Every "Choose your own adventure book" I ever read had the correct path, and every wrong choice had a 5 page "And then you died.. go back to (page x).".
You read bad ones then. I picked up a huge stack at a book fair called Lone Wolf circa 1985 about a psychic warrior monk. Each book has multiple paths that can lead to victory.
Ah, good stuff. There was an android app that allowed you to read them and automatically kept track of your items and health. I just looked and I think the project is dead now unfortunately, but it got me through some boring days at work.
the most fun ones were the author basically chastising you for being so stupid to pick the option they put in the book themselves lmao. i miss adventure books they were fun.
You begin to slide down the slope. You scrabble for purchase but there’s no way to stop yourself. You eventually die of thirst, sliding down the endless slope
Sometimes when I play a new video game I do the same thing where I figure out how quickly it allows you to die. Very rarely do they let you die in the tutorial.
I remember at the beginning of KC:D, there's a bit where you're fleeing headlong down a rocky path. I stopped at one point to look behind me, and was immediately struck down by a soldier who'd been chasing me. It definitely heightened the tension; it would have been totally immersion-breaking if the urgency was contrived, and so many games fall into this trap (and not just in the intro). Now, depending on the genre, immersion is going to be a different priority; it's hardly the ultimate yardstick for gaming. But I do love a game that pays attention to it, and KC:D was great at that. Apparently I'm pretty hyped for the sequel.
I’m playing through it for the first time currently. Tips? I’m not super far. Basically through the tutorial, then I accidentally did the “a woman’s lot” quest and slogged through that for a few hours.
Watching some modern shows is like reading these books from first page to last page instead of following the instructions. The only difference is that every ending in the book becomes a dream sequence in the show.
Y'all ever read that one about "the worst day of your life?" I think that was the actual title. That one had a bunch of weirdly hardcore shit. It's like George R. R. Martin wrote that shit, under an alternate name.
At least half the choices in the book would cause you to die horribly.