That exact idea got us a motorcycle in a Legend of Zelda game before we got a single motor vehicle in a Bethesda game.
Also, there should have been horses in New Vegas, but that was in the post-Oblivion-pre-Skyrim era and it would have been really lame to watch cowboys dismount to shoot you and throw tomahawks
Because they halfass everything and pitch as the greatest thing since pong. Then modders fix their shit years later to make a full game worth the price
This actually hits the nail on the head and shows that vehicles are the wrong thing to ask for. It's not the travel distance/ time, but the lack of experiences between 2 points. In Skyrim and Fallout 4 a lot could happen if you travel on foot. Patrols, random encounters/events and all that stuff. A game about exploring should be about the journey, not the destination or the travel time. Having said that I still do enjoy the game.
yeah I wish they had some completely empty planets and then crammed a bit more into the non empty ones, currently its like a planet that should be empty has some random outposts or colonizers landing right after you like if they followed you so you never really feel alone, but also when you want to go from point to point unless there is angry wild life not much really happens in between
Having played Elite: Dangerous and both expansions: ground vehicles are still extremely awesome on an empty, lifeless planet. Especially when that planet has super low gravity and is pockmarked with big ass craters to take sweet jumps off of.
But I mean, they're not really empty. There is shit to find. You can even get a skill to scan for the random shit. Little outposts ran by random (sometimes hostile) factions. Caves. Anomalies. Etc. Sometimes really far apart. A car or being able to fly along the surface in your ship would be fucking nice.