TF2 steam reviews are now down to mostly negative in the past 30 days
Valve, please do something. Fixing the anticheat wouldn't only fix tf2, it would save many other multiplayer games plagued by cheating, including other Valve games like CS and the upcoming Deadlock.
My question with all this is how are they supposed to "fix anticheat"? This isn't an easy thing to solve, and any real solution will either affect the ability of legitimate people to play or require constant, ongoing maintenance.
"Fixing anticheat" is really vague, but if it just means dealing with bots, that seems perfectly doable especially since on paper, all bots act the same and pretending to be human is a hard task.
There is a video by uncle dane (I think) that says that with the money that valve has, it's completely viable to get rid of the bots and that they can even use this as a chance to revolutionize cheat detection, just like they revolutionized so many things before.
I'm gonna be pretty suspicious of any external party telling a company they don't work for that they have enough money to do x. None of us know what Valve's budgets, expenditures, other projects in the works, employee availability, employee expertise, etc they have. It's just not reflective of how large development organizations work. Not to say this wouldn't be worth Valve focusing on, but we just don't know enough about their finances to make that kind of call.
On paper all bots act the same? What does that even mean? Adding just a bit of randomness to the code, different hardware and the massive amount of permutations a 3D game offers and I'd like to see you try. First bots were really stupid, but with detection evolving so have the bots and cheats.
There is one way to reliably get all of the cheaters: accept a lot of collateral, i.e. non cheaters getting banned.
I think all that will do is make the bot software work a bit harder to seem human. They only are so blantantly obvious now because there isn't any detection in place. It would be totally possible to improve the bots to bypass any detection algorithm. Just look at how easy captchas are to bypass.
Please educate me. Why can't they fix the client to not allow headless mode to join servers? It's not like the server software relies on it- it's a completely different piece of software that has little to do with the client. Who's getting hurt by simply not allowing headless clients?
Any client rejection would have to occur server side. I'm assuming that the client doesn't even report to the server if it's running headless. Nonetheless, it'd be trivial to mod the client to report that it's not running headless even if it is.