Nier Automata has, IMO, the best story to exist in game format. Gameplay itself isn't anything special but it's fun enough to keep you engaged, but the story is the real reason to play this game.
But yeah, the story is pretty involving. The sceneries are great; the soundtrack is outstanding in my regard. What really does it is the composition of these elements - I like to view Nier as an artwork in game format basically.
I'm going to be the contrarian and say no, I don't recommend it. I found it both pretentious and superficial.
That being said, everyone has different tastes. If you've watched and enjoyed Neon Genesis Evangelion then you'll probably enjoy it because it caters to the same crowd.
Another recommendation I have is to not let the fanbase pressure into playing more than you want to. If the game starts feeling like a slog then just move on to something else. My theory is that the game gets such high praise is because almost all of the people who didn't like it just stopped playing when it got boring, so the fans have near total control of the narrative.
And before anyone tries to belittle my opinion: I got to the end of Route C before quitting. I got past the gimmick of "multiple endings" and it was clear to me that there was nothing the game could do that would make me change my mind. Please understand that not everyone has to like the things you like.
I personally hated it. Imo, don't except anything philosophically deep from it like I did, maybe you will enjoy it. I found way more joy in playing Disco Elysium, Outer Wilds and OMORI
Yeah I played that. The combat system was ..boring..? Also, there was like, no real story. The nemesis system was just kind of eh. Like even on the highest difficulty the fights were incredibly easy.
When I saw the previews, I thought it would be this game detailing the corruption of one of the kings who took the ring into eventually becoming a full wraith (like as you use the ring more, you become more corrupted but gain more powers.) But I found the story to be meandering and kind of like, inconsequential.
If the nemesis system resulted in 'me' the main character of the game effectively becoming a general in Sauron's army, and becoming fully corrupted by the ring with almost godlike powers, being challenged morally to make the right decision, but my human weakness causes me to draw upon the power of the ring, giving into it almost inevitably, now that would have been a good game.