It's not even that. I have zero interest in multilayer games even less so "seasonal" games. Basically all the stuff AAA says is dead I like and all the stuff they say I should like I dislike
I will say that in general I also agree, but there are games where I have been completely okay with it, like DRG. But those updates are always free and really just define (formerly) time period in which a long-term event is contained within. I do love that the latest season is really more of a chapter than a season since you can pick and choose whenever you want to jump into whichever season you want to play and progress through. Only seasonal events have time constraints now.
This is particularly nice since my DRG group has moved to playing Grounded instead, with the occasional DRG night and don't want to feel tethered to a release schedule.
Aren't most seasonal content updates in other games free? The way I tend to see it is, they put out new gameplay content to attract attention, then entice people to pick up related cosmetic/extra items during the event.
More like asking for access to your email and keys and phone pin code, or (if people have it) their password wallet, to make sure you aren't hooking up with other guys on the side.