For me the only downside is having to use a Microsoft account to play.
Otherwise I think the frequency of updates and continued support of the Java version have been pretty solid.
Some of the mechanics have changed but I often grow to like them when I stop viewing them in isolation. For example I thought it was annoying iron ore became drops, but when I found I could use fortune pick it all made sense!
Bedrock marketplace is fully optional though. If you run Bedrock on a PC or Android phone, you can literally install worlds, skins, addons and texturepacks from the internet. They actually have their own installation mechanism (once you have made a texture pack for example, rename it from packname.zip to packname.mcpack , then clicking it will launch Minecraft and install it)
The only place where you cannot do this is on console... Which you weren't able to do on the 4j version either.
Also, if someone on PC has a bedrock world open with custom sideloaded packs and add-ons, etc, and someone from console joins them, they work as normal for the person on console, which is pretty neat.
Many changes are fantastic but they add more and more stuff to a game whose inventory was built around having a fifth the number of regular items in your inventory. Shulker boxes are the coolest thing in the game...until they become necessary to manage the bloat, in which case they suck, because now it's just an inventory square that takes forever to use.
They need to double the size of the standard player inventory, at least.
Not necessarily double it, but add a row, two, or add bags that increase the inventory, maybe with a special type (ore bag, flower bag, etc.). Mods had it handled more than 10 years ago.
Yeah, this is so true. I always play with the datapacks from vanillatweaks that allow you to recombine certain block types back into their base type. Like wood stairs back into wood block. Makes it slightly more bare-able. Do you do anything to make it better? If you do, I need to know 😅
The outcome was unfortunate (no more games ever I guess??) but Tim Schafer's announcement video was at least self-aware and funny.
"I always wanted to stay independent and free. But then I thought: what if I had a lot of money".
And it's definitely worth the money! Just odd. I fully expected them to develop Minecraft 2 and 3 years ago to cash in and overwork some of the basics but that didn't happen for better or worse, but probably better. It remains to be a truly unique game till this day.
I don't know if that's good honestly. Maybe it's just nostalgia, but I think the simplicity of the earlier game was part of the appeal. Try playing it now. There's so much stuff that I don't know what is happening half the time. I'll play it a bit every few years with friends, but every time it feels like they've taken things too far. Is anyone actually asking for more content?
A lot of the game feels weirdly disconnected. Like there will be something that randomly only works with bamboo and not wood. Or how copper is hugely abundant but doesn't have many real uses.
Vanilla definitely has enough content now to be fun on its own, but I still think modded Minecraft is best.
I think it's still simple enough, and actually simpler to get into and start playing now due to QoL improvements. I'm pretty casual, but I do run a server, and the Minecraft community who play regularly seem to mostly be asking for way more content.
I've been thinking on this comment, and I believe I can understand this from another perspective.
I'm a fan of Call of Duty, and with MW3 (Game Pass, didn't pay for it), and a couple of my friends got into it as well. The big difference right now is the plethora of customisations available, from guns to attachments and more. Compared to the old CoDs, this one can most certainly feel overwhelming in that regard and I'm sure a bunch of people question this level of game content progression.
I still play minecraft nearly every day with my wife, siblings and soon my kids. I have no love for Microsoft but the team working on Minecraft IMO has done a great job expanding the game. The new terrain generation, mobs, mechanics are all fun additions and holy cow some of the new composers they have on the OST are brilliant.
Im sure things would be different if Mojang didnt sell out but who knows how. The game we actually have today is just as magical to me as it was in the early days.
Im sure things would be different if Mojang didnt sell out but who knows how.
Notch would be less rich but still relevant, so I'm good with Microsoft owning it. Notch is enough of a shitter that Microsoft basically scrubbed him from Minecraft and didn't even invite him to the 10th anniversary celebration of the game, which should be telling.
They had some push to get people to migrate by giving them free Bedrock if they did but I missed that. Then they either started the promotion again or just combined the purchase but I'd already bought bedrock because I was curious about the ray tracing. For real, there was like a six month window there. I'm probably the only sucker to have done this.
Yeah, apparently he decided to go hard alt-right at some point. Apparently with nothing better to do now that he's retired from Minecraft development, he amuses himself by posting racist, anti-LGBT, and QAnon horseshit.
So much so that Microsoft actually removed him from the credits.
For bedrock, yes, absolutely. Bedrock used to be lauded for its performance across multiple machines and it now runs like trash on every one with the most egregious storefront in gaming. You can spend 20 extra USD on bedrock to get a single mod-equivalent data pack. You can spend that much or more on minecraft skins that won't work outside of bedrock. Minecoins as a premium currency targeted toward children are one of the worst examples of robbing a low information userbase in gaming all around, it has reached unbelievable levels.
People like to excuse this by saying you can install resource packs for free outside the marketplace, but to me that makes it even worse. That proves without any wiggle room that the only reason the marketplace is even there is to prey on ignorant kids.
Minecraft has not significantly degraded the original offerings to
Minecraft has not significantly degraded the original offerings to better serve business customers. The only things i can think of are the featured servers and the marketplace on bedrock, which, even tough are bad, both can just be ignored(you can still import skins, datapacks, worlds etc) and trying to claim bedrock is the official version and that its better than java. If you previously had one version of minecraft, you also got the other version for free so the differences between versions are less of a problem
Minecraft has not significantly degraded their services for users and businesses. Other than chat reporting that affects bedrock edition and realms, i dont think there is anything else. Minecraft also had a lot of updates that improved the game
Has minecraft even tried to maximize profits for shareholders?
I havent played on minecraft bedrock for years so sorry if im downplaying the problems of that platform
I dont think that its fair to say that minecraft has been getting worse for profits for 10 years from 5 changes, 4 happening in 2017, and one(that only affects a small group of people) that happened in 2022, while ignoring all the ways minecraft got better
There are so many other things to complain about(everything i listed here, the copper bulb changes, fireflies being removed), but enshittification isnt one of them
It really is that bad on bedrock. Stability has gone down substantially and the game is hardly playable on some platforms that used to run it well. Java is currently making one of the biggest changes to performance in the history of minecraft right now, too (ender pearls will now load and tick chunks) so we'll have to see if that's making it into a title update, and how seriously it affects performance for the average user.
They pushed the version with microtransactions as the main version (Changing Minecraft Bedrock to just Minecraft and changing Minecraft to Minecraft Java).
Not to mention microtransactions existing in any real version of the game at all. Once upon a time, that was a joke. Now it’s not a joke.
To be fair, Bedrock replaced a lot of stilted, proprietary console versions of the game. It doesn’t stack up against Java, but it’s the best version on every platform that doesn’t have Java as an option.
@DavidGarcia@MinecraftWikiEN They switched to glorious Microsoft account system citing "security improvements", so there is that truthfully "great" thing that happened.
@MinecraftWikiEN And then, Notch went mask-off, retroactively making the entire series morally questionable to support (no, the fact that he sold it away is irrelevant as he's still the original author, and no, Miku is not the author either)
There is no politics in the game. Your task is to survive alone is cubic world, no one even talks. I think that whoever is the original creator is irrelevant.
@kilgore_trout I'd usually say that, but then there's the entire issue of the villagers still being a vague stand-in for Jewish stereotypes (and then, to make things worse, said stereotypes then rubbing off to the Piglins in the Nether).
@RandomVideos They should have also removed all the code and artwork he contributed to the project as well (which is to say, the project should have been taken out of the market). Otherwise it's merely pushing the controversy under the rug.