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What vegetables and fruits do you wish were commonly available in the US?
  • the Gros Michel banana. I never had the chance to try one before they were wiped out.

    edit: and the Hua Moa banana, because it looks silly

  • Chip Enjoyers - What's your favourite brand/type of chip?
  • Cheap store-brand salt & vinegar somehow tastes better and is more snackable than any other kind of chip IME. It's got that acidic zest and brittle crunch I crave

  • Parfait au pork
  • the only weird thing about this is calling it a parfait. Get that slop in my maw now please

  • In case some of y'all are still looking for a job
  • Okay, but only if I'm guaranteed 12 wacky substories a year and the undying friendship of a strangely business savvy chicken.

  • LeBron on Ghosts
  • "I believe ghosts are like dogs and they just sort of do things arbitrarily" - Charles Barkley

  • What's your favorite budget "little treat"?
  • just a straight up orange. I fucking love oranges

  • Are there any household gadgets you found unexpectedly useful after you'd gotten them?
  • Ok ok ok, I'll explain in further detail.

    HipsterTenZero's shitty mega pancake

    Serves 1

    Place 1 tablespoon of salted butter in the rice cooker and flip the switch.

    Mix together ~3/4 cup of store-bought pancake mix (I like the cheap kind!) and ~1/3 cup of milk.

    Dump the batter in on top of the liquefied butter.

    Wait for the first cycle to be done by taking the dog out (important step: pet dog)

    hit the switch for a second cycle.

    Make coffee or something. Put on some pants if you haven't already (optional).

    Once the second cycle is done, poke the top of the 'cake with a fork to ensure it's fully cooked through.

    If done, rotate the rice cooker 180 degrees vertically to dispense the delicious mega-pancake. Otherwise hit it with a cheeky 3rd cycle.

    it looks like this!

    Top with whatever garbage is around.

    Someone mentioned slicing it up, but I just say scarf it down as-is. Who is gonna judge, eh?

  • Are there any household gadgets you found unexpectedly useful after you'd gotten them?
  • the trick is that i'm American. We've evolved to seek out large meals and sugar rewards in our environment kind of like ants

  • Are there any household gadgets you found unexpectedly useful after you'd gotten them?
  • yep. Just drop a bit of butter in and let it melt while you put some coffee on and mix together the milk and pancake mix, drop it in for 2 cycles, and enjoy. It's almost as easy as microwaving.

  • can't make this shit up
  • Papa nurgle smiles upon mankind, i guess.

  • What's your most unpopular opinion about music ?
  • The hipsters are right, popular music directly coorelates to shitty music.

    I only want to hear you sing if you're singing your heart out to the void.

  • Are there any household gadgets you found unexpectedly useful after you'd gotten them?
  • I bought a small rice cooker a while back. I have pancakes way more often now, which has really helped cut down my breakfast budget. I can snag a month of breakfast for like 5 dollars. Yeah sure, they're extra thicc and not as nutritious as a full complex meal, but its a lot less of a hassle than actually heating up the skillet and cooking a meal while I'm half-asleep.

  • Weekly Warframe: Khora
  • I really want to like Khora, but her prime is just so noisy looking and I've yet to put together a stat-stick for her. Maybe one day I'll get her a nice setup, but in the meantime i've got Nekros for farming stuff.

  • Caption this.
  • bremdstimks

  • Do you dream? How often?
  • I pretty much only dream when I can go back to bed after waking up. Not the most common occurance, but it happens

  • Super Mario 64's "Unopenable" Door Finally Opened After 28 Years
  • Reader mode works at least. Unlike some other websites that just absolutely refuse to play ball.

  • but the raisin is good
  • Oatmeal raisin isn't even bad. It's just the shock of your expectations not meeting reality that sucks. It's the betrayal of the trust that you put in your food. Of course, its your fault for not reading packaging or looking more closely than not at all.

  • Warframe now on iOS

    Not gonna lie, I'm a little jealous. The warframe companion app's fine, but i want to bullet jump around like a cat at 3am while waiting for my foundry items to finish.

    pathfinder HipsterTenZero
    Unlimited Power, at a price [PF1e]

    I was looking over an old character I've been saving for when our table revisits 1e. He's a medium, one of the less immediately powerful classes that operates around a very limited resource, but gaining extreme day-to-day flexibility. I like the class because it can access and flourish in all arenas of play, whether that's combat, downtime, or exploration. They can even access 6th level spells from wizard, druid, and cleric, in addition to getting a spicy Wish capstone.

    When a medium hits 5 Influence by using one of his many, many influence accruing abilities, he becomes an NPC under the GM's control. Now, that sounds really bad, mostly because it is. But most GM's are... probably not going to want to fully pilot a full PC in addition to everything else, especially not one so complicated as a medium. For some tables, that's enough to just soft-ban the class, but others might find some balance between player & gm control to keep it going. That's not really the point of the post, however.

    The medium doesn't have a cap for their influence points - they just become an NPC at 5 or more. If your teammates included a pretty good face to influence the NPC to tag along for the rest of the day, there isn't really anything stopping the NPC Medium from just... using all of the influence abilities at every opportunity.

    You can only Spirit Surge once per round, but there are a few other abilities of note. A trickster NPC can steal the buffs from any and everyone. Marshall NPCs can Decisive Strike twice per turn to give your team an extra attack and an extra standard action every turn. Archmage NPCs could just use Arcane Surge to cast free arcane spells of up to 6th level every single turn forever. Legendary spirits have some tricks too, and are likely much easier to bargain with than a new spirit each time. Cyricas can provide AoE Freedom of Movement to your whole team all day long. Stavian can double up on AoE healing or deprive enemies of heals going their way. Darolnyr can swift action teleport you and give the free spellcasts from archmage.

    This is likely in no way practical information, I just thought it's an interesting blindspot on all the medium discussion posts I've seen.

    completely ordinary UESRPG session

    no context will be given, or is necessary for that matter

    3d6 HipsterTenZero
    [pf2e] It's time for Hedge Hogman Capoeira. (LV1-10, Free Archetype)

    In our Gatewalkers game, my barbarian bit the dust in book 1. Very sad but more importantly, an opportunity arose; I could play this little awakened hedgehog dude! Only, there were some troubles. First off, Awakened Animal PCs aren't officially supported until the next splatbook comes out, so I needed to jury-rig a hedge hogman ancestry.

    This was very easy.

    The next hurdle was to find out what kind of class fits this little dude and worked with our party's already quite janky setup.

    This was very hard.


    Hedge Hogman

    Traits: Rare, Animal, Humanoid, Hedge Hogman;

    Ancestry HP: 6;

    Stats: +STR +CON +FREE(CHA) -INT;

    Heritage: Quillcoat Hogman (Stolen from Shisk's "Quillcoat shisk");

    Senses: Lowlight Vision;

    Feats: 1-Animal Elocutionist (Gnome), 5-Renewing Quills (Shisk), 9-Critter Shape (Beastkin)


    Dance Prodigy: +CHA +STR. Dance Lore, Virtuosic Performer (Dance, naturally)



    Key: Dex.

    Final Boosts: +STR, +CON, +WIS, +CHA;

    Subclass: Battledancer (Naturally);

    Class Feats: 1-Focused Fascination, 2-Antagonize, 4-Leading Dance, 6, Combination Finisher, 8, Reactive Strike, 10-Derring Do;

    Skill Feats: 2-Intimidating Glare, 3-Distracting Performance, 4-Lengthy Diversion, 5-Assurance: Acrobatics, 6-Assurance: Stealth, 7-Steady Balance, 8-Battlecry, 9-Catfall, 10-Terrified Retreat;

    Free Archetype Feats: 2-Bard Dedication, 4-Multifarious Muse: Versatile Performance, 6-Uplifting Overture, 8-Rallying Anthem, 10, Lingering Performance;

    General Feats: 3-Armor Proficiency, 7-Toughness;

    Juiced Skills: Performance (Master @ 7), Deception (Master @ 9);

    Equipment: Greatsword, Handwraps of Mighty Blows, Breastplate, a million scrolls of Bless, Jolt Coil, Dancing Scarf;

    Spells: Shield, Musical Accompanyment


    Our hogman friend here specializes in the Performance Skill to the extreme. On its own, Performance is good for... building panache. That's it. After snagging every feat, putting on some sick tunes w/ Musical Accompaniment, and doing a prepatory headspin or two, Hedge Hogman Capoeria takes off.

    Once Panache is obtained (stupid easy for Battledancer), Performance is now rolled with 5e-style Advantage, can be used to Demoralize, Aid every skill check, Distract to make teammates Hidden in plain sight, perform an MAP-less Reposition, make good impressions on people and animals, MMO-style taunt on spellcasters, and extend a defensive buff/prepared aid over the course of a fight.

    There's also a sneaky trick in there, did you catch it? Hedge Hogman Capoeira also subtly encourages enemies to attack the Swashbuckler while debuffed via the Antagonize feat (cutely enough, this also uses performance!), potentially triggering a nasty Opportune Riposte with a big greatsword, or at the very least a faceful of Quillcoat Spikes.

    Sketchy Spiderclimb Cave

    cross-posted from:

    > I threw together a little treasure cave together for my table. There's a spider boss hanging out in that northern room guarding a Spiderclimber's Kit in the very next room. Once they have it, they'll be able to snag treasure at the bottom of the deep pit and the high cliff.

    Battle Maps HipsterTenZero
    Sketchy Spiderclimb Cave

    I threw together a little treasure cave together for my table. There's a spider boss hanging out in that northern room guarding a Spiderclimber's Kit in the very next room. Once they have it, they'll be able to snag treasure at the bottom of the deep pit and the high cliff.

    Battle Maps HipsterTenZero
    Sloppy Shrubbery Grove

    cross-posted from:

    > OK, the previous map's vegetation was bugging me, so I took a bit of time to practice those particulars. I want to add a bit more depth to the shrubs, but hey, they still get the job done.

    Hey folks on this side of the fedi, my thing is that I make shitty maps fast. I like to think i get better with each one, but that is a dangerous thought that threatens to invoke perfectionism that threatens to doom the project. So I aim for a quick and dirty aesthetic on purpose!

    Gargoyles Cry is out, get your Arcanes QUICK

    12 fishbucks for an energise, be sure to run steel path for more fishbucks per mission

    Sloppy Shrubbery Grove

    OK, the previous map's vegetation was bugging me, so I took a bit of time to practice those particulars. I want to add a bit more depth to the shrubs, but hey, they still get the job done.

    Shitty wooded stream

    I'm not totally sold on the thickets or tree trunks in this one, but I did slap it together in under half an hour, so mission complete!

    In retrospect, I think the trunks bug me because they're not in perspective - they're top down, while everything else is showing things from the side. Something to fix next time around. The thickets, eh, i dunno. I'd have to look at how other people do that and try to ape whatever they're doing to make them look a bit better because whew, i do not like how they look.

    3d6 HipsterTenZero
    [PF2e] Free Archetype AlchSci Investigator Build

    Howdy folks, I posted this little dude in the CharArt community, and thought I'd ought to post his funny numbers here too.

    Shitty Artwork

    Yogi Troubles, Professional Forgettor and Part-Time Grenadier. Goblin culture warns that practicing literacy steals thoughts from your head, so in order to make ends meet, Yogi has to constantly be learning staggering amounts of information on an enormous amount of subjects. Although he's best suited for exploration and a bit of downtime activity, it'd be unwise to underestimate his combat ability.

    Note: This build benefits from an origin in Alkenstar, Dongon Hold, The Shackles, or some other place with access to guns. You can also just ask for Access from your GM.


    Goblin, naturally. Goblin grants access to the Goblin Weapon Familiarity feat, which gives you Martial Scaling on the Explosive Dogslicer and Crit Specializations for it and the Big Boom Gun at lv 5. Unbreakable Heritage is probably best, but I chose Charhide.


    Lv 1 Statline should be | STR +3 | DEX +0 | CON +1 | INT +4 | WIS +1 | CHA +0 |

    You might wonder why a gun-toting, finesse weapon wielding investigator would dump dex. The answer is because DEX only meaningfully modifies your Reflex and AC, and your soft-cap for the latter is only a +1 as early as lv 3. Devise a Stratagem is how you'll aim your gun, and you can just swing your Dogslicer around with STR if you don't have time to aim. You can use Athletics if you want to forget a bad Devise a Stratagem Roll, especially since you can brew up Fury Cocktails to wrestle huge enemies.

    Alchemical Sciences Investigator grants you a small pool of wildcard items, but they can only be Elixirs or Alch Tools. This is pretty huge, but kind of restrictive. Some seriously useful tech can be pulled from this pool, though, so don't underestimate it. Cognitive Mutagens remove the potential of crit failing recall knowledge checks. Fury Cocktails as described before can make you Large. Juggernaut Mutagens can clear non-combat mutagens from your system.

    Speaking of Cognitive Mutagens, Investigators get a Lv 3 Feature that lets them attempt any unskilled Recall Knowledge Check as if their proficiency Modifier was equal to their level, rather than 0. Use Specific Lore + Cognitive Mutagen + Dubious Knowledge to guarantee useful information no matter what you're thinking about.


    My own table uses the Free Archetype ruleset, so I'll be including that into the build here. If you're not using that variant rule, prioritize the dedication!

    Lv 1: Wildcard Class feat slot. I like Flexible Studies, but you might prefer the action condensation of Known Weakness. Take Goblin Weapon Familiarity for some nice weapons that work with Investigators.

    Lv 2: Duelist Dedication + Shared Stratagem. Duelist gives you Quick Draw, which is a vital feat for blasting and dart throwing. Shared Stratagem's just nice to your teammates. Be nice to your teammates. Take Dubious Knowledge as your skill feat.

    Lv 3: Armor Proficiency. Medium Armor decouples you from dex almost entirely. Note that you'll need to upgrade to Sentinel Dedication at lv 18. Take Specialty Crafting: Alchemy for an even easier time making cheap bombs when you've got downtime.


    Explosive Dogslicer: Part Scattergun, Part Knife. It's actually pretty good as far as investigator weapons go. Only use the gun half for its Critical Fusion benefit on crits, or when you're up against swarms.

    Shifting Rune: Dogslicer not cutting it? Turn it into a bastard sword. or a whip. Or whatever. Any 1h strength weapon you'll ever need, all in one rune. In particular, use this when an enemy has resistance to slashing, or weakness to another physical damage type.

    Adaptive Cogwheel: Slap it on your dogslicer, and bam. Now its an arquebus for a turn. Or a bigger scattergun. Honestly, between this and the shifting rune, you should always be using the right weapon for the job.

    Big Boom Gun: Fatal d12 available when you roll a guaranteed crit.

    Darts: Ranged + Agile, for when you roll a guaranteed hit, but dont want to close in with your knife or swap to its gun form.

    Thrower's Bandolier: Put 20 darts in here and phase 16 of them out with bombs as you become wealthier. Cheap 4gp bombs only.

    Blazons of Shared Power: Fuse your Dogslicer and Big Boom Gun's runes together to save money in the long run.

    Cognitive Mutagen: Push Crit Fails off the table, letting your Dubious Knowledge guarantee useful information no matter what. Incidentally gives a nice scaling boost to your untrained Recall Knowledge ability.

    Every Bomb Known to Man: You have guaranteed information. Combine that with every damage type you can get your hands on. Buy or make them for dirt cheap and stow them in your bandolier to scale their damage up as you level. Don't bother with higher level bombs unless they add new effects.


    Always be learning. Remember that you can Recall Knowledge on ANY subject with Specific Lores to reduce the DC by 5. You also don't need to be in combat to recall knowledge. Find tracks? Roll a Footprints Lore to determine what kind of monster left them. It was an Troll? Roll a Troll Lore and brief your team on their strengths and weaknesses.

    Swing->Devise->Swing again. When you're fighting an enemy with Low AC, don't be afraid to get a little greedy with your first hit. You've got the strength for it.

    Use outcomes wisely. Don't waste actions running up to cut someone with a 20, Quickdraw your fatal d12 big boom gun. Don't pull it out for a miss, obviously, because it will blow up in your face if you do. Pull out a splash weapon keyed to your targets weakness instead. If you know you'd critically miss, then throw it at the floor beneath them instead. Did you guarantee a hit by 4 or more? Cut someone else first, then throw a dart at your original target.

    I've decided that I'm no longer just going to steal mostly workable maps for my campaign. I'll just make shitty stuff *quick*.

    Here are two random encounter maps I made in an afternoon. I can put these out pretty quickly, so its kind of perfect for a sandbox game like the one I'm running. Keeps things fresh, even if they're not as pretty as something produced professionally.


    Badlands Cliffs

    Character Art HipsterTenZero
    POV: You're about to take a silly amount of Thunder, Slash, Radiant, and Psychic Damage

    Axinoz believes in the philosophy of "Swing First". also dont judge, the dinky lv 1 chainmail they bought a few centuries ago is somehow still the best armor they've found since it fits over their anti-floor-digestion spelljammer suit.

    SYSTEM: Dungeons and Dragons 5e

    NAME: Axinoz

    ANCESTRY: Plasmoid

    BACKGROUND: Astral Drifter

    CLASS: Paladin + Whispers Bard

    LEVEL: 9

    Character Art HipsterTenZero
    I've decided that I no longer care about how good my character artwork looks and have made some of my own.

    Yogi here has come to a similar conclusion about his weapons.

    SYSTEM: Pathfinder 2e

    NAME: Yogi Troubles

    ANCESTRY: Goblin (Charhide)

    BACKGROUND: Junk Tinker

    CLASS: Investigator (Alchemical Sciences) + Duelist Archetype

    LV: 3

    What RPG would you like to play more of, given the opportunity?

    Bonus points for any non-D&D or D&D derivative systems.

    My first RPG was Palladium Fantasy way back when my grognard uncle invited me to his groups table. I still don't really grok it, but it was pretty formative of my ideas of what an RPG could be. The lack of balance and extreme existential threats as part of ordinary encounters included.

    Needless to say, I haven't found a group for this system in a looong while, eheh.

    Sewerslvt selected works from 2017-2021 Sewerslvt - Selected Works (2017-2021)

    Presenting selections from the Sewerslvt discography for 2017-2021 Sewerslvt Cover Art by llwll Tracklist: Yves Tumor - Jackie (Sewerslvt Remake) - 0:00 Inpeace - 3:18 Mr. Kill Myself - 8:14 Antidepressant - 15:53 Cyberia lyr1 - 20:35 Cyberia...

    Sewerslvt - Selected Works (2017-2021)

    I think this works pretty well as an introduction to Sewerslvt, a lot of good ones in here, including a few I couldn't find on her channel.

    I'm a fan of End (at 1:47:59), from her collab with Mortem. It's what actually convinced me to check out Girl's Last Tour, which I enjoyed very much.

    Recommendations for an outsider

    I learned to read in grade school like pretty much everyone else I know, and I remember really enjoying reading for a very narrow portion of my younger years. When reading books became a compulsary part of school, that enjoyment just vanished, and video games ended up filling that void of "solitary passtime". I dont even really like video games all that much, eheh.

    Now that im older, I dont really have authority figures threatening my future if I dont read the dryest books known to man, so I'm open to the idea of just reading again - it certainly cant be worse than just browsing lemmy posts for hours, right?

    The thing is, I have absolutely no grasp on what the current book scene really looks like. I dont really know what authors are considered masters of the craft, or where to even really get a finger in the pulse on which I'd be into. If you could recommend someone who writes books you like, or just a few standouts, it would really help me get my bearings.

    If it helps, I'm currently reading "A hundred years of solitude", "Berserk", and "Le fluers de mal", and am generally open to tragedies, horror, and narratives that are either experimental or just weird. If you know of any manuals or informative books that are particularly well written, im also interested in those!

    HipsterTenZero HipsterTenZero


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