I'd like to see a performance comparison, steam link from my bedroom PC to my phone or living room on the same local network was already super buggy and had ridiculous latency for me.
So if virtual desktop can keep an edge on performance, they'll make it just yet. They recently implemented their own OpenXR, which is great for game dev, I can test my VR games just by launching them with the headset on, no need to go through steam or oculus.
I doubt steam link will be able to compete with that(we're talking 0 extra seconds to run a test for my games, where as steam VR always needs to boot up and adds layers of time to my iterations) , so VD might have a market they can capitalize on if they need to target a niche.
I really hope it works on Linux. When I last tried ALVR I had a few issues, but I've been wanting to give it a chance once again. More options would make the whole thing a lot easier though.
According to the minimum specs it requires a Windows 10 or newer, and an Nvidia GPU.
As of now SteamVR itself is in a woeful state on Linux, maybe that's why they don't list Linux support for it
Just gave it a shot, literally miles above AirLink. Not s single stutter or laggy movement or anything. I thought my network was just shit depsite being WiFi 6 for the longest time and I hated playing VR. It's much higher res than AirLink, and it actually fucking works instead of my having to reinstall the oculus app on my desktop