Developers speaking to the Game Developers Collective seem to think the VR games market has hit a roadblock, even with this year's launch of the Apple Vision Pro.
Micro transactions rely on a massive market to increase chance of catching a whale. Are there even enough VR sold to make it a viable strategy? The only people I know who own a VR headset use it every other month.
VR is probably going to stay niche, at least until AR explodes...but AR absolutely will. Vision Pro showed what could be done to the masses, Google and others were working on the business side for years. It's just a question of miniaturization and batteries, but I predict in 10 years AR will be exploding.
I really hope AR does not catch on, especially if it's from a company like Meta. This video perfectly shows what I could see Meta doing with their own AR platform if it goes mainstream, eeven if if the video itself is complete fiction.
Yeah there's nothing to do in VR. You can't play normal games and the cool VR games you can play are not worth buying a new console. Besides that there's no killer app, no 3D workspace environment that makes it worth it. The most worthwhile thing I've heard of is that if you're a frequent flyer, it can be a nice private way to watch movies or sometimes do work.
It feels like there should be something game changing to do in VR but whatever it is no one has made the program yet.