At this point, I think "crafting" can just be assumed. They should really start labeling it when a game doesn't have crafting. Especially a survival game.
This one question got my mind racing about a Dave the Diver-like game where you run a tavern and have to go hunt creatures to cook and serve to all manner of adventurers, townsfolk, and other fantasy characters.
Maybe you play as a dwarf or halfling that has to use their wits and skills to take down bigger and scarier monsters as the game progresses.
And instead of wasabi, maybe you're actually pouring drinks for people, on top of serving them food.