Star Citizen developer Cloud Imperium Games is releasing a ship bundle for its controversial space simulator that costs an eye-watering $48,000.
Star Citizen Introducing a $48,000 Ship Bundle, but Only for Players Who Have Already Spent $10,000::Star Citizen developer Cloud Imperium Games is releasing a ship bundle for its controversial space simulator that costs an eye-watering $48,000.
Because there are lots of people in this thread who paint whales as "rich schmucks" who can afford to spend $48k without thinking twic. This is a myth that lots of the gaming industry itself loves to perpetuate, because it absolves them of taking responsibility for ruining lives.
Research has shown repeatedly that whales are much more likely to be people with mental health problems and/or gambling addicts. That Star Citizen isn't a freemium game with loot boxes makes it marginally better than - let's say - Genshin Impact, but offers like the bundle in the article is still predatory.
And yet? Nothing will be done. This is a target market that is more than acceptable to disdain, abuse, and otherwise fuck over.
It might be "cool" to be a nerd now, my fellows, but only on the surface. Don't get suckered into believing they accept you. They're just commodifying our interests for their gains. They are not us and they don't want to be. They just want us to like them enough to pay them more than we otherwise would.
It is the Ferrari model. You want a new Ferrari? Well you have to prove you have already owned several other Ferraris. Make people feel special while they hand over stupid money to you
I know it’s not the same, but you could just play elite dangerous which is an actual game, and you can get new ships through a crazy new innovative mechanic called “playing the game”
I like elite dangerous but I don't like that you have to spend hundreds of hours grinding just to accomplish even the most minor gameplay advancement. No Man's Sky and Starfield are more playable space games that that grindfest. I wish someone would just remake elite dangerous for normal people.
I want someone to make Elite dangerous but with single player progression. You get to pew pew in a bunch of increasingly fancy ships and at the end you fight an alien ship or something. 200 hours to complete and then go play something else with a nice experience.
It really depends on what you want from your game. I happily spent hours in my lil hauler playing space trucker, and the only real thing that's changed since then is I have access to bigger space trucks. I've been on a big exploration run for the last 80 or so hours of playtime and I'm enjoying being able to just relax and exist in my lil virtual spaceship. I don't need to feel like a number goes up every session, but I'm a weirdo.
As someone who logged an unhealthy amount of hours in E:D, tricked out the computer chair with vesa mounts for a Warthog HOTAS and coded hundreds of macros and voice attack triggers (and a whole set up for an Index) only to give it all up when Frontier dropped the ball on atmospheric landings (their initial offering was complete shite as they thought that the "community" wanted political intrigue and inter-factional complexity — which we did, honestly, but they delivered shit there, too). Hell, I even came back for a minute, hoping the flagship update was gonna be The One... But, they locked that into a fucking grind with specialized fuel, etc., too.
How is elite dangerous these days? I was playing no man's sky which has been continually updated since release yesterday and my bf was badgering me that I could play that instead. I was trying to explain to him that I was having fun playing this and want to play this and he was insisting that elite dangerous has been updated and is so much better. Honestly it was so annoying but I wanted another opinion on how it is as a game lol
Honestly I haven’t played in quite a while and was just a space trucker so my opinion really probably doesn’t count for much but if you already own it I would definitely boot it up and give it a few hours and see if it works for you
My man. We live in the age of OnlyFans, TicTok, and Twitch. People out here getting money for feet pics, doing stupid pranks, and pretending to be NPCs. You should know that people will spend money on everything. Just go with the flow and figure out how to make some money.
Yeah, this is what I keep telling people but nobody wants to listen.
Once the snowball effect has taken hold, it's next to impossible to reverse.
I fully expect us to see SC detractors to vanish into thin air like those who voted for George Bush Jr. once the game launches and everyone is playing it.
That's a incorrect comparison. You're treating WoW and Star Citizen to be similar games. When WoW for more than a decade has been in its own premium bucket.
The average MMO today is free. Then the small percentages of MMOs that require the core game purchased.
To be fair, WoW is an actual complete game, while SC is very, very unfinished. And I say this as someone who occasionally plays it and gets some enjoyment out of it.
If you can afford to spend $48,000 on a video game, how is that getting fleeced?
Like, OK, maybe some idiot mortgages their house for this. Bad spending decision. More likely, anyone who looks at that ticket price and thinks "fair deal" is already a millionaire, and quite welcome to do whatever the fuck they want with their money.
Virtual ships certainly cost a lot less to operate than a Lambo or a boat.
It's like any amount, there's people that can properly afford it, and others that will beg, borrow and steal to buy it for the prestige and hurt themselves and others to do it. It's the latter where the harm lies.
They're being scammed. They are getting next to nothing for inordinate amounts of money. They might not be financially poor, but they're being taken advantage of. Like NFTs, just because the fraud is mainly being bought by millionaires you don't stop calling it a fraud. And just like NFTs and gambling there will be a percentage of people who can't afford it who will hurt themselves and their innocent loved ones because con men are willing to abuse their addictive personalities to make them fall into debt and have them pay for nothing.
I wonder if games that require such farfetched amounts of money should be included in the Luxury tax?
A lot of those "whales" have cognitive difficulties and/or gambling addictions issues. Since many if these game developers/publishers have no qualm blindly milking and profiteering. It should be no surprise if some sort of tax is levied to help societies (à-la-tobacco or sugar tax) attenuate the ravages of gambling addictions.
It's one thing to drop a few bucks here and there into a game you enjoy but when you start spending 10k on a fuckin game you have a serious issue. Even if you're ultra wealthy, do you really have nothing else you could waste that money on? I think it's time for a serious crackdown on predatory gaming.
Luxury tax doesn't apply to dealers/retailers. It would just get piled on the final user. Which would be fine for the "richer than god" types, but not so great for some poor bastard with an addiction who can't help themselves.
You're right, in that the customer would pay the tax. But also its not like they could be charging an extra 20% and be getting more money. They will have put significant effort and research into finding out what the optimal level of pricing is to get the most grift, which means the fall in "sales" from putting things at a higher price would outweigh the increased profit. I'd rather them scam less and let the government get at least a slice of it. Though really, more regulation to stop this kind of exploitation would be better.
That level of buy-in is not required. You can get a game package with a single starter pack for US$40. The one in the article includes every variant of every vehicle currently in the game or in development or announced as planned. IMO it's for people who just want to support development because it literally removes a bunch of reasons to even play.
It's hard to definitively say if greed has taken over or if they're just trying to fund development as legitimately as possible without a publisher. They have done some groundbreaking things (64 bit coordinate system, object container streaming, etc) and are working in more (replication layer, server meshing, etc). That is why it has been so long and expensive, why the game is still alpha.
Yeah, Star Citizen is world renowned master of squeezing immense amounts of cash from its userbase.
First, they have many ship tiers, and as the most basic ones cost $40+, they feel comfortable charging more for bigger ships, with some ships costing well over $1000.
Second, they commonly introduce wipes in updates, and those wipes only affect everything players accrued in-game, not purchases made with real cash. So you either accept having your entire progress wiped again and again, or you give up and buy your fleet for cash (and any meaningfully gamechanging ship costs hundreds of dollars). The developers claim that this is due to bugs and exploits being found, and that eventually everything will stay forever, no matter how you bought it, but they are obviously aware of the situation and will probably make sure this never happens.
Third, the game does a good job at immersing you into the universe, so some players really go for a second life there. For them, it is the successful counterpart of the Metaverse.
And just like that we end up with people spending insane amounts of money on in-game ships. Half of the players I know spent over $300 on the game, and I personally know people who spent upwards to $8000.
Scary part is that many of them aren't rich, and one of the people I know literally saved for years and hid $8000 from their family to buy a ship pack. He is living in Ukraine, a country with GDP per capita of $4350.
A few of the most broke-assed people I know in my gaming circles are all in on this game. The rest of us tried to gently prod them away but it's like a cult.
It is 100% a multi-level-marketing feeling I get from the active players that keep trying to reach out and get us in on it. I'm talkin late 90s Quixtar MLM pyramid scam feels.
The gamer careful with his money has already bought Elite Dangerous on sale for less though. Even $45 for what is currently being offered is embarrassing.
Why don't you get it? Huge fun space game, has more content now than most other games and they've only just started working on it properly after finishing squadron 42
Based on my friend's description, it's a perpetual work in progress. It seems like the appeal to him is the idea what it might eventually become, and the anticipation of updates, as opposed to what it currently is. Not for me.
Well I guess if anyone had doubts before about SC being a giant fucking scam, they can put those to rest. I was on the fence previously, but this answered it for me.