Not sure if I'd call this "peril..." Call me a boomer, but if killing deliberately addicting feedback loops spells peril for the industry, then the industry has lost the plot.
Microtransactions are just an even more inbred cousin of nft's where there was never even a theoretical possibility of real value. Dailies and such are cancer if you have to work or do literally anything in real life. This would be a welcome change.
I have not really seen any reports or studies that show the harm of loose gaming policies. Yes, some are addicted and it is an issue, but is this worthy of government intervention in the context of all other issues? I am unsure. Love to see the data which seems to be absent here.
A lot of these microtransactions are designed to prey on vulnerable individuals, at the expense of making the games worse for those who don't pay. It's an exploitative business model that should be outlawed.