Someone on here the other day called it payware, and that's what it is. It's not pay-to-play or pay-to-win, because OW2 and D4 aren't fun to play, and there is no ending. You pay to work, then if you are interested enough to pay for cosmetics, you pay for those too. My wife and I are three levels from 100, and are dreading completing the last few levels. It feels like a part-time job, it's miserable. We really enjoyed the last few seasons of D3. I don't see myself continuing to play any Blizzard game after D4 season 1.
If you guys are dreading it… why not just stop playing if you guys aren’t playing with anybody else?
If a game isn’t fun, I don’t see why people would go play the game and think “I should reach this part of the game” or “I have to complete this grind”. Like I played a shitload of GTAO solo and once I realized I was basically starting to get bored and grinding out money and rep was basically becoming a second job, I dropped the game completely and moved on. Nothing is worth wasting your time on something like that imo, not even getting that sick digital cosmetic nobody will care about nor reaching an arbitrary level that won’t mean shit once the next season rolls out.
Understandable question. Sunk-cost fallacy. We paid a lot of money for the game, and we both thought it would eventually "click" or we would start having more fun (and we did honestly enjoy the campaign and leveling to around lvl 80). It just got duller to play, and the experience gained from doing a nightmare dungeon fell off a cliff. It also became useless to do helltides, world bosses, and legion events. PVP also seems non-existent (not that we were into that). Once we realized we were equally not enjoying it, we were in the high 80's, and it just made sense to 100% the season just to see something through to the end.
I have asked myself this, about so many people across all types of games, and even gaming as a whole. Unfortunately I can't offer any more insight than, that it is a very widespread idea and it definitely hurts a lot of people.
Disclaimer: I very much regret buying D4, which is also part of my FOMO issues.
But if you grew up with a beloved video games series it is hard to let go. I've done it in the past with other games. I basically boycott EA since ME3 (that was a hard one too, breaking away mid series) & Origin, and Ubisoft since Uplay. But it's hard when it is a franchise that you've spent hundreds or thousands of hours in, one that has basically no alternative like it. I know there's other hack'n slays, but nothing like Diablo's setting & atmosphere (maybe Wolcen, I don't own it, because apparently it is still a trashy mess).
And the worst part is that this is all happening to the whole market. It happened to mmorpgs before and killed it, and it happens to the rest of the industry now and kills it too. Something has to radically change, because this is definitely not fun anymore.
Man, same. I used a blood necro build for season 1 all the way to level 90 before realizing it wasn't viable any more and had to switch to blood/shadow, only to see the patch for season 2 buffs op and blood builds. What a slap in the face. I'm not going to play the same build two seasons in a row now that it's going to be a viable build. Some builds are just not viable for an entire season run, and it sucks. Greater rifts were much funner than nightmare dungeons. Leaderboards were fun for those that wanted to keep going after doing everything. D4 needs serious work. I'm done putting in my time while Blizzard sorts it out.
Blizzard fans are a different breed, they're fiercely loyal for no legitimate reason whatsoever. They've pumped out half assed wow expansion after wow expansion and have only made one new IP in the past 20 years with overwatch.
They've left StarCraft to rot, they keep stringing HotS along and have no idea what to do with the game, disrespected the well crafted and absolute classic that is warcraft 3, ruined overwatch, screwed themselves with diablo 4 and the horrible class balance and seasons, diablo 2 resurrected was being made by vicarious visions before blizzard bought them so I don't even count that game as a blizzard title. Blizzard couldn't code their way out of the break room fridge with a bottle of breast milk (reference to people actually doing that shit at blizzard btw). On top of all of this incompetence and Idiocracy, upper management bullied a poor woman to suicide and somehow that's just been swept under the rug.
I'm tired of people defending the existence of cosmetics being purchase only. I want to be able to unlock the appearance and accessories of my characters. That's part of what a fucking game is. Can you imagine if Baldurs Gate did that?
I want to be able to unlock the appearance and accessories of my characters.
I miss the ability to have skins being unlocked through quests/challenges. I occasionally play Apex and it feels like the skins would be more impactful if they were actually hard to get. To get a legendary skin you should have to do something legendary, not just open a box. Like imagine you see the person with the skin, unlocked from getting 20 kills on that character in a match with both teammates dead. (I understand there are skins that upgrade on kills but that's a pretty boring linear achievement). Instead it's just paint with arbitrary rarity, that requires no mastering to unlock.
Forty dollars? Tell Blizzard what, when a non-canon reference skin pack priced at the same value of three months of sub to my MMO of choice can mirror the quality and constant usability of the money spent at the MMO, maybe then we'll talk about 'deserve'-- but as it stands? This is just another avaricious grasping from a flailing company, long past its prime, long past having worn out its welcome, and ready to die.
D3 and OW1 were $40 each, and they were worth the money. This is like selling overpriced crack to addicts that have no alternatives. Some people will pay, and Blizzard doesn't deserve the money.
What a shit take. Yes, there's people caring about character customization. Why do they deserve to pay for that? Why not apply your logic to every other type of content? Items? Features? Maps / locations? Potions? Gotta milk you all, because you deserve it.
Yeah man, everything can just look like Dwarf Fortress, graphics mean nothing, visual variety and progression in a game add no substance or perceived enjoyment /s