I'm not complaining, more new games the better, and some of them are very interesting.
Also, at least some of these youtubers turned devs have tried Pathfinder and that wasn't it, so spare the "why won't they just play Pathfinder?" comments
Crazy how becoming an expert on a creative subject and dedicating years to developing and discussing feedback on your unique perspective leads one to pursue creative endeavors
Any DM can tell you that the D&D 5e rules are outright terrible in some major aspects, like magic item classification (go look at every "major rare" magic item and see how v wildly different they are in terms is vusefulness) or monster abilities (mostly just removing spellcasting for no reason).
So it's no wonder that seasoned DMs homebrew (or use/adapt other DMs' homebrew).
Me too, I backed the project but I'm not on the Patreon, so I gotta wait for my packet, lol. But if James was right in the last Q&A they posted to the YouTube, it should be out sometime next month!
I don't think I understand this meme template. Also am I going blind or is the text kind of small and blurry?
Do people still make fantasy heartbreakers? That's where someone's only really played D&D sets out to make their own game. It's full of passion and enthusiasm, but it kind of sucks because it doesn't stray far from D&D. So you get a "creative new breakthrough" that's like "our six stats go from 1-10" instead of, like, "We realized we don't need stats like that at all"
There are many completely different TTRPGs out there, even ones that came from people who worked on/with D&D, such as Numenera (by Monte Cook who made many D&D adventures and supplements) and Daggerheart (made by a duo of TTRPG YouTubers/streamers)