Gaming
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Bully's Asylum
Happy Volts caters to the mentally ill residents of Bullworth, as stated by its sign ("Home for the Mentally Unwell") which may include the Townies Otto Tyler, Leon and Clint (aka Henry), who Jimmy helps return to the asylum. During the course of the game, the English teacher Mr. Galloway, and Greaser leader Johnny Vincent are admitted into the asylum, only to escape with help from Jimmy. And during the missions, Fenwick can also be seen on grounds. It is also rumored that Gary Smith was admitted into the asylum.
The building is divided into three blocks A, B, and C, Block B being reserved for patients who have violent tendencies. At first glance it may seem that only A and B block can be accessed, as only those two have the icon indicating that the door can be opened. However, the door to C Block can be broken down through punches, jumping against it, or weapons. Blocks A and B are in active use, but C Block is run down and decrepit. There is a mortuary located inside C block, along with what appears to be operating tables and a X-ray viewer depicting x-rays of humans with physical defects. If Jimmy regularly visits Block C he may encounter a door marked with EMPLOYEES ONLY with a green arrow under it, which is normally locked. If Jimmy opens this door, he will enter a fenced-off area. He will not be able to return to the building, and will have to wait till 2 am. Alternatively, Jimmy can use a weapon to hit an orderly though the fence, then he will be busted through the wall and then brought to Blue Skies Industrial Park police station. (Jimmy must be close up to the fence otherwise the orderlies won't spot him.)
During free roam, not a single patient is seen in the cells, though they can be heard screaming. The asylum is patrolled by the Orderlies, who wear white uniforms and look for trespassers. This interior is the most interactable in the entire game. If Jimmy wears the Black Ninja Outfit or Orderly Uniform he can explore the asylum without getting in trouble for trespassing.
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Anyone have a sudden loss in gaming?
I’m in my late 30s now and over the past 6ish months, I have been gaming a lot less or I find myself gaming but not enjoying it.
I used to always have a game I wanted to play or revisit, but it seems that nothing is really catching my interest.
I’m mostly a retro gamer so I was always happy to revisit old titles. But now I get bored of them quickly.
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Upscaling really is black magic
I have an RTX 3060 that I bought about two years ago. Until recently I only had a 1080p 75Hz monitor, so I could play pretty much anything on max settings.
Then I decided to treat myself to a 1440p 180Hz monitor, which has been amazing. Obviously this is a lot more GPU intensive, so I have had to turn down some settings. Then I decided to try out FSR. I'm on Linux and gaming mostly through Proton, so it was as easy as adding a launch command.
Holy crap. Elden ring (admittedly not a very intensive game) went from a choppy 50 fps on high settings and medium ray tracing, to a smooth 60 fps on maxed out settings and high ray tracing with FSR Quality. And I can't even tell the difference from the upscaling! I'm super impressed and can't wait to try out FSR 2 and DLSS now!
- www.pcgamer.com To appease a Steam user's demands for straight representation, Webfishing added a 'Straight' title that costs 9,999 fish bucks
Some people are just fishing for attention.
- questalerts.com Skyrim Is 13 Years Old, But Elder Scrolls 6 Is Nowhere in Sight While Bethesda’s First Four Games Took Only 12 Years
It’s hard to believe, but Skyrim just turned 13. Yeah, 13 years of dragons, shouts, and those unforgettable moments where you stop to admire a sunset in
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4th annual Game Jam about making blind accessible games has been announced for Feb! Join or help spread the word to help make gaming more accessible!
The fourth iteration of a game jam all about accessibility is now open for registration, a month long jam about creating blind accessible games that starts in February! The page was just created today, so if you want to join a team they are just starting to form so you have plenty of time!
Sign up here!
https://itch.io/jam/games-for-blind-gamers-4
Over the last 3 iterations we as a community have created over 70 blind accessible video games, and we would love if you all signed up and helped make this the most successful jam yet!
https://itch.io/jam/games-for-blind-gamers-3/entries https://itch.io/jam/games-for-blind-gamers-2/entries https://itch.io/jam/games-for-blind-gamers/entries
Never considered making a blind accessible game? Join the discord linked in the jam pages, where not only do we have accessibility veterans, but blind community members who are happy to help people putting in the effort to make more accessible games.
Thanks for reading, and I hope you sign up to Help make gaming accessible for all!
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Is there a way to make Xbox Cloud gaming work with Firefox?
It's only compatible with Google Chrome, Microsoft Edge and other Chromium-based browsers afaik.
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SteamDeck TOP Played list.
SteamDeck TOP Played list.
In the past week, I've already spent dozens of hours on the new DLC of Brotato and Vampire Survivors, it's so addictive! In a few weeks, there will also be the official releases of DarkchaserBattletide and Jotunnslayer. There are just too many survivor-like games to play!
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Are there any open protocols for facilitating online gaming?
I'm interested in something that games and front-ends can implement in order to play online and connect with friends, independent of the actual front-end in use.
This would allow gamers to connect without being reliant on companies' stores.
Is there such a thing? Are there any discussions about creating one?
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How Corpos Ruin Games | Cold Take | TheOtherFrost (14:06)
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looking for story-based moderate puzzle games that can be played from the couch
Just finished 12 Minutes and Indika with my wife. Enjoyed the tight 5-ish hour gameplay with decent not-too-challenging puzzles and great story.
Basically 5-hour date night that’s more engaging than a movie.
Any other games that you can recommend in this category?
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Astro Bot is The Greatest Game I've Ever Played
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Astro Bot is an incredible experience from the moment you open the box. Or download it, if you went that direction. It's a joyful experience that is both a celebration of PlayStation and gaming in general. It's characters from dozens of franchises, bright and cheerful music, gorgeous art style and graphics, and excellent platforming make this truly one of the best video games I've ever played.
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How much fun was the RE:4 remake?
Just finished it up - really enjoyed it, doesn't take itself too seriously or punishes the player with difficulty.
Definitely didn't drag as much as the original. The french dwarf dude wasnt as annoying. Will have to replay the original to see what was cut. Curious as to what others thought.
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The Hobo - Bully's most mysterious character
bully.fandom.com The HoboThe Hobo is a character in Bully. He was voiced by Angus Hepburn. The Hobo wears dirty gray pants tied with a rope and a dirty tank top. In the winter he wears an equally dirty army jacket and a wool hat. His hair is slightly long in back, and he has a full grey beard and mustache. The Hobo is a vet...
The Hobo is a veteran of the Korean War. While in Korea he saw combat regularly, and lost most of his platoon in a friendly fire incident. It's unknown how he first came to Bullworth Academy, but he currently lives in a fenced in yard behind a broken down school bus on the school grounds. He is an alcoholic and spends much of his time either drunk or looking for a way to get drunk. He occasionally has flashbacks to the war, and may suffer from Post-Traumatic Stress Disorder. He is also collecting radio transistors with a great urgency, claiming he needs them to finish a device he's building before it's too late.
At an unknown point in time the Hobo was a member of the Bullworth faculty. He occasionally says he should go back to teaching, and calls Dr. Crabblesnitch a spineless weasel. The nerds mention that he was a former teacher in smalltalk. Miss Danvers occasionally announces over the PA system that "contrary to rumor, the old drunk by the school bus is not a former teacher at Bullworth". The exact nature of the Hobo's relationship to the school and its staff is unknown, however.
The Hobo's last name is Grant. One of the townswomen has a line of dialogue that states about a Mr. Grant and the Korean War, and in fact the game's data files list his name as Mr. Grant. It is vaguely hinted by putting various lines of dialogue together that Mr. Hattrick was responsible for the friendly fire incident in Korea. Another reference to Mr. Grant is Miss Kopke saying that she heard "that Mr. Grant was once a star of the Scottish stage", an allusion to his voice actor's theater career. Moreover, Mihailovich claims that Mr. Grant may have been the mayor of Bullworth at some point.
- www.gamingonlinux.com Steam games will now need to fully disclose kernel-level anti-cheat on store pages
Valve announced a change for Steam today that will make things a lot clearer for everyone, as developers will now need to clearly list the kernel-level anti-cheat used on Steam store pages.
Valve announced a change for Steam today that will make things a lot clearer for everyone, as developers will now need to clearly list the kernel-level anti-cheat used on Steam store pages.
In the Steamworks Developer post Valve said: "We've heard from more and more developers recently that they're looking for the right way to share anti-cheat information about their game with players. At the same time, players have been requesting more transparency around the anti-cheat services used in games, as well as the existence of any additional software that will be installed within the game."
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Cyberpunk replay has been boring.
I played Cyberpunk at launch and while I had some bugs, I generally really enjoyed it and did each of the missions in the game,
I decided to replay it since it’s been updated a lot and I’ve found that I’m just bored when playing it. I think I spend about half the time just skipping dialog and the other half shooting.
The combat sections seem to pass too quickly just to have a bunch of story to wade through.
Maybe I’m just in the mood for a different kind of game.
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Halo's Future May Be in its Past | Unpacked || Second Wind (12:11)
YouTube Video
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If you want a spooky walking simulator, check out Layers of Fear!
It’s been about 8 years since I played this on PS4 for the first and only time so far. All I remember is a library, some paintings and that the atmosphere was pretty amazing. It’s not your typical survival horror experience where at one point you just Run&Gun your way through hordes of undeads. In the comments I read that you cannot rebind keys and other problems, this could be a no-go for some of you. Also, forced 16:9 aspect ratio is a thing.
Edit: steam link: https://store.steampowered.com/app/1946700/Layers_of_Fear/
- www.eurogamer.net Bazzite delivers the SteamOS experience Windows handhelds need - and it's terrific
Windows 11 is the biggest problem for Windows-based PC handhelds. Enter Bazzite, a custom Linux OS based on Steam OS that can be transformative.
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Dragon Age: The Veilguard | Official Launch Trailer
YouTube Video
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Games that restore faith in the industry?
I have been in quality the a gaming slump for a while, for various reasons. What are some games you'd throw at me yo drag me out of this slump?
Entertaining all genres and offers.
Edit: I'm sorry cant answer all of you right now, I'm at work. But seriously thank y'all for so many quick responses already, I'll be writing them down when home
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“Call of Doom” - The Story of Doom’s Bizarre Cancelled Game | GVMERS (21:14)
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What game of the 2020s do you think that will top the "best games of the decade" lists in 2030?
According to MetaCritic, Zelda: Breath of the Wild topped "best games of the 2010s" lists, appearing in 1st place in 17 of these lists. In 2030, what game of the 2020s decade will appear on the 1st place in most of these lists? (It should be noted that we are in the middle of the 2020s decade so this may change as new games get released).
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Favourite puzzle platformers?
Loved the tomb aspects of Tomb Raider and the more puzzle'y parts of Uncharted, any other favourites in the genre regardless of age?
I'm on pc and switch
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Mechwarrior 5: Clans. It's wonderful. But I've hit a snag.
So, there's a mission that straight up isn't beatable as far as I can tell. Even on Story Mode.
You have to prevent stolen Clan Mechs from fleeing so they aren't captured by whoever.
Only hitch is, if you pursue them directly and down them you'll get absolutely shredded by their escorts. And if you pause pursuit to deal with the escorts they 100% will get away and you'll fail the mission.
Also the controls are crap. And performance is iffy on Series S.
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Otherskin Preview - Your New Favorite Janky PS3 Game
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Otherskin is a third person shooter that plays like your favorite, obscure, janky action adventure game from the PS3 era. It has a lot going on, with unique powers you absorb from defeated enemies, an array of weapons and power-ups, and a story that feels a lot like Returnal.
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I can't enjoy Diablo anymore.
Inb4 - Yes I know it's a me problem. I'm not the target demo. I've just been a fan of the franchise since I read The Sin War as a kid.
I'll play through a Diablo once. As a necromancer. Exclusively as a necromancer.
Everyone I know is a gatcha addict. All they care about is ever growing numbers. Bigger damage. Filling paragon boards. Torment levels.
I just wanna play through the story content. Once.
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What games have relatively simple artstyles, but that are still hard to learn & reproduce?
For me Genshin Impact and Hades (including Hades II) are two examples. These games have relatively simple art styles in comparison to e.g. the realistically painted art of certain Blizzard games (WoW, Hearthstone hero portraits), but they are hard to learn even to someone more advanced in art creation.
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What game do you wish you got into as a kid?
Mine are Half Life and Morrowind.
I feel like back when I didn't have a massive game library I would have spent so much time replaying Half Life and exploring every inch of the maps and trying to find exploits to break the game. The massive modding community likely would have kept me playing for years.
Morrowind probably would have gotten me a lot more into RPGs and fantasy games. I do love RPGs but still struggle to immerse myself in fantasy settings. I assume this is because I mostly played SciFi games growing up.
What about you? Is there an MMO or something you maybe tried and gave up on to soon?
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Is the OSx version of Disco Elysium on GOG Native to Apple Silicon?
It's way cheaper than the app store and Steam and Humble Bundle
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Will the Nintendo Switch become the best-selling console ever?
It's just behind the PS2 and Nintendo DS right now with 143 million units sold.
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Is Assassin's creed shadows going to be some free to play bullshit or will I be able to just buy it?
I don't really buy games much these days. I was trying to see what games would work on Mac and was pleased to see a new Assassin's Creed game is coming out on Mac natively. I was pretty stoked with this news, I've never played any of the AC games but they've always looked good.
I thought I'd check the Apple App Store to see if there were any other AC games that might already be out and there was only one option (actually on some 'App Store Preview' thing not the actual app store), called Assassin's Creed Mirage. It was listed as free to play with in-app-purchases. I'm really just not participating in that, can't stand that shit. I don't think I've actually bought any Ubisoft games since the Nintendo 64, are they all like this or is that just some unfortunate anomaly? I noticed also that it'd listed them collecting data about me, which, WTF?
Keen to wait till November for AC Shadows but not if it's going to be any of that nonsense.
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Fallout 4 is a great game with big flaws
cross-posted from: https://lemmy.world/post/20867322
> This is a long post about the various aspects of Fallout, don't read it all unless you care to. Instead, find a section and comment on that so we can have a focused discussion if you prefer. > > ## Summary > I modded the ever loving crap out of Fallout 4 with minimal effort using the A Story Wealth mod pack . My reasoning was that on my first play through I found the world empty but I mainly enjoy stories and quests, which this modpack seemed to do. Also I didn't have time to spend modding and didn't want to get lost in that hellhole of doing it myself. This play through was long, about 150 hours (yikes) which is probably all the fallout I'll need for many years to come. I also used an addon to the modpack to make the game extremely difficult with healing items. More on that later. > > ## Mods > The mods here are really quite varied and I was surprised at how coherent they are. With Skyrim modding, I always felt that the mods are somewhat disjointed and it takes skilled modders to stitch together. Here in FO4 its impressive how stable the pack was and how well the quests worked together. The most standout mod by far is The Fens Sheriff Department which adds hours of story, actually interesting quests, and in my opinion content miles better than Bethesda's own content. It was worth coming back just for that alone. > > ## Story > ::: spoiler spoiler > After seeing what mods have done, I have no good words to say about FO4 in terms of story. The entire plot revolves around you getting your son back and its all in service of setting up the surprise that he isn't a child anymore. Its predictable, boring, etc. All of the factions are uninteresting. Minutemen are nobodies and their story is minimalist. So is the Railroad. The Brotherhood of Steel are cool in concept but can't back up their grit at all and end up being too friendly with zero depth to them as well. The Institute makes an attempt at depth but geez, its barely deeper than a puddle. I chose to end the game with the Fens Sheriff Department and it ended up being way more interesting despite the muted ending to their plot. If you're playing this game for story, don't. > ::: > > ## Graphics > I'll spend little time here, I didn't spend any time beautifying the game at all but it looks surprisingly good at times. But at other times, the engine is terrible. The way it handles LOD stuff is awful and graphical glitches and clipping are extremely common. And yet, I do enjoy the aesthetic. The art is charming as ever and my main and only complaint is that the wasteland itself is very one-note and could've used some changes. > > ## Engine > Take it out back and kill it. I won't blame the vanilla game entirely but mods didn't contribute to the instability of the game much. It has always been rough. In the city, due to a lack of proper culling you will get half your FPS or worse. My rig is very well equipped and still struggled to maintain 30-40fps in the cities. Then add in the few quest bugs that I had (mostly vanilla quests too) and the large amount of physics and items bugs and this really feels barely glued together in ways mods can't fix. This engine needs to be worked on. A lot. > > ## Characters/Followers > I'll be honest, I'm not a huge fan of Fallout 4's followers. Dogmeat is great but the interaction is minimal and Nick Valentine is easily the best in my opinion. He's one of the few with a great set of dialog that actually makes use of the setting and feels grounded. Everyone else could almost belong in a different game. As with the story, a lot of the characters are poorly written and have lackluster dialog. The DLCs fix this but the main game struggles big time to ground everyone properly. I played the entire game with Heather Casdin and that was a real treat. She is what every follower could have been and provides really unique story commentary and relationship moments. It actually feels like you get to know her well instead of her just spouting backstory at you constantly. Bethesda take notes. > > ## Locations > One of the better noted parts of Fallout 4 and Skyrim are the random locations and storytelling within them. Only problem is, FO4 doesn't reward you often enough with location exploration beyond loot and thats not what people play fallout for in the first place. Its a mixed back here, some of the locations are very well done and are 10/10 settings where others are bland as mayo and waste your time. > > ## Settlements > As intrigued as I initially was a long time ago at launch with them, the settlement system really brings the game down. Its impressive, don't get me wrong but it eats up way too much of your time to configure and there isn't any real point in setting them up. Sim Settlements helps with this but it still misses the mark in my opinion. I hope this system returns but very diminished in terms of tedium. > > ## Gameplay > Guns feel good, fights are great. The mods all enhance that by giving the high stakes gunfights I really enjoy. Yet the game still became too easy despite me playing on survival. Needs just became annoying distractions. And being overencombered is just... awful. Especially with scrap being a thing and I hate scrap honestly. The scrap is a cool idea but has you doing the even more annoying part of Bethesda games, looking in every nook and cranny for a desk fan or box car. Its stupid and it takes you out of the game completely. I think this could have been fine if they toned it down, not every item needs to be able to be used like this. > > ## DLC > This was the highlight of my time because I had never played the DLC, I couldn't afford it back when this launched. Far Harbor blew me away with how cool it was and just really showed what parts of the base game were missing. The moral grays presented here were fun to work through and the quests unique. I wish Far Harbor was its own game almost. Nuka world feels more like a lightweight DLC but still shows that Bethesda can write decent stuff and have decent art when they try. I have no idea why the quality of these DLCs is so high when the rest of the game is kind of bland compared to FO3 or New Vegas. > > ## The Takeaways > I hope Bethesda gets their act together because FO4 was a pretty decent game. Not perfect but also very dated. Quests are mostly bland and are often fetch quests or don't reward you with much dialog or story. And the mods just show how easy it would be to get this stuff right the first time. The lack of grit to the story is something that really sucks in my opinion. Its not a game for kids clearly, there is blood and guts and mutants abound. So why don't any of the major characters die? Why don't they meet horrible ends? Why not have your son meet a horrible demise if you make the wrong choices? The only time any of that happens is the end of the game. Far too little far too late. The game just has absolutely no stakes to it, no impact. At least in Skyrim the Civil War shakes things up. Thats what I really wanted from this game is to feel like my actions were doing something and the mods really helped with that. > > If you made it through this wall of text, I appreciate it. I spent way too long on this but I felt like telling someone about my experiences. Don't get me wrong, I had a lot of fun with this game but by the end I was exhausted of Fallout 4's short comings. Let me know what you think!
- jacobin.com Video Games Are a Key Battleground in the Propaganda War
When video games went mainstream, the Pentagon realized their potential as a promotional tool, spending hundreds of millions of dollars on war-based games. Now the wheel has come full circle as they use game-style interfaces for real-life tools of war.