Remote mines from Goldeneye for N64. Never felt more like a spy than when you bait someone into charging at you spraying bullets and you just press a button on your watch
The Sigil of the One God from Strife. Like, the fully completed gun.
And also the Nuke from Shadow Warrior.
Mechanically, I love the uh... The rifle from UT that had the orb for the alt fire you could shoot with the primary fire for an explosion (I forgot the name). I liked it for rewarding the combo play; even now you don't see many guns like this.
But the Gauss Cannon from DOOM 2016? Siege mode? *CHUNK* *GUNK*\ *beedleedeep*
BOOOOSCHHHHHGGRRRRZZZLLLKK
baron gibs everywhere
The ballista from DOOM Eternal got nothing on it.
Also, there were a ton of fun guns from Bulletstorm, the game about stupid but fun guns. The quad barrel shotgun stands out in my memory quite fondly.
It’s hard to forget the amazing times to be had with the duel-wielding in Wolfenstein: The New Order. Carrying two of those semi-automatic shotguns in that game meant you could liberate nazis quite enthusiastically from their skin, blood, and organs very quickly, and very cathartically. I need to replay that game.
On the subject of nazis, I can’t forget the Wunderwaffe DG-2 from Call of Duty. Yeah, I know it’s Call of Duty, but I got to watch a dozen or so nazis’ heads explode simultaneously while they were paralyzed. That was great.
I also think there’s a very strong case to be made that the greatest gun in any FPS game is the one that drives what is arguably the greatest video game ever created: the portal gun.
Thinking about multiplayer games is a slightly different beast though.
I got so much mileage out of the Cold War in Titanfall 2 - a burst fire, energy impact-grenade launcher. It was so much fun. But moreso than that, I think I loved the Double Take - a projectile-based double-barrel DMR. It took skill to get hits and even more skill to maximize damage by getting a hit with both bullets at the same time, and while flying around the map either jumping off a wall or Spider-maning around with the best-implemented grapple hook in any multiplayer game there was nothing that felt the same.
Splitgate was fun. I played it for a while back when it came out and then when its popularity surged. Great concept, great execution, great arcade-style gameplay.
The Cerebral Bore from Turok 3, Shadows of Oblivion.
Honestly the whole weapon set was super unique and fun for deathmatch. Too bad the recent remake excluded multiplayer entirely... I'm still very sour about it.
The split screen multiplayer where one person would be a monkey while the others hunted it was so much fun. I can see the cerebral bore squirting monkey brains so clearly in my mind.
I loved the kar98k even more. My friend and I would one v one on small maps only using this weapon. So much fun. And the single player sniper missions with it were great.
I was just about to answer OP with "any ut99 weapon". Even the backup melee one was great in the right situation.
Though my favourite of them is probably the rocket launcher, but only by a thin margin. Mostly because my favourite map was always the small dojo one (morbias][), and that only has rockets and the occasional redeemer. Just pure death match all the time..
Ye. Ut99 weapons were pretty much all great. Personally I didn't really like the goo gun, but others made it an absolute beast. The sniper rifle ended up being hilariously good at range and stupidly deadly at close range as headshots seemed to trigger on any hit above belly. The buzzaw throwing thing was nifty for the bouncing shots, but iir the headshots with that required hits to the forehead... Which still cut the heads off from the neck. Felt weird that
I guess the default pistol was a bit weak, but dual pistols was decent upgrade to it.
The flak canon was a ton of fun, but I have a special fondness for the slime gun. Primary fire leaving a bunch of slime balls around was hilarious, as was running around with the secondary charged up, just hoping to run face first into someone and fire it at point-blank range, killing you both. Strategic or tactically sound? No. But hilarious.
Yup. In multiplayer, I used to blow a crater in the floor with explosives and then sit in the hole with the rail gun, shooting people through the floor.
Yesssss. I also loved the pistol in that game. It was one of the first games i came across where the pistol was just as deadly (in the right hands) as most anything else you could get.
Side note, why the fuck don't we have games with destructible environments anymore? I know BF4 has it, but the only other FPS I can think of that did it as well as red faction was 'Black' in 2006.
I used to play RF2 multiplayer on GameCube with my brother when we were kids. We'd go onto that space map and try to snipe each other from across the map with the railgun.
The cheat weapons from mercenaries. The portable air strike was a great way to kill an entire screen and yourself if you weren't careful. The street sweeper was aptly named.
..it’s not important compared to The Super Shotgun. The ultimate demon slaying weapon, the pinnacle of shotguns. You think “why don’t they just call it the double barrel?”. Because it’s better. Because it’s super.
I’ve spent a lot of time with Halo 3’s Battle Rifle, it remains a favorite to this day and I was overjoyed when I finally got to combine it with a mouse
The Thumper from Tribes. Most people went with the Spinfusor because of the linear projectile, but once you learn to account for the arcing shots the Thumper was better.
I just got a classic FPS tattoo from my friend I used to play these games with. I got something from the original Doom. I've always wanted a mushroom tattoo though and I think it will be the mushroom powerup from Rise of the Triad.
It sounds right, it feels right, it purges right. There is something poetic about pulling the trigger and knowing whatever you direct your fully automatic rocket propelled grenade launcher at will explode in a cloud of gore.
You need to try Darktide. It's the best bolter in any video game ever. It is massive, it is chunky, the magazines are huge, it makes big clunky mechanical noises every time you ready it, and on full auto it feels like you are unleashing the holy wrath of the Emperor with every round fired.
The one that's the most fun and made me feel the most powerful is the VSS from STALKER. Learning the bullet drop and managing to head shot a moving target is very satisfying.
Probably an unpopular opinion, but the Magnum in L4D2. For whatever reason, it's the most satisfying gun I've used in any game - the weight, action, recoil and sound all come together in a perfect package.
Your comment just made me realize that I bought Black Mesa awhile back and never got around to playing it. Thanks for resurrecting a forgotten piece of my Steam library, kind stranger!
a pretty modern and mundane response but at the moment, the RM68 in Battlefield 2042. mostly because of the odd sound it makes and how solid the hit markers for it feel. it's certainly not the best gun in the game (or any game) but it's just nice.
I never played a lot of FPS, but I loved the Quake rocket launcher. It was fun to jump around with in multiplayer. But what I enjoyed most of all was the satisfaction of guessing when someone rounded the corner and having a rocket land at the exact same time.
Stuff that makes enemies explode in 1 hit, like bfg10k or the sniper ray in quake 3. As for more absurd things, armed and dangerous had shark guns, reverse gravity gun and others
I’m gonna put forward an uncommon weapon. Counter strike’s Zeus. I have 5000+ hours in csgo/cs2 and I have enjoyed the times when me and some friends have Zeused the enemy team more than any other kind of gameplay. You can jump around inferno apps, out of windows, up through windows, in and around boiler, on balcony while boosting a mate. Hide on the boxes on site and jump down to short. Same with nuke.
The SH1900 from The Finals is one of the most satisfying guns I've used in a game before. Kicks like a horse but chunks away enemy health bars. High risk, high reward, high octane. And the audio just thumps you right in the chest with every shot, almost as much as the folks on the business end of the barrel.
Ks-23 from Tarkov (before it was nerfed) was the ultimate weapon for trolling the most serious of Marines.
Blind them with flashbang shells before you melee them or just blast their kneecaps off!