Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
This won't be the most exhaustive rundown you could get but since the question is already 14h old, something is better than nothing.
Yes, this is the first game of this studio (or first they came up with themselves). I think the main selling point of the game is that it's based on a work of Stanisław Lem - writer of science fiction and essays on various subjects, including philosophy, futurology.
I think they even have some sort of exclusivity that in the closest future only they have the rights to publish games officially tied to his works
Make choices in a philosophical story that’s driven by science.
I would love to play a story where some scientist is thrust back 8000 or more years back in time and has to guide past humans while finding out the scientist is immortal.
Wtf is "atompunk" and why does every single sci fi genre have to be called somethingpunk now? Cyberpunk had a reason to be called that, I really don't see the reasoning behind every other somethingpunk moniker.
Atompunk is the dark version of 50's era astro-futurism, like in the Fallout games.
The "punk" moniker suffixed onto genres generally implies tones and/or themes one would associate with the punk movement, e.g. anger at a corrupt system, anti-authoritarianism, anarchist ideals, etc.
I'll agree the usage is oversaturated, though, and is sometimes only used to convey "dystopian"
Atompunk is like a specific esthetic. Imagine cold war era, but with the what they thought looked futuristic made real. Think themes around nuclear annihilation, global espionage, alternate-history and retrofuturism.