SM57s still can get roughed up pretty bad with the plastic covering on the front of the mic (especially if miking a snare drum with a less than precise drummer). SM58 will survive a nuclear war.
I've found that sorting by New Comments is the best way to have a steady stream of interesting stuff on my feed at any given time.
Hope it turns out well, the announcement trailer was a wicked vision of a wild artistic and sonic direction, but it seems like the actual development process has been quite troubled.
Puzzling Places has been an unexpected joy after I got it in a bundle with Tetris Effect.
Developers speaking to the Game Developers Collective seem to think the VR games market has hit a roadblock, even with this year's launch of the Apple Vision Pro.
How did it brick it? What happened?
Eurogamer has a review-in-progress up that seems similarly glowing with praise.
Would y'all recommend the game now with that update coming soon? Especially since it'll get a price increase with it. Last time I think I tried B&S was before Alyx came out.
It still runs SteamVR games very well.
Clearly very Rock Band inspired, but compared to the plastic guitar games of yesteryear I really don't know if this one will be able to capture the feeling of precision and mastery that you would get with those games. Beat Saber and others make it work by having the input be something large and designed for VR, whereas it seems like this relies on too much precision to be fun when it's up to motion controls.
It's a shame that Rock Band VR never really worked, and that having a controller attachment to an old Guitar Hero guitar just isn't viable. I'd love to play Clone Hero in VR like this.
Definitely seeing some people complain about the design changes; once my server updates I'm sure I'll see for myself. But for the most part I'm fairly pleased with the new notification grouping. Long strings of hundreds of people liking the same post over and over meant I missed replies sometimes.
Building VR with Godot, Inside of VR
Attached: 1 image First day of work on my Ludum Dare compo entry is done! It's not a game yet, but it's running and building just fine. Editing and working entirely in VR for hours like this is a fascinating experience. #ldjam #ludumdare #vr
Windows MR was deprecated and cannot run on the newest version of Windows; running older versions of Windows will only have support for it through to ~2026. It's very unfortunate that it's not long for this world because I hear the HP Reverb G2 is still a great headset.
Edit: If you're looking for a cheap headset, the best option is usually on Craigslist/Marketplace. Used first-generation headsets (meaning the two Oculus Rift models, early HTC headsets) which are still in perfectly workable condition go for only $100-$200.
Yes I've got a Logitech keyboard and trackball mouse.
I actually haven't tried Immersed so I can't really compare it, but this is just using the usual Quest window management, no special app. Godot has recently been released on the Quest app store and runs natively. I've then sideloaded a few Android apps to help with development: Material File Manager from F-Droid, AnyDesk for remote desktop work with Linux (mostly for Blender), and I've seen someone using Git through Termux, will likely employ that for larger projects in the future. SFTP through Material File Manager handles moving files between the Quest and my Desktop.
I've not tried any other Quest 3 headstraps (aside from the stock one), but for me comfort is king. I've previously owned a Quest 1, which I added a halo headstrap to, but it was still crazy uncomfortable for more than half an hour or so. Before that I owned a Rift CV1, which I also found uncomfortable after more than an hour, despite attempts to modify it for comfort. The Bobo M3 is the first time I've actually felt comfortable enough to use VR for literally hours at a time. It's insane that it took seven years of being a VR enthusiast for me to finally find something like that.
No trouble with motion sickness (although in low light the windows can shift slightly as the tracking gets less accurate, which isn't the most pleasant). Thanks to a remote desktop viewer (my desktop is running Linux, so I'm using AnyDesk) I'm able to use desktop tools like Blender and GIMP and work for hours without taking off the headset. This wouldn't be possible without the Bobo M3 headstrap, which 1) takes the weight off the front of my face making it comfortable for that length of time and 2) allows you to swap out magnetically attached batteries on the fly. This is my first project doing this and it's for this week's 48-hour Ludum Dare game jam, so I'm mostly taking the headset off for food breaks and that's it; which also gives the depleted batteries time to charge.
Building VR with Godot, Inside of VR
Attached: 1 image First day of work on my Ludum Dare compo entry is done! It's not a game yet, but it's running and building just fine. Editing and working entirely in VR for hours like this is a fascinating experience. #ldjam #ludumdare #vr
I'm very intrigued, Dan Sup is one of the most interesting people working in the fediverse these days, and I'm very curious about anything he puts forward.
A scathing new report takes aim directly at Big Tech and alleged violations of privacy.
also the August 2024 financial update, but I’m trying not to bury the lede. Hi everyone, We have come to the decision to cease operations of cohost and anti software software club due to lack of funding and burnout. As of today, none of us are being paid for our labor1; all of our money in the ban...
We have come to the decision to cease operations of cohost and anti software software club due to lack of funding and burnout. As of today, none of us are being paid for our labor1; all of our money in the bank, and any money coming in from people who buy our merch or don’t cancel cohost plus, is going towards servers and operations — paying the bills so we can turn the lights off with as little disruption as possible.
cohost will become read-only on Tuesday, October 1st. At this time, we will make best-effort attempts to keep the servers online through the end of 2024.
also the August 2024 financial update, but I’m trying not to bury the lede. Hi everyone, We have come to the decision to cease operations of cohost and anti software software club due to lack of funding and burnout. As of today, none of us are being paid for our labor1; all of our money in the ban...
What's your favourite game made for a handheld console?
Games that can be played on a handheld but aren't really meant for it (e.g. most stuff on the Steam Deck) doesn't really count.