Yoshi-P discusses challenges facing a Final Fantasy 9 remake, leaving gamers questioning its future potential as a standalone project.
Naoki Yoshida, known as Yoshi-P and the director of Final Fantasy 14, has expressed skepticism about the feasibility of remaking Final Fantasy 9 as a single title.
And it honestly breaks the flow of the story sometimes compared to the original. Rebirth's added content felt like busywork at times to make it seem like a bigger game than it actually is.
The Honeybee sequence in Remake is peak tho, and I'll fight anyone that says otherwise.
Which is why they won't do it. This is about easy money, not revisiting games that aged poorly and / or failed to live up to their potential when they originally came out to make a better and more modern experience while retaining the spirit of originals.
"Volume and Complexity: Yoshi-P noted that Final Fantasy 9 is a game with significant volume, encompassing various kingdoms, environments, and story elements. This complexity makes it challenging to fit into a single remake without substantial expansion and enhancement of its world."
Because Lord knows there was never a time when we had multiple disks for a large game.
Go fuck yourself greedy fucking assholes... I'm sure they'll pull some PS5 exclusive first bullshit too so they can milk every last cent possible...
It's not about amount of discs. It's about dev time. If it was one whole game they'd not only bloat the budget to dangerous levels, it'd likely be outdated by the time it's finished and will either need to redo large parts of the game so it looks modern or release a game that looks like it should've released 5+ years ago.
Imagine if FFVII didn't split up it's remake, not only would we not have any of it right now. When the third part comes out it'll all just look like a PS4 game on a PS6.
If you want to argue whether or not they should go balls to wall that requires them to make a series of games so large is infeasible as a single entry, and do something a bit more budget friendly like the original, then fair enough. But then it'd just be a remaster or something not that far removed.
Eh the "PS5 first" angle for FF16 and the continuation of Remake underperformed, and they admitted it themselves. I think PS5/PC releases are the future for them, so they can make more money at launch with minimal porting issues.
I really hope so. I've been playing ff16 finally since it's on PC and it's really good. I absolutely love how dark the story is lol it deserved better treatment/exposure on PC
I'm truly happy for you, to each their own... but the soulless, empty cash grabs that they turned them into, when all they had to do was port the original to modern graphics and maybe change the combat system (up for debate, not the issue here) is painfully obvious to any who look.
Remake and Rebirth are so fucking good. They're more than what I wanted because instead of just getting a basic bitch remake in more than just name, I get a fucking sequel that expands upon so many aspects of the original. As a fan. Why wouldn't you want more of what you love?
Not only that they've shown time and time again throughout the games so far that they hold so much reverence to the original and show it so much more respect than a beat for beat remake ever could.
I don't think it even makes sense financially. There's not really a first part for people to get excited about compared to Midgar in 7. 9 is more of a full package game.
Given that SE doesn't seem to want to be at all faithful with their remakes, 8 actually makes the most sense as a game they can and should make big changes to.
If it had been, don't you think Square could simply remake it in one game rather than splitting it into the multi-game saga that it always has been? It would never work!
i'm fine with that, honestly. i love the breakup of ff7 into three different pieces because it gives it more time to bake and tell a story instead of trying to fit it all in one game.
They had so much filler too. The giant mechanical hand sitting on a junk pile in Shinra is cool as a bit of a background piece, but not as an entire puzzle corridor. The remakes are littered with little things like this that deliberately slow down the pacing in a not very meaningful way.