Still, that just sounds like the players will become too familiar with the mechanics that LNF doesn't have quite the same impact at launch. Wouldnt want to burn everyone out of your new mechanics before you release the game they are supposed to be featured in imo
I think the primary differentiating factor will just be the nature of the world. 16 quintillion planets is going to feel WAY different than 1 massive one. HG also implied that LNF will be an MMO - something I, frankly, still have a hard time believing given NMS's network issues, but I can't imagine they'd overpromise again.
"Hello Games is procedurally generating just a single instance of this planet, one which every player (and everything the build, discover, and name) will exist on simultaneously." - GamesRadar