When they announced Steam Machines the first time, I thought it was a great idea because it would give PC devs a sort of baseline system to aim for, and then I was surprised when they launched and they were all sorts of different system specs. I'm still convinced that's at least partly why they failed - if you buy a console like a Playstation or XBOX, part of the appeal is that you know exactly what you're getting and what will run on it. If it says 'PS5', it'll run on your PS5.
So hopefully if they try again it'll be something along those lines, kind of like the Steam Deck.
I’ve been saying for a while that Microsoft’s best bet from here is to turn the Xbox into a Windows box, update Windows to work decently on handhelds, and launch an Xbox portable. Kill the console/PC distinction and leave Sony flat-footed to compete with Nintendo.
The only challenge to this approach is Valve beating them to it from the other direction.
I can build a new PC or whatnot, but one thing that has helped the Deck along is that it's established a clear standardized set of specs that some developers have chosen to build for. Obviously there have been plenty of games that won't run on the deck, but sites like ProtonDB basically create a sticker for "this runs well on the Deck."
AMD definitely won the console hardware race. The real arms race has always been to create an immersive experience and I don’t see that stopping any time soon.
Pffff. The AAA industry is notorious for being about as stale as a three week old french baguette. If it isn't a Gun Game made for chasing the most recent trends, then chances are they don't even want to sniff at it. To say nothing of the absolutely egregious thirst for Profit that plagues a lot of titles. It's one thing to be a $70 game, and another thing entirely to be a $70 game with a subscription, ingame puchases, and day 1 DLC.
Sony and Microsoft can have their pathetic little 'arms race' about processing power and framerates and 150GB+ games.
In the meantime, Nintendo is likely going to step right up with something that has a nice fresh, intuitive control scheme like the Wii or the Switch, with a solid release library that covers a variety of styles and appeals, and promptly curbstomp the living shit out of the competitors. The market is absolutely wide open for a smash hit console in the near future, coming off the backs of the PS5's no-games failure and the fact I haven't even heard about the Xbox in about 3 years.
While I mostly agree with your first paragraph, I don't see Nintendo as the innocent and awesome third player. They are certainly doing well in terms of sales numbers right now, but they've proven time and time again that they're hostile towards their fanbase (and I'm not talking about pirated games here).
I also don't see how the Switch brought a "fresh, intuitive control scheme" to the table. The hybrid console concept was the first well implemented take and quite a few people certainly like that flexibility, but in my opinion the best way to play Switch is on a TV with a bunch of "Pro" controllers.
And in terms of games, I think Nintendo makes consistently good games (for the most part), but most of them are also very safe bets. You have your 2D platformer Mario games, 3D platformer Mario games, some fighting and sports Mario game spin-offs (again, nothing new), and a bunch of games set in the Zelda universe. Splatoon was something else, but we're at Splatoon 3 by now as well. I personally thought Mario Maker was the most "revolutionary" title in somewhat recent times. I enjoyed some of these games especially for their coop (or pvp) experiences, but there wasn't much in there that truly surprised me.
YMMV of course, I know a lot of people absolutely loved the Zelda games for the Switch for example. Nintendo games are also pretty much feature-complete out of the box, which isn't something you can say for a lot of these live service games popping up everywhere.
I personally think indie games or games from "large-but-based" studios are more important than ever and that's where I got the most original and memorable experiences from in recent years.
Oh yeah, I wouldn't say that Nintendo are paragons of virtue or anything. But they are far, FAR better at making games that offer a wide variety of experiences (edit: when compared to Sony/MS. Indies are king). Similarly, sure the Switch control scheme isn't something nobody had ever conceived of before, but it's very distinctly different from the Xbox/Playstation controllers.
They've got like... what, 7 or 8 IPs that they actively maintain, right? And about 10 more derelict but still iconic IPs. Plus some stuff made by other companies that's exclusive to their hardware.
-Mario
-Zelda
-Pikmin
-Splatoon (Hey look a gun game)
-Fire Emblem
-Donkey Kong Country
-Super Smash Bros
Dedicated 3rd party:
-Xenoblade
-Pokemon
All these games have really different themes and gameplay styles and aesthetics, and that is the reason why I'm convinced that the Switch 2 is perfectly positioned to just completely take over the market the way the Wii did- Nintendo is large and competent enough to avoid the issues that plagued the PS5 launch and later life, and fresh enough to get people interested, unlike the Xbox.
Where Sony/MS have uhhh... Looks at the PS5 exclusive games... Looks at Halo/Call of Duty/Fortnite...
Nintendo suck though, their main console was so underpowered they couldnt run AAA games natively, their store is the biggest example of shovelware ever, like early days play store. Nintendo charge ridiculous money constantly for everything from peripherals and accessories to decade old ports. Speaking of ports they are overly reliant on them because their library is lacking. This is before we get into their build quality issues.
They are not a saviour, I appreciate they dont chase trends like AI and such but they will always fuck users when they can.
Yes, but if they don’t participate in this arms race then it will be too easy to emulate their hardware and it will be their own fault when people pirate their games. This is what I’ve gathered from reading opinions on Nintendo hardware here on Lemmy.
The other console makers put their games on PC already. That you can pirate Nintendo games on PC and run them better than if you bought them legitimately is further evidence that the console exclusive model doesn't make sense anymore.
People have been saying "Nintendo should release their games for Platform That I Like" for decades. Pretty sure they're content with doing what they're been doing.