Games like Palworld and GTA are better with a controller. Games like Cities: Skylines and any game requiring significant precision are better with a mouse and keyboard.
I prefer over the shoulder games like GTA with keyboard mouse and controller.
Controller for general navigation and when a firefight starts to go down, my right hand switches to the mouse and my left hand is still on the controller, resting on the desk. When the firefight starts getting hectic the controller gets dropped and it’s WASD from there on out.
Well, yeah. Racing games, platformers, and action games are generally more comfortable with controller. Third person shooters, FPS, anything that requires aiming, or RTS games are still best done with mouse.
I don't really like playing platformers with a controller.
I played through Celeste, Super Meat Boy and Rayman on PC only with keyboard and played Super Meat Boy, Rayman and N++ on the switch. I prefer the keyboard.
For 3D games (even platformers) I prefer the controller though.
for certain games controllers are so comfy, I've had a controller next to my desk for years for times I want to play something more casual that supports controllers.
Nothing will ever be as accurate as a 1:1 pointing device. Using a thumbstick sucks ass for general mouse-work why would it be suddenly good for FPS games? Thumbsticks are best at racing, platforming, flight sims, maybe RPGs and scrollers.
Yeah I'm pretty sure people are just starting to use controllers for the controllers' usecases. A lot of people (including me) played stuff like space simulators with mouse+keyboard, which are obviously not the right tool for the job.
I have no idea why Halo is the only game that uses mouse for direct on driving. So much better fine control, but the pc only people I knew got so confused by it when it was ported the first time. I always quit Half life 2 episode 2 at the Strider Battle.
I just played through Portal again, using a DualShock 4... up until Test Chamber 18. It was simply not possible to look left/right without ever-so-slightly moving, enough to miss falling back into the portal. Mouse and keyboard- cleared it instantly.
Edit: I may try again, using a controller that has 8-way detents on the analog sticks (i.e. GameCube gamepad)
When playing through games with both shooting and driving (or horseback riding in RDR2) I keep my controller handy and swap between it and mkb. I find I generally prefer walking around with a controller until I need to shoot; I end up using the controller 75% of the time.
It's not that PC gamers were opposed to using controllers. PC gamers love our peripherals. The problem was support for it. Most of the controllers beforehand had proprietary connectors that would never work in the PC. And then even if you could connect the controller there was no guarantee it would work. But now with more standardization around USB and Bluetooth adding and better driver support for the controllers we can finally use them.
Most of the controllers beforehand had proprietary connectors that would never work in the PC.
That was in the 90s... 20 years ago I was gaming on PC with a PS1 dual shock using a cheap adapter, and then switched to the Xbox 360 controller which used a standard USB port.
Not here to comment on whether you are right (because you are) but more to report the whiplash of realising 20 years ago is still in the 2000s. Mentally, 20 years ago puts something early nineties to me.
yeah, I'd have to solder a PS1 controller to printer port back then. even when controller moves to wireless(like dual shock 3) the protocol was proprietary until windows have a proper driver for them.
Fr. I can't play Bayonetta cause they want me to dodge with one of the buttons on top (can't remember if it's r1 or r2) and holy shit I can't do it. It's either A or B otherwise I literally nvr get the timing right even once
I have to wonder what percentage of folks are using handheld gaming PCs like the Steam Deck or ROG Ally. Personally I've found that I game much more now that I have a Steam Deck and can mindlessly play stuff like Dave the Diver while relaxing on the couch with my SO, versus setting aside specific "gaming time" to be at my desk.
Doesn’t help that plenty of games have stripped down controls that don’t allow you to change keybinds because they’re built for controllers. I don’t know if embracing is the right word.
Edit: I’ll also offer that devices like the Xim look like controllers, but still allow use of mouse and keyboard.
It's interesting that using Xim-like devices (Cronus Zen/Cronus Max) is a bannable offence on some games. They have to draw the line somewhere... one could build a device using OpenCV to recognize enemy characters and auto-aim towards them, basically adding aim-assist to games that don't have it.
I’m very much against aim assist in crossplay and online multiplayer explicitly because of Xim and Chronos. Devices like the Xim are pretty much cheats and they exploit aim assist in online play to the detriment of the game. I play a popular online fps game and have thousands of hours of gameplay. I can immediately tell who is using a device that abuses aim assist. It’s blatant and often egregious, it’s essentially an aimbot, but just shy of not quite. It truly ruins gameplay.
I understand the desire for a Xim’s legit capabilities, it offers some assistance to handicapped players, it allows direct use of a joystick in games that don’t allow them, etc… but I think those are the minority. The vast majority use it because “aimbot”. That counts for the console players that use them , but PC players seem to get the most benefit as they’re used to mouse/keyboard setups vs the consoles that may not be. There’s not much need for an actual aimbot/esp/etc. if you have a Xim. Yes, they’re that good.
IMO there should not be aim assist in online gameplay, and yeah, *uck these clowns using chronos/xims. They really screw everything up.
I don't understand controllers. I can never get to use them properly. I grew up playing on computers all my life. My brain simply can't grasp them and I always forget where all the buttons are.
Yeah, this sounds more like a win for handheld PCs than some sudden shift across gamers. The Steam Deck has done well enough to spawn a sea of copycats, it's not surprising that it's making a statistical impact now too.
BG3 is completely playable with a controller though. Yes, kbm is better here, but I've played 2 entire campaigns on my deck and it was fine. The radials can be kind of annoying but you can customize them so it's not so bad. You can tell Larian put a lot of work into making a good controller experience, while Solasta: Crown of the Magister (for example) promised controller support but it plays like ass with one.
Solasta actually plays pretty well with an old Steam Controller and the right controller mapping, but I can see where you're coming from on a controller without a touchpad input.
I must be going the opposite route. After playing console for so long I'm starting to notice I can't use a controller as well as I used to. Been debating on dusting off the keyboard and mouse and using it on my Playstation until I can get a new pc.
I'm not sure what it is... but I guarantee if I played online other people would wonder if I was a bot or something because I my hands feel weird on a controller all of a sudden.
I've been playing from the couch for a few years now.
I've got a DS4 and DualSense which I use via Bluetooth for games with support. Most times I'll have Xbox controller icons, but I don't care about that.
I have a Steam Controller that I use for most things that don't have support, especially strategy games. That right pad is a beautiful mouse replacement. It's also fantastic for couch flight simming since you can use the grip buttons to change action sets.
Of course I have a wireless keyboard and mouse, but I find myself using them for gaming very, very rarely.
As others have said, it really depends on the game. But I would say >90% of my PC gaming is done with a controller. I've just become so adapted to them, that the keyboard and mouse just feels foreign now. Even with FPS, most of the time I use a controller. I'm aware of the advantages of using a mouse obviously, but again I'm just conditioned to it now.
If you can aim assist snap as fast as someone can flick, it's fine. A lot of games account for this and it pisses off the "m+kb is the only good peripheral" crowd every time despite their constant insistance that controller is worse for everything. Even OG overwatch had competitive controller pros (e.g. Malik); map knowledge, good awareness and positioning, control of resource locations (or power weapon spawns in older fps) have always been skills that contribute to wins as much as aiming well, regardless of peripheral. The best peripheral is the one you're most comfortable competing with.
For me, it's linked with the amount of "local multiplayer" titles on Steam. There was fucking nothing! Ok, we could play nes or sega games, but it was strange to not have a lot of modern games. Thankfully, it's slowly changing
I'm glad this was mentioned here already. Big Picture mode in Steam is really something that I think might also contribute in increased popularity of controllers on PC. Back in the day it was really a struggle to get your already existing controller working on the PC (with Xbox it was easier after 360, PS needed extra stuff) but nowadays all one has to do is to pop into Big Picture mode and "it just works" given you've paired your controller with PC. This is with perspective over 15 years, I guess the support has been quite good multiple years already.
I've been using controllers on PC since the Sidewinder days, I'm glad to see support for most controllers be basically perfect on Linux and pretty decent on Windows. MacOS still has a way to go with anything that isn't made by Sony, but it's not exactly a gaming platform.
I love gaming with controller on single player games, aiming with guns kinda suck but otherwise it's much better experience. and driving is so neat. but yeah steam controller support plays a major role in my controller usage
what I find funny is is a few years ago MnK was considered the optimal setup and controller players would complain about a disadvantage, but recently I've noticed this has switched and keyboard players are complaining about controllers being advantageous.
always been a controller player but never really cared either way about which one is better. but its sure more comfortable and easier to turn my brain off
I believe many users are going controller over mnk is because these game devs are making it extremely easy to aim using controller, which does not make it a fair fight against mnk players.