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Serinus @lemmy.world
Posts 71
Comments 1.6K
Just gotta be assertive
  • Sometimes it's three places. And they all understand that they can charge whatever they want as long as they all (quietly) agree.

    Guess what. The cell phone towers they built 10-20 years ago don't cost anywhere near $40/line to maintain. While working for one I even got an email that said we were raising prices to match our nearest competitor. (Upgrade fees in this case.)

  • Blursed Bot
  • Also they absolutely want the LLM to read user input and respond to it. Telling it exactly which inputs it shouldn't respond to is tricky.

    In traditional programs this is done by "sanitizing input", which is done by removing the special characters and very specific keywords that are generally used when computers interpret that input. But in the case of LLMs, removing special characters and reserved words doesn't do much.

  • Sovcit got thrown out of court.
  • It's interesting how sovcits have so recently and dramatically changed.

    There have always been a few people who thought they could somehow carve out their own territory in the middle of the United States, or that for some reason the laws wouldn't apply to them. There have been jokes about them on the Simpsons and elsewhere.

    But it was all individual. It wasn't this Q-Anon like conformity, and, while always ridiculous, not quite this delusional. This new sovcit thing is different and propaganda/single large cult fueled.

  • Citing recent U.S. Supreme Court ruling, Gov. Gavin Newsom orders state agencies to clear homeless camps and encourages cities to do so
  • And 10% of those homeless will literally shit in the houses and destroy them. But many more of them could thrive given sufficient help.

    You have to be prepared for the first while doing what can be done for the second. It's a difficult problem, but it gets a lot easier if your goal is to cut it down by half or more instead of eliminating it completely.

    Most of the homeless will cooperate with you. They want out too. It's good for everyone to get those people out. It's going to take time, and money, and effort.

  • J.D. Vance in Serious Trouble After Damning Project 2025 Book Foreword | Donald Trump’s running mate can’t claim he knew nothing about the extremist Project 2025 after this.
  • People talk about hard work all the time in places like Middletown. You can walk through a town where 30 percent of the young men work fewer than twenty hours a week and find not a single person aware of his own laziness.

    According to him, rural people can't find work because they're lazy.

    Oh, he also talks about punching his stepdad who "wasn't a violent man". I expect it's just political grandstanding to show he was a tough kid.

  • Bacon tho
  • It doesn't help that the vegans are right. The meat industry is a nightmare, terrible for the environment, and pretty bad for our health.

    It's insane that most Americans eat meat every day.

    If I could put 100% tax on meat tomorrow I would, but that's political suicide, so it'll never happen. It'd be easier to adjust than you think. There are plenty of delicious vegetarian options, and it'd be a lot easier to choose those if they were more common.

    I eat meat because it's culturally acceptable, delicious, ubiquitous, and I don't believe I can make a noticeable difference. But that doesn't mean I think it's right.

  • Patch 14.15 Preview

    Patch 14.15 Preview Matt Leung-Harrison @RiotPhroxzon

    Boots

    • For a long time, defensive boots have been too good in high levels of play (especially) while being unattractive in lowers levels
    • This often results in mirror matchup defensive boot laning phases in midlane where neither player is able to die and they opt to farm it out instead
    • At the same time, boots have been very strong for their cost, leading to unintuitive optimizations to prioritize boots over Epic components that are mainly only engaged in high levels of play (further leading to this effect).
    • We want to reduce the potency of all boots, make early MR components weaker as Mercs is disproportionately strong relative to other options (and therefore buffing the relative value of HP in these cases that are more available to tanks and fighters).
    • Some MR items that need it will be getting buffed to compensate, however we expect the MPen nerf to sorcs to also not hit MR itemization for tanks, fighters too hard
    • We also want to keep the Sorcs/Lucidity choice structure intact

    ADC Ecosystem

    • While we think individual champion changes and absorb life changes from last patch will help here, we're following up with further changes to bring ADC's early game down (Pro has been mostly playing on 14.13 without 14.14 changes)
    • This includes nerfs to Statikk, Kraken, Fleet early healing to reduce the power of the 1 item spike
    • We're also reverting a portion of the %attack reduction on Steelcaps to make Fighters and Tanks more resilient to ADC's later in the game
    • We believe these will be meaningful hits to some of the double ADC comps we're seeing in (especially) very high MMR play

    AP Systems

    • We would like to balance around the tuning of Fated Ashes and Liandrys/BFT for now, so we are not riot specialing champions
    • We believe it's close and don't want to overnerf this playstyle (especially for AP JG) because it's "different"
    • We're hoping that over time it will pay benefits in making the jungle role more diverse and increase the number of viable team comps
    • However, we believe some of the other AP items are not up to scratch like Cosmic Drive, Stormsurge, etc. that are not primarily used by the already strong Liandrys users, we're simply bringing the weaker portions of the system up to par

    Decline Button Abuse

    • We're making some changes to the Decline Queue button in 14.15 to reduce incidences of queue sniping and disruptive behavior in this space in general
    • We're reducing the number of declines you are able to do in a row without getting a lockout and some changes to how declines are counted in a party
    • We're increasing the lockout for players who are engaging in a multi-decline pattern
    • We think it's reasonable to miss a queue pop, even 2 to get food and or a drink, but not so many that you're making the matchmaking experience worse for the other 9 players

    Arena

    • There will be a variety of arena changes this patch coming to freshen up the experience, including some small adjustments to Koi Pond to make it less favorable to stat-checky comps and a variety of new items and augments
    • There's too many changes to list, so check out the patch notes

    Will talk about champions tomorrow!

    !

    0
    www.leagueoflegends.com Patch 14.14 Notes

    Calling all Anima Squad recruits, it’s time for patch 14.14!

    0

    Rooftop solar's dark side - NPR Planet Money (Podcast)

    5

    14.14 Patch Preview

    > 14.14 Preview!

    > Un-Pro skewing some champs

    > - Over the years, we've unskewed a lot of champions from Pro, including Akali, Sylas, Irelia, etc. to make them more effective for normal players

    > - These champs are now really playable for regular players, which is great, but we're investigating adding some of their skew back so they're more usable in Pro/High MMR in some situations

    > - Pro has been suffering from a lack of viable aggressive options and even the ones that do (Ahri, LB, etc.) frequently purchase things like defensive boots, etc.

    > Teleport

    > - It's been a long time coming, but we're investigating changes to Teleport to resolve its ability to wash lanes, while also still avoiding the bot lane party

    > - We haven't been happy with it in its current state or how inelegant some of the solutions we're thinking about but it's gotten to the point where early TP's are so uninteractive, we feel we need to act

    > Defensive Boots

    > - Defensive boots are a little too strong and have been for a while (eg. Mercs), though the changes we did earlier to Steelcaps ended up being too power positive, so we'll likely scale them back

    > - It might take a bit of time to land on a good solution here, but we're thinking about the problem

    > More on champions tomorrow

    • https://x.com/RiotPhroxzon/status/1810519980544557086

    #PBE CHANGES ARE SUBJECT TO CHANGE

    Credit to /u/FrankTheBoxMonster for PBE changes.

    #>>> Champion Buffs <<<

    ##Aphelios

    ----- ##Cho'Gath

    ----- ##Hecarim

    • HP per level increased 99 >>> 106

    • [W] Spirit of Dread adjustments:

      • Healing post-mitigation damage ratio increased 20% >>> 25%
      • Duration reduced 5 >>> 4 seconds
      • Cooldown reduced 16/15.5/15/14.5/14 >>> 14 flat seconds
    • [E] Devastating Charge cooldown adjusted 18 flat >>> 20/19/18/17/16 seconds

    ----- ##Jayce

    ----- ##Sion

    ----- ##Zed

    -----

    #>>> Champion Nerfs <<<

    ##Bel'Veth

    ----- ##Brand

    ----- ##Corki

    > "Reducing the power of Corki's scaling to skew him a bit towards bot lane and an overall nerf. His normal winrate is also depressed because of wrong max orders"

    ----- ##Jax

    ----- ##Kindred

    ----- ##Lillia

    • Dream-Laden Bough heal effectiveness against targets beyond the first reduced 33% >>> 15%

    • [E] Swirlseed damage reduced 70/95/120/145/170 (+60% AP) >>> 60/85/110/135/160 (+50% AP)

    ----- ##Nidalee

    • [Cougar-W] Pounce damage adjusted 60/110/160/210 (+30% AP) >>> 55/100/145/190 (+30% AP) (+50% bAD)

    • [Cougar-E] Swipe damage adjusted 80/140/200/260 (+45% AP) (+40% bAD) >>> 60/115/170/225 (+40% AP) (+70% bAD)

    ----- ##Rumble

    • [Q] Flamespitter nerfs:
      • Base damage per tick reduced 10.417/11.667/12.917/14.167/15.417 >>> 6.667/8.75/10.833/12.917/15 (125/140/155/170/185 >>> 80/105/130/155/180 total)
      • Minion damage ratio adjusted 55/60/65/70/75% >>> 70% flat

    ----- ##Tristana

    > "Reducing the power of Trist's early game pushing power"

    ----- ##Zyra

    -----

    #>>> Champion Adjustments <<<

    ##Aurelion Sol

    • Base AD increased 55 >>> 58

    • Attack Range increased 550 >>> 575

    • [Q] Breath of Light mana cost adjusted 15/17.5/20/22.5/25 per 0.5 seconds >>> 30/35/40/45/50 for the first 0-1 seconds regardless of duration, then 15/17.5/20/22.5/25 per 0.5 seconds after 1 second

    • [W] Astral Flight cast range adjusted 1200 (+750% Stardust stacks) >>> 1500/1600/1700/1800/1900 (+650% Stardust stacks)

    • [E] Singularity adjustments:

      • Mana cost reduced 80/85/90/95/100 >>> 80 flat
      • No longer reduces summoned minions' Move Speed to 0
    • [R/Empowered-R] Falling Star/The Skies Descend adjustments:

      • [R] Falling Star damage AP ratio increased 65% >>> 75%
      • [Empowered-R] The Skies Descend shockwave damage adjusted 150/250/350 (+65% AP) >>> 135/225/315 (+67.5% AP)

    ----- ##Irelia

    ----- ##Milio

    • [P] Fired Up! nerfs:

      • Bonus magic damage ally AD ratio reduced 15% flat >>> 7/11/15% (levels 1/6/9)
      • Burn base damage reduced 15-50 >>> 10-50 (based on levels 1-18, linear)
    • [Q] Ultra Mega Fire Kick buffs:

      • Range increased 1000 >>> 1200
      • Cooldown reduced 12 >>> 10 seconds
      • Now refunds 50% mana cost when hitting at least one enemy champion
    • [W] Cozy Campfire recast range increased 700 >>> 3000

    • [E] Warm Hugs shield adjusted 60/90/120/150/180 (+30% AP) >>> 45/75/105/135/165 (+45% AP)

    -----

    #>>> System Nerfs <<<

    ##Absorb Life

    > "We're looking at reducing the power of early sustain (Fleet adjustments in 14.15 as well) by nerfing Absorb Life in the early game and skewing its power more towards late game"

    ----- ##Warmog's Armor

    > "Warmogs is finally in a spot where it's seeing play which is good

    > It's a little too good in general though, especially 1st on supports

    > For some champs, we're OK with it as a first rush, but primarily gearing it towards being good second and just nerfing it generally

    >We think warmogs is a great tank pattern in general and are happy it's seeing more play though"

    -----

    #>>> Arena <<<

    > "If you've been following @RiotRogueFool and @Damascus_Glenn, we've been preparing some new content for Arena coming in Patch 14.15!

    > Check out their accounts for some additional deets

    > This will be a bunch of new Prismatic items, augments and a few other adjustments"

    ##Arena Champion Buffs

    • Hecarim
    • Irelia
    • Ivern
    • Kennen
    • Kog'Maw
    • Neeko
    • Nidalee
    • Orianna
    • Pantheon
    • Thresh
    • Twitch

    ----- ##Arena Champion Nerfs

    • Alistar
    • Brand
    • Garen
    • Master Yi
    • Naafiri
    • Pyke
    • Shaco
    • Swain
    • Yorick
    • Zed

    ----- ##Arena Augment Buffs

    • Feel the Burn
    • Phenomenal Evil
    • Snowball Fight
    • Urf's Champion

    ----- ##Arena Augment Nerfs

    • The Brutalizer

    ----- ##Arena Item Nerfs

    • Duskblade of Draktharr
    • Gargoyle's Stoneplate
    • Prowler's Claw

    -----

    #>>> ARAM <<<

    ##ARAM Champion Nerfs

    • Lulu
    • Thresh
    • Viego
    • Zeri

    -----

    0

    The Dive Podcast - League of ADCs, Champ Design & Aurora with Riot Lexical

    open.spotify.com League of ADCs, Champ Design & Aurora with Riot Lexical | The Dive Driven by Kia

    Listen to this episode from The Dive | Driven by Kia - A League of Legends Esports Podcast on Spotify. Hello and welcome back to another episode of The Dive Driven by Kia! Kobe, Azael, and Meteos give a quick recap of Week 3. Then, Riot Lexical from the Champions Team joins to talk shop about develo...

    League of ADCs, Champ Design & Aurora with Riot Lexical | The Dive Driven by Kia
    0

    The Dive Podcast - IS NRG DOOMED?! Bo3s, Aurora reveal & more!

    open.spotify.com IS NRG DOOMED?! Bo3s, Aurora reveal & more! | The Dive Driven by Kia

    Listen to this episode from The Dive | Driven by Kia - A League of Legends Esports Podcast on Spotify. Hello and welcome back to another episode of The Dive Driven by Kia! Kobe, Azael, and Meteos break down Week 1, debate the causes and effects of burnout and Solo Queue’s effectiveness, and pro play...

    IS NRG DOOMED?! Bo3s, Aurora reveal & more! | The Dive Driven by Kia

    I recommend AntennaPod, an open source podcast player.

    0

    YouTube Short - Get ready for Aurora, the Witch Between Worlds

    0

    Patch 14.13 Preview

    Matt Leung-Harrison @RiotPhroxzon Patch 14.13!

    Will chat about champions tomorrow.

    Domination Keystone Pass

    • This patch we're taking a swing at differentiating Electrocute and Dark Harvest, making Electrocute more of an early game focused rune and having Dark Harvest lean more into the stacking fantasy
    • Simultaneously, there is a stretch goal to have Dark Harvest be better for laning champions by bringing the cooldown down so it can stack more quickly
    • We're simultaneously changing several Dark Harvest users, so trying to be a bit more risk averse here

    Opportunity

    • Opportunity has become the default choice for many Pro ADC's particularly as the games are slower and they are more reliant on high impact, low frequency moments
    • We think the gap between Opportunity and other Lethality items could be reduced some, so we are nerfing the item for Ranged champions, while leaving melee intact

    Kalista/Varus

    • Kalista Varus have been some of the stronger Pro champs for a while
    • At the same time, we expect Ezreal to enter the meta in a big way in 14.12 (already seeing play in 14.11) and we haven't seen him for a while
    • We are looking at some changes to Varus to make him a little less valuable in Pro while still retaining both of his builds in some capacity
    • Right now, Lethality is clearly the best build though and we're looking to make on-hit more competitive

    Other

    • We're choosing to nerf several of the champions who buy Fated Ashes items, as we believe the items are in a reasonable spot.
    • We're also trying to be a bit more cautious with these changes as surrounding systems like Domination keystones are changing and we can't rule out changing Fated Ashes at a later stage

    Arena Overall, Arena balance feels like it is in a good spot, props to the team for diligent followup here. How has the experience been with 16 bans?

    Our main focus with this set of changes was to audit any Arena specific buffs and nerfs to target satisfaction of abilities that are baseline weaker in the mode due to less champions or map traversal value, like Taliyah R, Kassadin E, etc.

    • Buffs: Back to Basics, Demonic Embrace, Overlord's Bloodmail, Detonation Orb, Akali, Blitz, Yone, Azir, Corki, Heimerdinger, Kai'sa, Taliyah, Kassadin, Rek'Sai

    • Nerfs: Kha'Zix, Sylas, Pyke, Kayn, Hamstringer

    • Adjustments: Vi (making the spell have value at rank 1 again)

    !

    0

    Dash's Reaction to LCS in 2024 - Refuses to host Saudi event

    1

    Riot devs say playerbase is getting older, with fewer newbies jumping in - PCGamer

    www.pcgamer.com Senior Riot devs say the League of Legends playerbase is getting older, with fewer newbies jumping in: 'Candidly, it's not the same situation it was 10 years ago'

    It's a common problem in long running live service games: how do you onboard new players into something this complex?

    Senior Riot devs say the League of Legends playerbase is getting older, with fewer newbies jumping in: 'Candidly, it's not the same situation it was 10 years ago'
    9

    List of Confirmed LCS Watch Parties for Opening Week

    Check out these confirmed watch parties and meet up with fellow LCS fans for Opening Week! Outside of Opening Week, we’ll continue to add confirmed watch parties to this list throughout the Summer Split.

    CA: GuildHouse, 420 S 1st St, San Jose, CA 95113 FL: UCF Student Union, 3rd Floor, 12715 Pegasus Dr, Orlando, FL 32816 IL: Ignite Gaming Lounge, 8125 Skokie Blvd, Skokie, IL 60077 MO: Center Hall, 402 Kentucky Blvd., Columbia MO, 65201 NY: BrookLAN, 339 Troutman St. Brooklyn, NY 11237 NY: OS NYC, 50 Bowery, New York, NY 10013 WI: Isthmian Gaming Lounge, 2500 Rimrock Rd, Madison, WI 53713

    As always, you can watch the LCS Broadcast on lolesports.com, YouTube, or Twitch. Co-Streamers will be making a return appearance during the Summer Split - stay tuned for that announcement.

    • Originally posted by "LCS Official"
    0

    Patch Notes 14.12

    0

    LCS Power Rankings & Crazy Off-Season Changes | The Dive

    0

    Shakarez of the LEC, aka Kayle Bot, has left Riot - YouTube

    2

    Best of 3's, Losers Bracket Gauntlet, new NACL Partners & more | LCS Summer Primer

    2

    Brandon Sanderson enters League of Legends Esports

    0

    Patch 14.11 Notes

    1

    Large Scripting Ban Wave

    >Overwhelming majority of these bans displayed are for scripters, rather than botted accounts.

    >Most of the leveling bots have been prevented since they were running in virtualized environments. We are keeping track of the farms new methods though, but that's not really represented in this graph. We may update later with some before and after about botted accounts/queues popular with those bots.

    • RiotK3o
    0

    Patch 14.9 Notes

    0

    MSI Preview with Special Guests Emily, Drakos, & Aux | The Dive

    0