A crude imitation. Shell Shock has the whole progression scheme where your weapons get stronger and more diverse the more you play. Its basically applying the crappy "Call of Duty" formula and level up system to an old arcade game.
The best modern version of Scorched Earth is probably the "Worms" series. Its got too much of a cartoon veneer though: exploding sheep and banannas... but the strategy is overall there. I did prefer the original Scorched Earth.
I want Shell Shock without the level-up system (and probably without the wormholes as well). I mean.. scratch that. I just want scorched earth again with online play.
"GunBound" was an interesting twist from the 00s, a Koran game full of costumes / cute anime-like drawings and the like... you spawned with a single weapon based on the character you chose. It wasn't balanced but it was fun trying to derp around with whatever weapon you got.
I get what you're saying but for me, at least, it scratches the itch and the leveling up gives a sense of progression that otherwise wouldn't be there.
I want Shell Shock without the level-up system (and probably without the wormholes as well)
You can turn off the obstacles (walls, wormholes).
The turbo button actually slowed things down, it was just labeled in reverse. The whole purpose was to allow older games that were tied to clock speed to be playable on faster CPUs.
Really?!? It was so long ago, but I do remember trying to see what difference it made lol. I do remember some games like you said that ran faster and some it had no effect on. I was around 10 or so and was messing around with games in basic and playing MUDS on my library’s gopher access via dialup
I remember it well. The ultimate shot was called Deaths head and it destroyed half the poligon. Later versions has way more options for shooting including lasers.
I used to troll the pocket tanks forums back in middle school and learned to make pixelart just to make weapon suggestions. The dev was cool, and I think one of my ideas/suggestions ended up making it in the game.
We would play each other using hamachi, and I made friends with a couple of people in the group.
Then I clicked and, sure enough, it's Scorched Earth!
I had it on my computer for a very long time, but it's not programmed to take the increased processing speeds of modern computers into account, so trying to play it on a current system is playing it on super extreme fast-forward.
My little brother and I played the hell out of it. Especially when we figured out you could change the last words that your tank says right before it blows up. We thought that was hillarious.
I played this a LOT on the IBM PS2 computers at my highschool! We made all sorts of custom death responses. My proudest moment was only having enough money to buy a Mag Deflector before the round and then having it bounce a would-be direct MIRV strike onto a friend's tank beside me.
Loved that game. There was a flash version, too, but I can't recall the name. I used to play both at the same time as Motherload. What a great soundtrack lol
Anyone remember the name of a space game from around that time , or maybe even bit earlier, was DOS at least. I think it was 3D view from cockpit, chasing and shooting others. I remember it was possible to multiplayer over LAN