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  • I'm gonna say (as someone that was sucked into the psychological torture machine that was the conservative media loop in 2016) that Hillary didn't lose for being a moderate. Trump was by far at his strongest in 2016; his insanity was a basically unknown factor and he did a legitimately great job seeming to flip the bird at 'the system', and the conservative propaganda machine had a LOT of points to attack Hillary with that had nothing to do with her moderate politics. Trump promised the world and had all the charisma to sell the world too, and Hillary... I honestly can't remember anything about her platform at all.

    In my personal opinion, Hillary could absolutely have won that election if the Democrats hadn't been complacent about it. Maybe not a landslide victory, but I think it would have been a very solid win.

  • CEO of Google Says It Has No Solution for Its AI Providing Wildly Incorrect Information
  • In the interest of transparency, I don't know if this guy is telling the truth, but it feels very plausible.

  • What free2play game are you currently hooked on?
  • Here's a really good browser game that should last you a good few hours

    https://www.kongregate.com/games/innocuousgames/amorphous

    Otherwise I guess I still play some Heroes of the Storm for old times' sake. I really, really don't like Blizzard as a company anymore, but the game is in maintenance and is basically just coasting out the last of the playerbase before it shuts down, so hopefully I'm not helping them succeed while I enjoy the game for its last few years.

  • Worth the shot
  • Alright then. Let's see your resume

  • The total combat losses of the enemy from 24.02.22 to 25.05.24
  • Hey, just for comparison. How many countries currently have a standing army that's 500,000 soldiers strong? In fact, what's the average size of an army?

  • Despite surging demand for long-term care, providers struggle to find workers
  • Yeah that checks out. I'm not even american but I've got to say every single American healthcare worker I've ever met on Discord is CONSTANTLY and incurably miserable because they work inhumane hours for so little money that they actually can't afford rent anyways. I know someone that spent an entire month doing 10-hour shifts 6 days a week which made him unbelievably sick and exhausted, and by the end of it then his paycheck didn't cover replacing his car's spare tyre. I know someone else who was ordered to come in every single day in the two weeks after her mother died and on the day of the funeral or she would be fired immediately and without recourse, while her boss took his fifth vacation of the year. I know someone who spent seven years studying to be a nurse and their debts are so bad that I've had to talk them out of suicide twice because the job doesn't pay SHIT.

    TLDR: Frankly I'm amazed America still has ANY healthcare workers based on the ones I've met. The situation isn't great in a lot of places because medicine can be expensive, but good lord is it truly bad in America.

  • Google promised a better search experience — now it’s telling us to put glue on our pizza
  • What about Firefox? Can't say that I've ever heard of Kagi myself, what makes it so special?

  • Iranian President Stoned To Death With Mountain
  • Yah, dollar store guided missile. Sure it's not as guided, but when you can easily afford to just throw 40 of them out right into anti-air defences because if even one slips through it will be monetarily worth it...

    The things are a fucking menace.

  • Iranian President Stoned To Death With Mountain
  • It's to do with how the drones operate: A big expensive drone might be fitted with say, a gun or a rocket? The idea being that you fly it out, shoot someone, bring it back and fly it out again.

    A suicide drone is much, MUCH cheaper, and consists of a normal drone with a bomb strapped to it. It doesn't come back, it destroys itself in order to give you one cheap drone attack (which is good in areas where your drones are likely to be shot down regardless of if they're a suicide model or not, for example trying to drone strike a densely populated and heavily defended city).

  • Chaos Reigns Inside Tesla as Workers Await Next Slew of Job Cuts – One worker likened the state of the company to ‘Squid Game,’ the TV series where contestants fight for survival.
  • Aside from the usual conundrum of "any way to not starve or become homeless that doesn't involve whoring out to corporations has been removed from society", Tesla... wasn't always like this. Musk didn't found it. Musk didn't build it. He just bought it so he could pretend to be clever.

  • Iranian President Stoned To Death With Mountain
  • Sold shitloads of suicide drones to Russia and went on an absolute crusade against women's rights.

  • Iranian President Stoned To Death With Mountain
  • Alright, that one was pretty clever lmao

  • Labour abstain on bid to criminalise water companies for sewage pollution
  • Spineless fucking shits! This is LITERALLY your entire job!

    We need to replace Starmer ASAP, having him leading the party is going to be a complete waste of our chance to make some positive change in the UK.

  • Israeli minister vows to quit war cabinet if PM fails to agree new Gaza plan
  • Holy shit, this is a REALLY misleading headline.

    if it was just him quitting, that would be terrible; it would be an anti-war person giving up their power to legally obstruct the war.

    It's "his opposition National Unity party will withdraw from the coalition government". Unless this article is missing something, wouldn't breaking up the coalition just basically completely paralyse Israel??

  • Look man I just wanted to play an actual dragon
  • If you have advice for how to reword it so that it's

    -Easily comprehensible

    -Does not have loopholes that rules lawyers will exploit

    Then I'd be happy to correct any flaws you identify!

    And you're not the first to bring up the Wyrmling point, however tying the power of a player character to their age is a terrible idea because that would make it exceedingly difficult to level up during a campaign.

  • Microsoft's carbon emissions up nearly 30% thanks to AI
  • Holy fuck. I knew that AI did use above average amounts of power, but THIRTY FUCKING PERCENT added to the total emissions of a data giant like Microsoft????? That's absurd! How the hell did they create something so inefficient??

  • Look man I just wanted to play an actual dragon
  • Oh you must not have seen Vex's memes! I might not be as funny as them but I do my best; they're a Lancer (Mech RPG) memelord pretty well known for making memes about the game that were good enough to actually get a significant amount of players into it.

    Here, check these out

    https://vexwerewolf.tumblr.com/post/701919090911182848/what-if-i-just-posted-all-26-of-the-lancer-mech

  • Americans are choking on surging fast-food prices. "I can't justify the expense," one customer says
  • Yeah, I love my local pizza place and I'm on good terms with the owner, but the prices have gone up enough that I've set a hard limit of only going there once a month, and there are some menu items that I explicitly just will not buy because they're so overpriced.

    Cost frankly does define my dietary habits. The number one reason that I don't decide to grab the odd piece of vegan chicken to put in a bagel is because it costs 50% more than regular chicken.

  • Stop trying to turn Dungeons & Dragons into a Marvel-esque cash cow – it won’t work
  • While you make fundamentally good points, I think there is a core reason that balance is important to me: DnD is a multiplayer game, not a singleplayer game.

    I actually think it's fine that different classes are strong at different levels! The entire premise of Wizard is that they're a squishy who will die if they're sneezed on at level 1, who grows into a reality-warping god by level 20. Having someone that needs to be looked after at low levels and can then look after the team at high levels encourages teamwork!

    The reason that I say DnD is so badly unbalanced is because once level 5 comes around? Casters very, VERY firmly become way better than non-casters for two reasons. Casters have AoE damage, and casters have utility. Non-casters have no utility, and because they also really struggle to increase AC, they can't function in any role except for single-target damage. A good level 5 caster can make the rest of the party feel really lackluster because they can do in one turn what the rest of the party needs 4 or 5 turns to do (HP and AC are much less of an issue at this point too). And this gap only gets wider and wider with every passing level, which rapidly makes it less and less fun to play a non-caster.

    Once level 13 hits, anyone who isn't a full caster is completely irrelevant. That is not fun for anyone who isn't a full caster. Hell, it's SO badly broken at this level that it's almost certainly the reason why Baldur's Gate 3 only goes up to level 12- and that game already does a huge amount of buffing martials and nerfing casters. A 13th level caster can instantly beat pretty much any encounter not explicitly designed to bully them, and even then there's a good chance they find a way to solo the encounter on turn 1 anyways.

  • Stop trying to turn Dungeons & Dragons into a Marvel-esque cash cow – it won’t work
  • I mean, even as a DnD player, I appreciate that you DO need to turn a profit as a company, and I enjoy my favourite hobby getting wider attention. I'm actually not opposed to them making this into a bigger franchise because I think that it IS suitable to fill that sort of Marvel role, contrary to the article. It has clearly defined heroes and villains, iconic designs, and very flexible storytelling, all of which CAN be compared to a more mature Marvel. Making a handful of recognisible heroes and villains and promoting them honestly seems like a perfectly sensible and legitimate business tactic.

    HOWEVER.

    As a DnD player, I also actively dislike the story design in most official content because it's painfully generic. Everything is made to be very comfortably within the realm of mass appeal and staying within the realms of conventional fantasy. They have unspoken rules and tropes that they simply Do Not Violate and as a result they struggle to craft stories that aren't predictable. They are noticeably complete shit at having any idea how to make a force for good that's more powerful than the players that isn't used as a punching bag to make the players feel like they're in danger. And my point is that they COULD and should take more risks when doing storywriting and character design, because the nature of DnD is that even if you totally fuck something up, because everyone runs their own worlds a retcon isn't going to destroy everything- and more than that, writing out a story, while time-consuming and requiring effort, is nowhere near the money sink that a movie is. It's fine to take risks! Defying conventions is OK! It's completely fine if not everyone likes each product, so long as it's well-made on the whole!

    Otherwise the game is also super unbalanced (I know this because I have extremely extensively created homebrew for it, I can tell you EXACTLY how and where it is unbalanced), although this isn't as bad as it would be in a lot of other games because you won't really notice the balance issues if you're just playing a casual game with your friends. If one of your friends is trying to play the game optimally though, then they can rapidly make the game unplayable by taking advantage of especially unbalanced parts of the game.

    And this is to say nothing of the fact that the absolute greatest strength of DnD is the fact that players can do whatever they want. So trying to make stuff that tells players they need to act a certain way is only going to diminish that strength.

  • Consort's Playable Dragons

    By me~

    https://docs.google.com/document/d/1eFc2qQTY9P3ym9fyMNYHC_mIogpt9kNrOdm5n_yj1cs/edit#heading=h.6xjrgcowqrbb

    This is a large homebrew that has the primary goal of allowing you to play as actual true dragons in a DnD setting without being unfairly overpowered.

    To accomplish this...

    A) I've included some guidance on how to better balance high level content

    B) I've designed eight dragon-only classes, which are equivalent in power to the existing bard and wizard classes.

    C) I've re-introduced a simple mechanic that allows martial characters to function much more effectively in combat; Flat Damage Reduction.

    D) I've playtested it and refined it constantly for months

    Also it contains a few new feats and spells that are suitable for use by humanoid characters! Complete with my personal guarantee that all of this stuff is at least as well-balanced as basic 5th edition DnD.

    7
    "Is it possible to learn this power?" "Not from WotC."

    I offer you this meme. It isn't much but it's mine.

    By the way here's my dragon homebrew. It's still undergoing playtesting and balancing, and it assumes that you're willing to start your game (or oneshot) at 11th level, but I'd be honoured if you'd use it.

    https://docs.google.com/document/d/1eFc2qQTY9P3ym9fyMNYHC\_mIogpt9kNrOdm5n\_yj1cs/edit

    Why do I not simply play a different system? Because I like the DnD dragons. Next question.

    6
    Behold: My 10 second class on how to make your dragons not suck

    I can also give a 5 hour class on the matter if you're interested.

    35
    Baldur's Gate 3 ended up making me regret playing.

    Spoilers below, I want to complain, not ruin anybody else's experience with the game.

    Okay, so. The main reason I play dungeons and dragons? Aside from the sense of adventure and the ability to write my own story? It's the dragons.

    Now my problem is that in any and all official DnD content (and most other media tbh), dragons get absolutely fucking screwed, ESPECIALLY the good ones. It's why the ability to write my own stories with DnD appeals to me so much.

    I didn't go into Baldur's Gate 3 with high expectations. I know that the idea of having a powerful force of good that isn't under player control or completely useless is beyond the comprehension of most game/show/book writers (It's really unimaginably fucking easy to have one that doesn't destroy character agency btw, just putting that out there. I can write a whole god damn essay on how to have Big Good forces that aren't fucking useless while maintaining narrative tension).

    All I wanted, in the game that advertises itself on how lets you approach every problem from your own angle and with your own methods, was to be able to share a little conversation with a dragon and make sure they were okay. I didn't have unrealistic expectations. I know games aren't made around what one man wants, so I didn't hope for more than maybe three lines of dialog and an ambiguous ending where they're free and alive. I'd have been happy with that.

    And Baldur's Gate 3, despite allowing you to spare, or befriend, or protect, save, speak with or at least bring some hope to EVERY OTHER ENTITY IN THE GAME, doesn't just give none of that to their one dragon that can speak. It actively goes out of its' way to make it so that the dragon has the absolute worst fate possible, significantly worse than death, will never speak to you (only to another NPC), is killed pre-adventure, has their spirit tortured for eternity, and cannot be saved, helped, or even given a ray of hope. Just. Like. For FUCKS SAKE.

    I wouldn't be so pissed off it this wasn't such a common thing in games like this! But I sunk 70 hours into this game intending a little interaction with a dragon as my reward, and as far as I'm concerned, I got a flaming pile of shit thrown in my face for making it to the end. It wouldn't sting so much if they weren't the only character to get screwed to anywhere near this magnitude. It wouldn't sting so much if shit like this didn't also happen so ridiculously frequently.

    Please tell me I'm not the only one frustrated with how dragons (ESPECIALLY good dragons) get treated in any form of adult media. Is it really, really so much to ask for a story where dragons don't get the deck stacked against them so unbelievably hard that even actual gods would be pretty much screwed?

    30
    Well, Baldur's Gate 3 ended up making me regret playing

    Spoilers below, I want to complain, not ruin anybody else's experience with the game.

    Okay, so. The main reason I play dungeons and dragons? Aside from the sense of adventure and the ability to write my own story? It's the dragons.

    Now my problem is that in any and all official DnD content (and most other media tbh), dragons get absolutely fucking screwed, ESPECIALLY the good ones. It's why the ability to write my own stories with DnD appeals to me so much.

    I didn't go into Baldur's Gate 3 with high expectations. I know that the idea of having a powerful force of good that isn't under player control or completely useless is beyond the comprehension of most game/show/book writers (It's really unimaginably fucking easy to have one that doesn't destroy character agency btw, just putting that out there. I can write a whole god damn essay on how to have Big Good forces that aren't fucking useless while maintaining narrative tension).

    All I wanted, in the game that advertises itself on how lets you approach every problem from your own angle and with your own methods, was to be able to share a little conversation with a dragon and make sure they were okay. I didn't have unrealistic expectations. I know games aren't made around what one man wants, so I didn't hope for more than maybe three lines of dialog and an ambiguous ending where they're free and alive. I'd have been happy with that.

    And Baldur's Gate 3, despite allowing you to spare, or befriend, or protect, save, speak with or at least bring some hope to EVERY OTHER ENTITY IN THE GAME, doesn't just give none of that to their one dragon that can speak. It actively goes out of its' way to make it so that the dragon has the absolute worst fate possible, significantly worse than death, will never speak to you (only to another NPC), is killed pre-adventure, has their spirit tortured for eternity, and cannot be saved, helped, or even given a ray of hope. Just. Like. For FUCKS SAKE.

    I wouldn't be so pissed off it this wasn't such a common thing in games like this! But I sunk 70 hours into this game intending a little interaction with a dragon as my reward, and as far as I'm concerned, I got a flaming pile of shit thrown in my face for making it to the end. It wouldn't sting so much if they weren't the only character to get screwed to anywhere near this magnitude. It wouldn't sting so much if shit like this didn't also happen so ridiculously frequently.

    Please tell me I'm not the only one frustrated with how dragons (ESPECIALLY good dragons) get treated in any form of adult media. Is it really, really so much to ask for a story where dragons don't get the deck stacked against them so unbelivably hard that even actual gods would be pretty much screwed?

    3
    Are there any really good pokemon Romhacks out there?

    Title. Ideally I'd like one that has pokemon from all the generations, and reasonably difficult.

    Main reason I'm looking into romhacks is because I don't want to pay $60 for a game that's designed to be easy for 3-7 year olds, I'd like a bit of a challenge.

    If it has furry stuff that's a bonus

    0
    Having some trouble making image posts

    When I try to upload images to Lemmy, then I get a message that says something like...

    'Syntax Error: JSON code, unable to parse, error on line 1'

    That's not an exact quote, but is this a known error, or do I need to use some particular filetype, disable my privacy plugin? I'm not that technologically proficient.

    7
    *Loads Thunder damage with Lawful Neutral intent*

    So which kind of dragon is your favourite, anyways? Sapphires are my favourite Gem (although Amethysts have some epic tail going on), Bronze for Metallic, and Chromatic is a tough call, I actually really like four of them... But I'll have to pick Green.

    4
    I like Dragons

    For the uninitiated, here: https://www.youtube.com/watch?v=yBLdQ1a4-JI

    1
    The Felkin Lore of my DnD

    cross-posted from: https://yiffit.net/post/484280

    > As promised, here I am! It's time to talk about how I decided to handle the Felkin in my original world, after having fleshed them out a bit. > > > The World in General > > > Let's start of with a quick rundown of my world itself. Initially, then the humans and the human-similar races were on Pherica, and most of the furry races like Tabaxi, Dragonborn etc were on Geodeus. There was a Pherican exodeus to Geodeus in process because Pherica was experiencing Plot. > > > After the party's level 3 Wizard smashed the two planets into each other by sheer power of RNG and overconfidence, then that wiped out most Pherica races because they'd concentrated in the impact area during their exodus, and it quite thoroughly fucked over most of the furry races too. > > > Now, an important distinction: The furry races here were all of the ones that, while common and popular in furry art, needed to have actual species names assigned, rather than just being referred to as Anthro Wolves, Anthro Eagles, Anthro Cats, and so forth. I didn't place furry races that already had their own species on the main world, but rather on a parallel plane. From a game design standpoint, this is to make sure that my non-furry players had time to go through a graduated process of steadily more furry stuff without getting overwhelmed. Start with the official content, progress to official-adjacent homebrew, and then finally break out the Specifically Furry stuff. > > > The Broken Plane > > > So that brings us to where the Felkin are found within my setting: An alternate plane of existence known as The Broken Plane. Called as such for two reasons: Firstly, the flow of time there is distorted, and has a tendency to have small patches blink out of existence, jitter around, or warp forwards. Secondly, when Castoria was young, then a specific kind of dragon took a voluntary planar exile to this dimension: That being the Mercury Dragon. As Metallic Dragons, Mercuries are inherently good-natured, but this is at severe odds with their innate magic. Unlike other Metallic dragons, Mercuries in my world slowly poison the world around them. The only way to ensure they didn't render Castoria uninhabitable was to take themselves out of Castoria, to the least populated plane they could find. > > > Over time, several other races would also end up on the Broken Plane. Pink Dragons, which represent obession and love turned dark were defeated on a global scale and forced to flee here. And similarly, Obsidian Dragons brought so much danger upon the other Gem Dragons that they were also banished to this poisoned plane of few useable resources, to prevent them from scheming. But there was also a second voluntary newcomer: The Avali. > > > Avali within my world formed one of the proto-civilizations and were some of the first to understand Arcane magic. At the time, they looked much different and were seekers of biological advancement; evolution that would defy the need for time. To that end, they relocated to the Broken Plane, and their arcanists attempted to use a spell that would progress their race several hundred generations, as a way to evolve at hyper-speed. This spell however, was too much for a proto-civilization to ever handle, and in turn it destroyed the entire flow of time on the Broken Plane. The only Avali to remember this now is their god, also known as The Commander, but despite the catastrophe, they retained enough survival skill to live on as residents of the now Broken Plane. > > > Get to the point. > > > Fair enough. We've put all the relevant pieces on the board. > > > So, Obsidian Dragons want to scheme. They can't scheme, because they don't have the resources. So, one of the more powerful Obsidian Dragons invests her resources in creating the perfect livestock. Capable of being beasts of burden, guard dogs, a food source, trimmed for fur or skinned for pelts, slaves that can power machinery, and servants for castles and lairs. Intelligent. Not quite capable of independence. And most importantly, capable of feeding themselves off all the poisons of the Broken Plane. And after a great deal of design, then the perfect crossing point between a draft horse, a wolf, and a dragon was reached. Lo and behold: > > > https://www.dandwiki.com/wiki/Felkin_(5e_Race) > > > We have our first Felkin, about 700 years ago. (Playable template created by me, its' lore being a generalized draft of this) > > > Anyways, the Mercury Dragons find out about this, and decide 'Wow, intelligent creatures as livestock? Fuck that.', because they do in fact have morals. As a result, some of them band together and set the Felkin free into the rest of the Broken Plane, where unlike everyone else, they THRIVE. No need to cook meals for five hours to get the poison out! > > > In any case, they're intelligent, but they don't have hands. After about a year, they hit a population of 100, which is the normal population needed in my setting for one member of a race; the member that best represents its' ideal, to ascend to divinity. Deities draw power from all members of their race, so Sarga the Beast of Colours? Even if he grew bigger and stronger, still a very minor god at his moment of ascension. Only barely stronger than his own creator dragon if it were a 1v1, and there's no way you'll ever get to 1v1 an Obsidian Dragon. They will stick an army on you. > > > So what Sarga does is go to The Commander and propose an Avali-Felkin alliance. Being outright designed for farmwork and self-sufficiency, then their aid would be a huge boon to the Avali, and in turn, the Avali had the opposable thumbs and technological know-how to outfit the Felkin with medicines, armour, and shelter. Even if the two races didn't merge into one civilization, it became an extremely close alliance, especially since they covered each other's weaknesses so well- Muscle and Magic. > > > Felkin Culture > > > Right, so forwards another 690 years(nice). The Felkin have actually had some time to get established now, develop their own culture, find their place in the world. > > > What Felkin are great at on the Broken Plane is farming, travelling, and helping. Farms are always a ridiculously precious investment, especially for the Avali who count on them to grow the two 'miracle crops' that they derive their setting's equivalents to nanofibers and aegis gel from (Silkgrass, and Guardian Gel), but also for all the default crops of the Broken Plane, which are liable to become impossible to tend if you can't feed yourself while they grow, or get stolen by the desperate or imperious once they have grown. Felkin can manage a field with ease, feed themselves for free, and chase off even a small band of actual armed soldiers from an Obsidian or Pink Dragon that's gotten too big for their boots. > > > Similarly, as far as travelling goes, then unlike a horse they don't need grain, they're not liable to drop dead from a single issue, they can care for themselves, and they can memorize important routes for traders, doubly relevant when most Avali are semi-nomadic. A Felkin trader can outpace any rival that isn't using magic, and if you have magic, why on Castoria are you working as a trader? > > > And their ultimate trait? Even if the lack of hands often holds them back from a main role, they are some of the best supporters out there. They were made to be a pack animal that could do everything an animal could do. They've got the strength, the will and the natural skill for just about any task you can hire someone for. > > > But on a more individual level, what do they believe? Well, let's take a look at Sarga, the Beast of Colours. Twice the size of a normal Felkin, fur coat that's covered in swatches of almost every colour imaginable, and having taken the Harlequin Opal as his sacred material for its' resemblance to him. He lives in a secret grotto that allows him to watch over the heartlands of the Broken Plane for signs of trouble, wearing little more than a gold mantle set with one of his sacred gems, a nose ring, and a pair of golden anklets wrapped with Silkgrass cloth that complete the look. He keeps a pack of six Felkin at his side as both an honour guard and close companions, and as a holy symbol? Well, the Obsidian Dragons designed his race to default to gay, to make it easy to control how much livestock they had on hand. He decided that fuck that, it was part of their identity and that if you wanted to be able to channel his magic, you'd accept them- everything about them- hence his holy symbols always depicting 'acts of love' that would make the ancient greeks proud. And more than that, he also treasures his race's bonds to both the Avali and the Mercury Dragons, and he puts a genuine effort into maintaining that bond through thick and thin. > > > Much like Sarga, other Felkin also believe in the ideals of bonding into a pack, supporting the team, harmonic balance between wilderness and civilization, gay sex, and ensuring that one's team has the physical and emotional support needed to succeed. > > > Anything else? > > > Yeah I couldn't figure out how to work this in naturally, but the reason that Felkin and Avali both have extremely wide colour palettes in this setting? And often look absolutely crazy colours? Well, the Broken Plane's plants are all extremely brightly coloured as well. Even after getting the poison out, eating a crop from the Broken Plane is about the same as eating three cartridges of printer ink. Over time, then just like how flamingoes are turned pink by what they eat, the food of the Broken Plane eventually turns your fur (or hair) Fursona Colours.

    0
    The Felkin Lore of my DnD

    As promised, here I am! It's time to talk about how I decided to handle the Felkin in my original world, after having fleshed them out a bit.

    The World in General

    Let's start of with a quick rundown of my world itself. Initially, then the humans and the human-similar races were on Pherica, and most of the furry races like Tabaxi, Dragonborn etc were on Geodeus. There was a Pherican exodeus to Geodeus in process because Pherica was experiencing Plot.

    After the party's level 3 Wizard smashed the two planets into each other by sheer power of RNG and overconfidence, then that wiped out most Pherica races because they'd concentrated in the impact area during their exodus, and it quite thoroughly fucked over most of the furry races too.

    Now, an important distinction: The furry races here were all of the ones that, while common and popular in furry art, needed to have actual species names assigned, rather than just being referred to as Anthro Wolves, Anthro Eagles, Anthro Cats, and so forth. I didn't place furry races that already had their own species on the main world, but rather on a parallel plane. From a game design standpoint, this is to make sure that my non-furry players had time to go through a graduated process of steadily more furry stuff without getting overwhelmed. Start with the official content, progress to official-adjacent homebrew, and then finally break out the Specifically Furry stuff.

    The Broken Plane

    So that brings us to where the Felkin are found within my setting: An alternate plane of existence known as The Broken Plane. Called as such for two reasons: Firstly, the flow of time there is distorted, and has a tendency to have small patches blink out of existence, jitter around, or warp forwards. Secondly, when Castoria was young, then a specific kind of dragon took a voluntary planar exile to this dimension: That being the Mercury Dragon. As Metallic Dragons, Mercuries are inherently good-natured, but this is at severe odds with their innate magic. Unlike other Metallic dragons, Mercuries in my world slowly poison the world around them. The only way to ensure they didn't render Castoria uninhabitable was to take themselves out of Castoria, to the least populated plane they could find.

    Over time, several other races would also end up on the Broken Plane. Pink Dragons, which represent obession and love turned dark were defeated on a global scale and forced to flee here. And similarly, Obsidian Dragons brought so much danger upon the other Gem Dragons that they were also banished to this poisoned plane of few useable resources, to prevent them from scheming. But there was also a second voluntary newcomer: The Avali.

    Avali within my world formed one of the proto-civilizations and were some of the first to understand Arcane magic. At the time, they looked much different and were seekers of biological advancement; evolution that would defy the need for time. To that end, they relocated to the Broken Plane, and their arcanists attempted to use a spell that would progress their race several hundred generations, as a way to evolve at hyper-speed. This spell however, was too much for a proto-civilization to ever handle, and in turn it destroyed the entire flow of time on the Broken Plane. The only Avali to remember this now is their god, also known as The Commander, but despite the catastrophe, they retained enough survival skill to live on as residents of the now Broken Plane.

    Get to the point.

    Fair enough. We've put all the relevant pieces on the board.

    So, Obsidian Dragons want to scheme. They can't scheme, because they don't have the resources. So, one of the more powerful Obsidian Dragons invests her resources in creating the perfect livestock. Capable of being beasts of burden, guard dogs, a food source, trimmed for fur or skinned for pelts, slaves that can power machinery, and servants for castles and lairs. Intelligent. Not quite capable of independence. And most importantly, capable of feeding themselves off all the poisons of the Broken Plane. And after a great deal of design, then the perfect crossing point between a draft horse, a wolf, and a dragon was reached. Lo and behold:

    https://www.dandwiki.com/wiki/Felkin_(5e_Race)

    We have our first Felkin, about 700 years ago. (Playable template created by me, its' lore being a generalized draft of this)

    Anyways, the Mercury Dragons find out about this, and decide 'Wow, intelligent creatures as livestock? Fuck that.', because they do in fact have morals. As a result, some of them band together and set the Felkin free into the rest of the Broken Plane, where unlike everyone else, they THRIVE. No need to cook meals for five hours to get the poison out!

    In any case, they're intelligent, but they don't have hands. After about a year, they hit a population of 100, which is the normal population needed in my setting for one member of a race; the member that best represents its' ideal, to ascend to divinity. Deities draw power from all members of their race, so Sarga the Beast of Colours? Even if he grew bigger and stronger, still a very minor god at his moment of ascension. Only barely stronger than his own creator dragon if it were a 1v1, and there's no way you'll ever get to 1v1 an Obsidian Dragon. They will stick an army on you.

    So what Sarga does is go to The Commander and propose an Avali-Felkin alliance. Being outright designed for farmwork and self-sufficiency, then their aid would be a huge boon to the Avali, and in turn, the Avali had the opposable thumbs and technological know-how to outfit the Felkin with medicines, armour, and shelter. Even if the two races didn't merge into one civilization, it became an extremely close alliance, especially since they covered each other's weaknesses so well- Muscle and Magic.

    Felkin Culture

    Right, so forwards another 690 years(nice). The Felkin have actually had some time to get established now, develop their own culture, find their place in the world.

    What Felkin are great at on the Broken Plane is farming, travelling, and helping. Farms are always a ridiculously precious investment, especially for the Avali who count on them to grow the two 'miracle crops' that they derive their setting's equivalents to nanofibers and aegis gel from (Silkgrass, and Guardian Gel), but also for all the default crops of the Broken Plane, which are liable to become impossible to tend if you can't feed yourself while they grow, or get stolen by the desperate or imperious once they have grown. Felkin can manage a field with ease, feed themselves for free, and chase off even a small band of actual armed soldiers from an Obsidian or Pink Dragon that's gotten too big for their boots.

    Similarly, as far as travelling goes, then unlike a horse they don't need grain, they're not liable to drop dead from a single issue, they can care for themselves, and they can memorize important routes for traders, doubly relevant when most Avali are semi-nomadic. A Felkin trader can outpace any rival that isn't using magic, and if you have magic, why on Castoria are you working as a trader?

    And their ultimate trait? Even if the lack of hands often holds them back from a main role, they are some of the best supporters out there. They were made to be a pack animal that could do everything an animal could do. They've got the strength, the will and the natural skill for just about any task you can hire someone for.

    But on a more individual level, what do they believe? Well, let's take a look at Sarga, the Beast of Colours. Twice the size of a normal Felkin, fur coat that's covered in swatches of almost every colour imaginable, and having taken the Harlequin Opal as his sacred material for its' resemblance to him. He lives in a secret grotto that allows him to watch over the heartlands of the Broken Plane for signs of trouble, wearing little more than a gold mantle set with one of his sacred gems, a nose ring, and a pair of golden anklets wrapped with Silkgrass cloth that complete the look. He keeps a pack of six Felkin at his side as both an honour guard and close companions, and as a holy symbol? Well, the Obsidian Dragons designed his race to default to gay, to make it easy to control how much livestock they had on hand. He decided that fuck that, it was part of their identity and that if you wanted to be able to channel his magic, you'd accept them- everything about them- hence his holy symbols always depicting 'acts of love' that would make the ancient greeks proud. And more than that, he also treasures his race's bonds to both the Avali and the Mercury Dragons, and he puts a genuine effort into maintaining that bond through thick and thin.

    Much like Sarga, other Felkin also believe in the ideals of bonding into a pack, supporting the team, harmonic balance between wilderness and civilization, gay sex, and ensuring that one's team has the physical and emotional support needed to succeed.

    Anything else?

    Yeah I couldn't figure out how to work this in naturally, but the reason that Felkin and Avali both have extremely wide colour palettes in this setting? And often look absolutely crazy colours? Well, the Broken Plane's plants are all extremely brightly coloured as well. Even after getting the poison out, eating a crop from the Broken Plane is about the same as eating three cartridges of printer ink. Over time, then just like how flamingoes are turned pink by what they eat, the food of the Broken Plane eventually turns your fur (or hair) Fursona Colours.

    1
    I really think that Felkins need Lore

    While dragons remain my absolute favourite furry (scaly) species by a pretty wide margin, in recent months I've gotten really interested in Felkins for a few reasons.

    And if one thing about them sticks out to me, it's just how weird the amount of porn they've managed to accrue is, considering that outside Furaffinity and e621... it's like they don't even exist.

    I can't think of any other species that manages that. Pokemon have absolutely earthshattering popularity, but they have a very reputable series of games behind them. Avali have Starbound and a 131-page lore guide. And other original species... regardless of design, generally don't come anywhere close to the amount of great porn Felkins have.

    But if you search for Felkin outside our favourite horny sites... well, they don't seem to have any story to them at all. No media whatsoever. Not even memes. Even the official reference for them on Deviantart barely has a paragraph about them. (and much of that official reference gets gently ignored, like muzzle colourations and being herbivorous)

    So... How to make them exist outside of just porn? I think that for that to be possible, the first, most essential step is lore. They need a story. An identity. A culture. If I asked someone what they thought a wolf or a dragon should act like, they'd have opinions.

    While I know it's ambitious, I'm going to tell the story of Felkin in my DnD game as the game expands and unfolds, in hopes that the lore I can create will lead to them being able to finally exist. But if anyone has thoughts and suggestions, I'd like to hear them.

    3
    I'd really love to talk about my furry DnD setting in here

    cross-posted from: https://yiffit.net/post/337017

    > Not just to share the characters and the stories with a wider audience, but also to get worldbuilding tips from likeminded people, and more ideas on how I can be creative. Let's see if I can get your attention with this opener... > > > --- > > > Welcome to the world of the Two Collided, also known as Castoria. > > > This planet was of a bizzare shape maintained by a cosmic reaction; as it was not one sphere of rock hurtling through the void, it was two. They were their own distinct landmasses, however their extremely close proximity along with some magical intervention allowed the oceans of the two planets to link, creating a stream known as the River of Deaths. > > > The two planets that now make up Castoria are Pherica, the world of Skin, and Geodeus, the world of Hide. > > > Recently, humankind and its' relative races had fallen on hard times. Elvenkind's individualism was used against them by a creeping curse that required collective action. Dwarvenkind's life below the rocks was shattered by an earthquake the likes never seen before, further disasters growing only more intense. Humanity's livable territory was all but wiped out by a huge internal war. The Tieflings have been afflicted by a dire famine, all the lands they own turning to barren dust. The list is endless, with one great calamity after another striking each race- None on Pherica seemed to be safe. > > > It was though the planet itself was determined to kill everyone who lived there. > > > As a result, many nations of Pherica launched exodus ships along the River of Deaths. These settlers had two purposes... Firstly, to scour the lands of Geodeus to see if there is a root cause of Pherica's affliction, and secondly, in the event that Pherica really is doomed, to ensure that the races will live on. > > > Many ships were lost along the violent tides, astral winds, and extreme magics of the River of Deaths, but some have reached shores on Geodeus to establish settlements, where their adventures would unfurl... > > > Of the initial adventures, one of them was of particular note. In the chaos of the exodus, Chromatic Dragons attacked, and they destroyed a ship that wasn't meant to carry refugees, but to transport something never meant to see the world again. A Deck of Many Things. Obtaining the deck, an actor who only the surviving gods know undid the cosmic reaction that held Geodeus and Pherica apart, sending them crashing into each other. Through the intervention of the god of Metallic Dragons, Castoria avoided total extinction... But with almost all of Pherica having aggregated around the River of Deaths, then the impact all but wiped out Phericans entirely. > > > Now, the survivors of Geodeus need to weather the storm and rebuild. Whether they come from the old and mighty nations that were founded by the first of their kind, or the newer and more far-sighted offspring nations- all will be tested, in the World of Two Collided. > > > [Current common Races] > > > Official DnD > > > -Dragonborn (Metallic, Chromatic, Gem) > > -Aarakocra (Birdfolk, normally eagle-coded) > > -Tabaxi (Catfolk) > > -Leonin (Lionfolk) > > -Minotaur > > -Giff (Hippofolk) > > -Kobold > > -Owlin (Birdfolk, normally owl-coded) > > -Centaur > > -Kenku (Corvidfolk) > > -Harengon (Rabbitfolk) > > -Tortle (Turtlefolk) > > -Yuan ti (Serpentfolk) > > -Lizardfolk > > -Warforged (Constructs with their own intelligence and will) > > > Homebrewed > > > -Kitsune > > -Wolfkind > > -Gnoll > > -Avali > > -Felkin > > > --- > > > Fun fact, in my original plans for campaigns on this world, then the campaigns as a whole were meant to be about saving humanity and the other refugees by ultimately preventing Pherica's impact and destruction, and a general lesson on compassion. However, I gave the players one chance to get one card from the Deck of Many Things, the wizard promptly obtained The Fates and undid the cosmic reaction that was keeping Geodeus and Pherica held apart, not realizing what they were doing until Impact, resulting in The Derailment Of All Time.

    3
    I'd really love to talk about my furry DnD setting in here

    Not just to share the characters and the stories with a wider audience, but also to get worldbuilding tips from likeminded people, and more ideas on how I can be creative. Let's see if I can get your attention with this opener...

    ---

    Welcome to the world of the Two Collided, also known as Castoria.

    This planet was of a bizzare shape maintained by a cosmic reaction; as it was not one sphere of rock hurtling through the void, it was two. They were their own distinct landmasses, however their extremely close proximity along with some magical intervention allowed the oceans of the two planets to link, creating a stream known as the River of Deaths.

    The two planets that now make up Castoria are Pherica, the world of Skin, and Geodeus, the world of Hide.

    Recently, humankind and its' relative races had fallen on hard times. Elvenkind's individualism was used against them by a creeping curse that required collective action. Dwarvenkind's life below the rocks was shattered by an earthquake the likes never seen before, further disasters growing only more intense. Humanity's livable territory was all but wiped out by a huge internal war. The Tieflings have been afflicted by a dire famine, all the lands they own turning to barren dust. The list is endless, with one great calamity after another striking each race- None on Pherica seemed to be safe.

    It was though the planet itself was determined to kill everyone who lived there.

    As a result, many nations of Pherica launched exodus ships along the River of Deaths. These settlers had two purposes... Firstly, to scour the lands of Geodeus to see if there is a root cause of Pherica's affliction, and secondly, in the event that Pherica really is doomed, to ensure that the races will live on.

    Many ships were lost along the violent tides, astral winds, and extreme magics of the River of Deaths, but some have reached shores on Geodeus to establish settlements, where their adventures would unfurl...

    Of the initial adventures, one of them was of particular note. In the chaos of the exodus, Chromatic Dragons attacked, and they destroyed a ship that wasn't meant to carry refugees, but to transport something never meant to see the world again. A Deck of Many Things. Obtaining the deck, an actor who only the surviving gods know undid the cosmic reaction that held Geodeus and Pherica apart, sending them crashing into each other. Through the intervention of the god of Metallic Dragons, Castoria avoided total extinction... But with almost all of Pherica having aggregated around the River of Deaths, then the impact all but wiped out Phericans entirely.

    Now, the survivors of Geodeus need to weather the storm and rebuild. Whether they come from the old and mighty nations that were founded by the first of their kind, or the newer and more far-sighted offspring nations- all will be tested, in the World of Two Collided.

    [Current common Races]

    Official DnD

    -Dragonborn (Metallic, Chromatic, Gem)

    -Aarakocra (Birdfolk, normally eagle-coded)

    -Tabaxi (Catfolk)

    -Leonin (Lionfolk)

    -Minotaur

    -Giff (Hippofolk)

    -Kobold

    -Owlin (Birdfolk, normally owl-coded)

    -Centaur

    -Kenku (Corvidfolk)

    -Harengon (Rabbitfolk)

    -Tortle (Turtlefolk)

    -Yuan ti (Serpentfolk)

    -Lizardfolk

    -Warforged (Constructs with their own intelligence and will)

    Homebrewed

    -Kitsune

    -Wolfkind

    -Gnoll

    -Avali

    -Felkin

    ---

    Fun fact, in my original plans for campaigns on this world, then the campaigns as a whole were meant to be about saving humanity and the other refugees by ultimately preventing Pherica's impact and destruction, and a general lesson on compassion. However, I gave the players one chance to get one card from the Deck of Many Things, the wizard promptly obtained The Fates and undid the cosmic reaction that was keeping Geodeus and Pherica held apart, not realizing what they were doing until Impact, resulting in The Derailment Of All Time.

    8
    TacticsConsort TacticsConsort @yiffit.net
    Posts 19
    Comments 219