I've been trying to tell people for years this is how it actually works, now they're being ultra transparent about it so maybe people will actually care.
Imo Steam should tell people whether or not a game actually requires Steam (or another form of DRM) to run. I know they already do it for things like Denuvo, but they should also note if the game actually uses Steam as DRM or if the game can be launched without it.
Steam DRM isn't even really DRM in the traditional sense and it's very easy to put games into a program or use an injected/patched .dll to bypass the Steam Launch check. It's annoying sure but it's not something that people should be concerned about.
Steam sells DRM-free games too, you can download them and then uninstall Steam and they will work. In this case though, on top of purchasing the game, you are buying a license to download updates for it through Steam. It's a developer decision.
You know, I tried telling them this at Hertz, but they still called the cops on me! WTF!
I gave them money, they gave me car. What's the problem officer?!?!?
According to media lawyers, maybe. But when I have a CD of music, or a game cartridge, I can sell it to someone else. For money. Because it's my copy I'm selling. So, what the fuck are you talking about except ceding the point to corporate lawyers for no good reason?
You own the license and can sell the license (generally), not the actual game. To use an analogy, if you buy and own a car, you could take it apart or replace any part you like, put the engine into another car, etc. You can't do the equivalent with a typical game and other propertary software, at least not legally, because you don't own it, you just own the right to use it.
Might not make a noticable difference to most people because most people don't do much with games/software apart from using it, but there still is a difference.
You also won't be authorised to play them if your account is banned for any or no reason, or if steam somehow shut down (at least for any you havn't already downloaded or if you ever uninstall them).
That doesn't sound much like owning to me. Could you imagine if gamestop banned you from their store and suddenly you couldn't play any game you bought there? Would any logical person consider that ownership?
OK. I know I'm about to get blown the fuck up but...
You will own nothing and be happy. But. Like. Unironically.
I really don't think most people want to manage thousands of music files on their computer. Or hundreds of movie files. Or thousands of picture files. Or hundreds of video game files.
There are definitely options for doing this, but people who go this route are usually tech elite nerds. Not your parents or grandparents. Not normies.
That's why sharing tools or information via libraries is the most convenient and efficient way of managing. We don't need to own everything if it's easily available for everyone.
May be true but the core of the problem with buying games online is that you can pay for the game, the platform holder can just remove the game from the storefront at any tile, and essentially remove any access to the game you had previously purchased under the pretense that it is yours to keep, since you've paid for it, without citing any reasons or giving warnings. When we buy something, we usually assume, since that's the way it is with physical goods, that you're keeping what your buying.
I feel like this transparent language is a good step in the right direction
Currently I have multiple games in stream which have no store page and I still am able to install them just fine. And they even run on Linux guys proton
I think that a step in the actual right direction would be forcing platforms to give people actual ownership of what they pay for. If they have a licensing issue and want to pull the game, they can stop new sales, but they shouldn't be allowed to make it unavailable to people who've already paid unless the entire company is going under and the store is shutting down (and even then, they should be forced to provide non-DRM downloads).
it's not stealing it's not stealing it's not stealing it's not stealing it's not stealing it's not stealing it's not stealing it's not stealing it's not stealing it's not stealing it's not stealing it's not stealing it's not stealing it's not stealing it's not stealing it's not stealing
Yeah I called them all those things and I still do.
Steam doesn’t have a monopoly on digital games distribution if you’re unhappy with their service just use another one that allows you to own a direct software license.
Personally I think we should bring back physical games to PC. Imagine a cartridge like device that can effectively use external storage as swap memory (which copies to ram as needed), laptops and desktops can be built with this while other computers could use an adapter.
It's still something granted to you at all times, you don't own it. If a fart gets stuck in their asses they can change the grant. It's why actually owning is something desirable.
I agree, owning what we purchase is much more desirable. What I was trying to say is, Steam did not change their business model with or without that notice. Moreover, it isn't as bad as some of their competitors - they dont use subscription model for example-, so I think, for me, it is still okay.
Unless we get a new Supreme Court ruling, nothing will fundamentally change. Lower courts can come up with their own reasonings to invalidate a contract but if a company appeals then it isn't looking so hot.