Older games are better because the devs pretty much had freedom to do what they wanted to do. In modern games the suits tell the devs what they have to do. That’s the point when the games started to suck.
New games have very little offer me, apart from higher specs I’d have to upgrade for. Just played through Prey and the two Dishonoreds, and they’re good but still just revamps of System Shock 2 and Thief, so I don’t regret not paying them at the time. The really groundbreaking games nowadays tend to be indie anyway.
I think most big budget multiplayer games last 2-5 years, but there are some (among us, fall guys, lethal company, etc) that pass pretty quickly, and some that are just bad enough that they are basically outdated already when they come out.
The game I most recently bought is Trackmania United Forever, still $15 on sale even though it came out in 2008. I suppose my purchase of that is less though than of what they get from a user playing their new subscription based (!) racing game for a year.
I'm building an arcade stand I can put in front of my TV so I can play emulated games with my kids. I could not care less about most of the new games coming out these days.
GPU prices priced me out of the top of the PC gaming market, got new hobbies now.
True, though both of those industries also use a hype cycle to try and shift new content at much higher prices, though every book and CD that ever existed is probably in a second-hand shop somewhere.
A lot of my friends weren't into the shift from Fallout 3's third person open world to the original game's isometric perspective; Understandable, but that's what I grew up on. I enjoy revisiting 1 & 2 every other year or so.
Also, Sid Meiers Pirates hadn't adapted well to modern systems, but has a clean gameplay loop that I enjoy revisiting.
The data shows that from January 2024 to December 2024, 67% of player hours on PC were spent on a game that was six or more years old. A further 25% of player hours were spent on games that were two to five years old, and the remaining 8% of time was spent on games that are less than two years old.
Sample:
The results are extrapolated from a yearly in-depth survey of 73,000 players, alongside data from over 10,000 games
More than 5 years old includes all the major live service titles at this point, back in the day people would be hopping to whatever new COD/Battlefield just came out, which would lock that metric to 2-3 years max. Since Moore's law is long dead at this point the technology just doesn't improve much year over year, and it's hard to sell a new minor iteration on a game without flashy visual upgrades, the old model just doesn't really make sense anymore.
Dungeon Keeper 2 is good in its own way but definitely lost some of its original magic.
There was an indie series called Overlord (I think, can't quite recall) which tried to be a Cities: Skyline type homage to Dungeon Keeper. I played it many years ago and it did scratch the same itch so you might be interested.
"Buffy Oak. A small location where the people just sit around all day and enjoy each other's company. They talk, laugh, and sing without ever arguing, drawing daggers, and dying in a gurgling rush of blood. A truly bizarre place."
I need to try that after I make my way through Planescape. I started BG1, but it just didn't jibe with me all that much, which apparently is true for a lot of people. I probably should've just jumped to BG2.
I ended up going back to the first one after I finished the second one. It has its charm, and a pretty good story. level cap and the difficulty is what makes it a bit hard.
I'm playing Bloodborne for the first time (emulator). Before that I was playing Far Cry 1 for the first time as well. Far cry was much harder, so far at least.
Far Cry 1 was amazing, but so were 2 and 3. The first 3 were all something really special. 4 and 5 were cool too, but the first 3 were really unique at the time.
I love the atmosphere of all of them, and 2 felt really revolutionary at the time. I kind of wanna play some Far Cry 2 again some time soon, I've been feeling like taking in some of the African atmosphere of it, especially since I've got the travel bug recently and I don't know if I'll ever visit Africa in real life.
My favorite aspect was the B-movie feel to the whole thing. I was dying when my character got punted right in the face out of a flying helicopter. I wish I could find more games with some humor like that.