Doesn't work, since they are fulfilled sequentially.
Do the opposite of my next wish. -> Fulfilled, he is set to do the opposite next.
Don't fulfill my 3rd wish. -> Fulfilled, the wish does effectively nothing and he's got one left that will be fulfilled. All instructions from the first wish are done with and discarded.
Ignore my first wish. -> Fulfilled, there is nothing left to be ignored about his first wish anymore since it's already done. The wish does nothing and he successfully wasted all 3 by trying to be a smart ass.
I basically just go by whether or not it was refrigerated in the supermarket. However, once it's opened I mostly throw everything in there except for dry stuff.
It seems he is just too far up his arse to admit he is wrong. The pony question perfectly shows this.
I admit I only read about half of it, but I don't think the second half could convince me why anyone would ever think this concept works.
If you teach children to guess based on the pictures, they are not reading - that much should be obvious. I'm confused how they would even start to read anything without pictures. You cannot guess based on the context if you cannot read deep enough to establish one, even worse your context could be wrong.
However, the worst advice is to skip words. You're not learning new words if you skip anything you don't know already.
Um das etwas einzuschränken: Paprika ist ein typisch deutscher Chips-Geschmack und in Amerika nicht sehr verbreitet.
Regarding the original panel: Powerscaling is so dumb. Fine, your imaginary character is stronger than mine. Now, what?
Since 1993, with the exception of Obama (1961), every president was born either 1942 or 1946. Sanders and Warren are both born in the 1940's too.
Just stop voting fossils goddammit.
A soft drink is any water-based flavored drink [Wikipedia]
Water isn't flavored and soup isn't a drink.
You know, Custom Robo is awesome. I'll gladly sit down, play it and lament the fact there wasn't a new once since the DS game. That's way better than watching some random stuff on Netflix.
I didn't play any Zelda title on the GBA, but those could work due to their puzzle focus. However, even fully combat oriented games couldn't really do much more than Zelda did in terms of their combat system, which ended up being quite dull.
I kind of liked the Legacy of Goku series, just because I like Dragon Ball and because level ups made a huge difference. The battle system wasn't anything special, but it was satisfying to just grind a bit and afterwards demolishing anything in your path - just repeat this in any given new area.
Glad to finally see something without a soft drink included - I like the soup much more.
What are those fried bits? They kinda look like small Gnocchi or something similar.
I was fully on board with it until I looked at the screenshots. Don't get me wrong, it is gorgeous. But it's an action RPG, something the GBA usually didn't succeed in. I was hoping for something turn based.
Man, I'm tired of that AI slob. Just look at that ear. Like, it's cool we could develop that stuff, but now it just drowns out actual art.
I mean it works, if you're strong enough to penetrate the crust that is. Only works for real alpha males.
Das Erhalten weniger Tierarten rechtfertigt nicht das Einsperren aller anderen Tiere, die je nach Land oft auch gern illegal gefangen werden. Man kann ohnehin nicht wirklich von Artenschutz reden, da die Tiere oftmals nicht wieder in die Wildnis entlassen werden können - sei es aufgrund mangelnder Überlebensfähigkeit, die sie nie gelernt haben, oder fehlendem Lebensraum. Viel sinnvoller wäre hier das Investieren in Naturschutzgebiete und gegebenenfalls das Unterstützen einzelner Spezies innerhalb ihres Lebensraums.
Viel lernen kann man von oftmals lethargischen Zoo-Tieren ohnehin nicht, die wirklichen Informationen stehen auch nur auf Schildern.
Given this data, I think I can reasonably predict that lyrics of pop songs in about 20 or 30 years will mostly consist of cursing. Maybe even sooner given my personal impression of pop songs repeating their lines more often each decade.
I know nothing about religion outside of movies and such - why would he wear a suit? Isn't he supposed to wear something like a robe? Or at the very least a white collar band?
Also, that's still way too many people.
'1 - 1,000,000 - 900 - 7 & 80 - 1,000 - 600 - 4 & 50'
Large numbers are alway broken up into blocks of 3, pronounced like the initial numbers from 0 to 999 + the name of the long scale number (thousand, million, etc.).
Short scale, in english goes like this this: Thousand (3 zeros), Million (6), Billion (9), Trillion (12)...
Long scale, as used in german, goes like this: Tausend (3), Millionen (6), Milliarden (9), Billionen (12), Billiarden (15), Trillionen (18)...
Long scale kind of makes more sense since starting with Million the names just count upwards. Million, Bi-llion (2), Tri-llion (3), etc. But since you still start with Thousand in short scale, Billion is the 3rd, Trillion the 4th and so on. If you want to figure out Octodeci-llion (18), the formula to get the amount of zeroes in short scale is '18 * 3 +3' and in long scale '18 * 6'. Also keeps the names pronouncable for longer than short scale. However, it does make translating the names of large numbers between both languages a nightmare.
To each their own, I guess. I am not married with kids and neither do I want either of those. Luckily my girlfriend thinks the same.
Decks for starting out
Greetings!
I'm fairly new to Master Duel and didn't play much Yu-Gi-Oh! in general for the past decade - you could say I'm a complete amateur.
Now, I've done most of the solo mode stuff to get to know some more archetypes and played the current Theme Chronicles event to the point where I got all obtainable gems with the vendread loaner deck. Luckily, the loaner was actually quite good, so I didn't need to build a deck. (Got all gems with a 22:8 win ratio.)
After all of this, I want to dive into ranked. For the solo mode stuff I've used an Endymion deck, which seems to be rouge at best - and I've only got the bare basics for the deck anyway (pretty much no extra deck). But now I have no clue which deck to go for. I don't know shit about the meta game and even less about the longterm viability of decks, as I don't want to spend all my ressources on building a deck that will banned soon anyway (like, Baronne seems like something that will be banned soon). Or worse, something that is simply unfun to play.
I don't particually enjoy stun decks and I'm not into all or nothing combo decks ending on a board full of generic boss monsters (looking at the new superheavy stuff). Is there something viable to start building, ideally with a low power version to test the strategy, before commiting to pulling/crafting all cards needed? (like, Mannadium would take all my ressources and it's gamble if I'd like it)
Got some minor troubles with Godot itself, am I missing settings?
I'm just starting out with Godot and I've run into some strange or unwanted behaviors. Maybe some of you can help me fix them. I'm currently running Godot on arch linux with x11/i3 as my desktop environment.
1.) Godot got some really aggressive focus. The editor grabs the focus mid typing in other applications and suddenly I'm tying there. With i3 being a tiling manager, Godot is sometimes passively resized when I resize another window - of course it also immediately gets itself focused and messed the resizing up.
2.) The focus within Godot is even stranger. I can ctrl c + ctrl v nodes just fine on a freshly opened project. But once I've a clicked a single property in the import or inspector docker, ctrl c + ctrl v will work exclusively there. Even if the import docker is hidden underneath the scene docker where I'm clicking the nodes I want to copy/paste.
3.) The last one is about using an external editor. Whenever Godot encounters a bug, it will automatically open the script in question. Which is annoying because I use vim for everything and will throw warnings at me, that the file has been changed. I've looked through all editor settings and tried setting vim as my external editor but the behavior persists.
How would you rank the mainline games you've played?
Basically, as the title says. I've got the itch to play another dragon quest game and would like to know how well regarded the ones are I didn't play yet compared to the ones I've played. Although I'll probably play IV in preparation for the upcoming DQM game, as I love those, maybe I've got time for two. Anyways, here's my list:
- DQ V (DS version)
- It's got the overall best story thus far and includes monster taming, which I really liked. Overall just one of my favorite games.
- DQ VII (PS)
- I'm oddly fond of VII. I'll acknowledge that it probably is not better than some of the following ones on paper, but it just clicked with me. I really like the beginning part of RPGs and VII got several of those with how disconnected it is at times.
- DQ XI (Switch)
- I loved every second of XI and would probably rank it higher if the post-game wouldn't do what it does. While I really liked them later on, the Hero and both twins started off quite bland.
- DQ VIII (3DS)
- The game itself is still really good, but it never grasped me with its story as the ones above did at times.
- DQ IX (DS)
- IX never clicked with me at all. Having only silent no-names in you party already started off bad, but the overall story wasn't my cup of tea either. I generally like class systems, but this one didn't do it for me either.