The "problem" is that Godot is very much geared more toward 2d and lighter 3d games. Whereas Unity was in a great middle area where you could do A and even AA games that held their own.
With Unity basically dead we have seen an increasing shift toward Unreal for anything where visual fidelity "matters" and Godot for the rest. Which is awesome but it also has led to an increasing amount of "Just learn Unreal"
Also: Fuck the gods. Thank the people who actually are working their asses off on Godot and have been for years https://fund.godotengine.org/
I should check those out! I really miss those days.
Playing the Vampire slayer mod. The Specialists, Sven co-op, Brain bread, even the silly minigames in counter strike 1.6.
I LOVED the minigames where it was knife only and there were these janky-ass vehicles. I found a screenshot of the map actually:
I miss these times so much. I know there is minigames in csgo, but its mostly just the jail and zombie escape ones.
In counterstrike source there were zombie survival maps where you had unlimited ammo and could shoot props such as couches infront of doorways to kind of block yourself in. I would hide in the vents and shoot a couch into it. Then go in it myself and they would only be able to attack from the front because the couch would block my back.
This is the mod that's blown me away the most. They somehow made the limitations of the Goldsource engine look stylish, all the while having some incredible animations and model design. Unfortunately development is temporarily paused but hopefully they pick it up again soon.