One thing I don't like over here on Lemmy is that when a mod action happens against you you don't get a notification of any kind. So unless you check the mod logs you'll typically never know something happened.
NGL I'm half tempted to make a bot that crawls the mod logs to tell people when something happens to their posts or comments.
Presumably it'd interfere with .ml etc censoring dissenting (i.e. sane) opinions, which is why it's not happening. Same as how instance blocking was like pulling teeth
On the sidebar of every community in lemmy-ui is a link to the modlog. For example, here's a screenshot of this community's sidebar:
Unfortunately on Jerboa I couldn't find any way to get to the modlog. Don't know about other apps.
You can also navigate to /modlog on your instance. e.g. https://lemmy.blahaj.zone/modlog. Unfortunately it's not very easy to use, and it's not always clear. For example, when I loaded the page, one entry I saw said "mod Banned @[email protected]". Which mod? Why, what did they do? Where have they been banned from?
Another entry when I look at the modlog from my instance says "mod Banned [email protected] from the community [email protected] reason: advocating assassination expires: 4 days ago". Mostly great, I know who was banned and from where and why. I still don't know who did it, but whatever. The only catch? The ban was issued 2 hours ago. Issued 2 hours ago but expired 4 days ago? Huh?
I'm glad it exists, but I rarely look at it. It's just not practical to use most of the time.
Oh lemme be clear I'm not saying it should be removed or anything, I just think it's a bit of an odd space to warn others about tankie behavior or whatever. I admittedly bristle a bit when I see posts complaining about how something is moderated, and while I know they're part of forums and what-have-you, I don't think I've seen one posted in 196 like this.
A warning I guess. I didn't realize some of the communities were on .ml, which is the devs "flagship" instance so they ban people for saying stuff like "tankies gunna tank".
Why not just stay away from lemmy.ml then? You can start the same communities on another instance. It would be like me going to a Nazi instance and pointing out that they ban anyone that celebrates diversity. Like, yeah... that's what they do. It's in their ethos.
Ah, reminds me of the ol' "How quickly can you get banned from /r/sino?" challenge
Took me one comment and it was a very reasonable one that didn't bash China even. It was something about decentralizing manufacturing being good because it's not great that all the world depends on one country to make everything.
i just looked at ml's modlog to see what comment got you banned and it was "Tankies gonna tank."
While I was there I saw someone talking about how they thought AI art was acceptable if someone doesn't have the spare time or money to dedicate time to getting good at art so that they can make a game people won't reject because the art is ugly, and had an entire thread worth of comments with several paragraphs each pulled and burned because they disagreed with the moderators
While I was there I saw someone talking about how they thought AI art was acceptable if someone doesn't have the spare time or money to dedicate time to getting good at art so that they can make a game people won't reject because the art is ugly
I'm sorry to bring that discussion here, but it's been sticking in my mind. I never really understood that argument, because pretty much all the artists I know work full time for minimum wage. And I don't think people care that much about a game's art if the game itself is good (big reason low-poly and simplistic pixelart are so common in the indie space). On top of that, if you have the time to learn to code and to use a game engine, you probably also have time to practice art.
I think a lot of the interest in AI art comes down to the want for art but a disinterest in the process of making art. For me, finding that initial spark is what got me on the path to drawing more often. It's a lengthy process and it takes a while before the fruits of your labor become evident, and I think that's what turns people off. But if you just practice occasionally, maybe sit down for 30 minutes a couple times a week and doodle some guys, you'll notice a huge improvement in a year.
That said, I'm not entirely against AI art. I think it can be somewhat useful for things like D&D campaigns, where you need detailed backgrounds or character portraits on the fly, or for memes (that doctor mario one comes to mind lol). But I think a lot of people use it as a crutch and as an excuse to remain apathetic about their art skills.
As someone who wants to make their own game, I do not have the time to learn to code and the engine, and do my art, and do my music, and work the 3 jobs that I have.
I want the time, but I don't have it lol. (No, I'm not using AI because of this, I just wanted to suggest that time is valuable and so each additional skill is less time for other skills)
Not exactly, it was reply to a reply that was pointing out the unsound logic of another user saying Russia will invade Turkey if Turkey invades Israel or something like that. It was basically a satellite comment affirming that users position of how stupid that is.