This is anecdotal, but I feel like the coins made a noticeable different in the SNES Mario Kart title, but are mostly negligible or minor in impact in the Switch Mario Kart title, for instance.
I think you might be right, but I've also heard people swear that always having 10 coins is basically necessary, in order to be consistently good in the current version.
Coins in Mario Kart make a pretty substantial difference. The speed difference between someone with 0 coins and someone with 10 coins is pretty huge. I typically won't go too far out of my way for coins, but will try and pick up 10 by the end of the first lap.
Yep. But the argument is always, like, how much should you really be going for max coins, in a multiplayer race? And how much does that really affect who wins?
Are the people who collect all 10 coins that you can hold winning because they're 10 percent faster, or do they just wind up with all 10 coins more often, because they aren't getting knocked out as much? And therefore, those are also the fastest people, so they win more races?
My argument is always, what scrub can't get the bare minimum? My niece could pull that off at 5 on the switch version. My mom could do it on the original. Both totally filthy casuals.
If you have all 10 they make a good difference.
Since all players will choose fast vehicles, having a little boost can often make a difference in a head to head situation.