EggGarden, a cafe management game with cooking mini-games and animal employees, released on Steam
Control adorable animals and start running a bustling café! As you manage the ever-increasing number of customers, your café will expand and new menus will keep appearing! Get ready to enjoy a new kind of 3D action game featuring cooking mini-games and serving challenges!
EcoGnomix, a roguelite town-builder x exploration/mining game hybrid, released on Steam
A quirky mix of roguelite and city builder. Build a lively little city above, by looting mystical caves with a team of gnomes below! Use multiple runs to unlock upgrades and abilities to help your gnomes venture deeper into the dangerous underground.
EcoGnomix, a roguelite town-builder x exploration/mining game hybrid, released on Steam
A quirky mix of roguelite and city builder. Build a lively little city above, by looting mystical caves with a team of gnomes below! Use multiple runs to unlock upgrades and abilities to help your gnomes venture deeper into the dangerous underground.
EcoGnomix, a roguelite town-builder x exploration/mining game hybrid, released on Steam
A quirky mix of roguelite and city builder. Build a lively little city above, by looting mystical caves with a team of gnomes below! Use multiple runs to unlock upgrades and abilities to help your gnomes venture deeper into the dangerous underground.
Game Builder Tycoon, a game studio management experience that refines the original Game Dev Tycoon formula released on Steam
In Game Builder Tycoon, begin as an indie game developer. Personalize your character, craft hit games, manage marketing, research stuff and manage a skilled team. Overcome competition to guide your game development studio to global recognition and dominate the gaming industry.
New Fief, a hex-based, creative-focused kingdom-builder, released on Steam
A relaxed and peaceful territorial management game, without the interference of hostile/competitive forces, allowing you to farm with peace of mind.
His son also reveals the famed producer ‘loves Call of Duty games.’
Unfortunately, I would have to agree.
Played the demo from Next Fest; graphics were really good and unique, gameplay had potential, but felt like it needed more refinement.
Synergy (in early access), a post apocalyptic town builder with a beautiful art style inspired by moebius, releases their 0.3 update with a new map, new items and QoL improvements
Featuring a new sandbox map, over 20 new decorations, and more!
cross-posted from: https://lemmy.world/post/20303681
They need to add James Bond of the Pierce Brosnan to the game.
With a free-form design/builder game, you're asking for disappointment if you are going to compare yourself to other players.
If the game is relatively popular, there will always be insane designs that you will difficult to match.
Synergy (in early access), a post apocalyptic town builder with a beautiful art style inspired by moebius, releases their 0.3 update with a new map, new items and QoL improvements
Featuring a new sandbox map, over 20 new decorations, and more!
City Bus Manager, a public transport management game with ability to import real life maps, releases its "Holiday Resorts & Sightseeing Buses" DLC
You can now embark on a sunny vacation adventure in the second City Bus Manager DLC, “Holiday Resorts & Sightseeing Buses”. Expand your fleet with 10 new buses and plan efficient routes to fulfill the extensive contracts of various attraction providers and ensure that tourists reach their destin...
Mars Attracts (in development), a theme park management game set on Mars (with humans as attractions), has opened applications for an alpha playtest
Visit www.MarsAttract.com for your chance to participate in the first testing session for Mars Attracts
Sure, I mean this is a forum discussion (in a relatively underground platform no less).
I don't see what this has to do with what I am talking about. If the article sucks, what is this innovation in Nintendo's products/services that was copied by Palworld? This is a very simple and straightforward question, no?
What's wrong or "too deep" about a question like that?
What is your argument here? Your support the Japanese patent law irrespective of whether it reflects reality? You would be OK with Japanese patent that is de facto non-valid (i.e. the approach was already used in games 10+ years ago) just to support a random company?
I am going off memory, but one example would be one of the Japanese gaming companies patenting cross-game saves (release to sequel); an approach that was implemented by the Ultima games 10+ years before the patent was filled? Do you support this?
We have access to Palworld, we have access to Nintendo products. If commentary criticizing Nintendo is "greedy clickbait", then what innovation has been abused by Palworld? Can you provide an example in context of gaming experiences?
Without going through all of their patent filings no one can. So again, that is the point. Lack of info
We are both gamers (I am assuming this is true for you since you're commenting here). I am not talking about legal understanding of Japanese patent law. Just a practical evaluation of Palworld vis-a-vis Nintendo products. What genuine technical innovation (I am not talking about bullshit patents for stuff that was implemented many decades ago) do you see in Nintendo's products that was copied by Palworld?
This is not difficult.
Never said a ban on commentary, just hate bullshit articles.
The implication of thread OP was that articles critical of Nintendo (in the context of this case) should not be published as of today, no? Why is any commentary immediately categorized as "greedy clickbait" or "rehashed content"?
Something I agree with you on. Let them fight. This discussion is in the context of bullshit articles with zero information.
I would argue it's not a bullshit article as I have yet to hear a single example of what legitimate (in the real sense, not related to Japanese patent law) case Nintendo has. What is this magical innovation that we see in Nintendo products that was copied by Palworld?
I would argue we do have enough information to have a take on it. What legitimate patent infringement case do you see in context of Palworld and Nintendo's products? Be clear and specific.
If you're going to call for a ban on commentary, you need to have some of argument.
From my perspective, it is crazy to defend some random corporation in this way when you can't even come up with a basic explanation of why critical commentary is not justified at this stage.
I am just curious, do you have a take on how Nintendo's lawsuit could be legitimate? Even a high-level theory, surely if you are so concerned about speculation and "greedy clickbait", you have some logical ideas to back this up?
Can the tension of "family friendly nice guys" and "we sue everyone and sent a disabled person to jail" really continue existing in perpetuity?
Incremental Town RPG, a 2D incremental town builder, released on Steam
Incremental Town RPG lets you build and manage a thriving village. Master resource management, develop a robust economy, and enjoy a relaxing experience as you equip your settlement to conquer new lands and challenges!
Lost Abroad Café, a first person cafe management game x language learning app hybrid, released in early access on Steam
Lost Abroad Café: a language learning game that puts you in the role of a virtual café owner in another country. Learn and use your new language to serve your customers and grow your business. Try it now on Steam Early Access!
Captain's Call, a colony builder with a focus on story events and follower management, released in early access on Steam
Captain's Call is a strategic RPG where every decision shapes your followers' future. Manage your resources, morale, followers, and treasury wisely to protect your followers and keep your settlement thriving as you face constant challenges.
Deep Space Tavern, a space bar management game with clicker gameplay elements, released on Steam
Deep Space Tavern is a clicker management game. Command your cantina with an arsenal of trash-guns, booze-drones and a Scottish AI.
Might be worth reaching out to the Lemmy World admins.
I don't see why there would be issues with federating to the incremental.social instance.
I haven't touched anything, nor do I see any community-specific federation options. To my understanding, community-specific federation filtering doesn't exist.
IMO, this shouldn't be happening.
Edge Islands (in development), a colony builder x party-based RPG hybrid, releases a demo on Steam
Discover a unique blend of Colony Sim and Tactical RPG. Recruit and train your heroes, build your outpost, explore dungeons and engage in turn-based strategic battles to protect and expand your domain. Shape your stories by managing moods, relationships, ambitions and more!
Upload Simulator Silicon, an incremental game focused on uploading pirated content, featuring a slick UI, releases a demo on Steam
Upload Simulator Silicon is an incremental game about uploading, making money, hacking, and ascending as a powerful entity that controls the very laws of the universe using powerful technologies you discover throught your journey.
cross-posted from: https://lemmy.world/post/20244374
Tried this out earlier today, while I haven't played extensively, it's have to say the atmosphere and world-building is excellent.
The game play seems solid too, although I need to progress further.
Random fact. Epic Mickey was developed by Junction Point Studios, founded Warren Spector, who was one of the lead creators of the original Deus Ex.
90s era Maxis, Bullfrog, Black Isle Studios, Troika Games.
JoWood also gets a special mention.
This is a more retro selection.
Demos are always a good option.
Although I have seen situations were released versions weren't too far removed from the demo (with the demo showing a lot promise but needing more work).
Hopefully the dev can fix some of the major. It is a solid concept and I like the art style.
Note, this is not the same developer that made Mad Tower Tycoon and Mad Games Tycoon (both excellent games). Superficially, this does not look as well developed as Eggcode's now classic titles.
IMO, the cost of the DLC is low enough that's it's worth getting for a new run of Turmoil.
Haven't tried the DLC, but I can strongly recommend the base game. This is what good gameplay should be like.
Just noticed that. 😆