I hate when a PC game is ONLY available on Epic Games store
Nothing more disappointing to me than seeing a game I might enjoy... and then it's only available on PC on Epic Games store. Why can't it be available on Epic, Xbox game store and Steam? It's so annoying, like you have no choice but to use Epic... which I would literally do ANYTHING not to use.
I get it being annoying... But why is it such a deal breaker? If the game is good, why not just install it, play the game, leave it when you're done?
The other storefronts have some cool features (namely gamepass for xbox and all of steamworks and the app stuff for steam), but it doesn't really matter if the game doesn't use em.
Speaking for myself, if it's Epic only, it means I have no assurances as a customer that they're going to keep letting me play the game on Linux. If I bought Alan Wake II, I'm doing so knowing that they don't support my operating system and could break compatibility with Wine with any random update. If that happens on Steam, I can reasonably expect a refund if it was previously Verified, and because of the verification system, they also have an incentive not to break compatibility. So if I play Alan Wake II some day, it'll be because it was a free giveaway on Epic, because I'm not paying for that.
There are a whole bunch of games that actively removed compatibility with SteamOS, and Linux by extension. Apex Legends was the most recent and the most vocal about it.
Because not having a game available is not having a game available. You still, and I can't believe I have to type this twice, don't get to play the stupid game.
For the record, I blamed Steam for nothing here. Some guy said he feels more assured that Steam will keep Linux compatibility, I pointed out that this is not the case. It's not even Steam's fault, compatibility is being dropped either for technical reasons or due to anticheat, and there is no indication that it will be any different with Epic going forward.
If that happens on Steam, I can reasonably expect a refund if it was previously Verified, and because of the verification system, they also have an incentive not to break compatibility.
Emphasis mine.
They didn't say it won't happen. They said they have far more confidence that it'll be much less likely to happen. And that they have a reasonable expectation of refund if the developer pulls that.
There are no guarantees here, but Valve has put a lot of time and effort into making Linux games work, and Epic has not. No, they can't stop developers from pulling those stunts, but they're no more happy about it than we are and, from everything I've been seeing, are actively working on getting developers to stop doing that.
Also, the anticheat excuse is mostly a lie, the ones Destiny 2, Rust, and Apex Legends use are compatible with Linux, and just require, as I understand it, checking a box and including a file in a specific spot, so those are just outright anti Linux for the sake of hating Linux and Linux gamers.
Yeah, but that's not a reasonable expectation, is it? Because it's happened multiple times and nobody got anything refunded.
So there is no meaningful incentive and no reasonable expectation, demonstrably.
And, for the record, the Apex Legends guys at least didn't say they couldn't support Linux or the Deck. They used to, in fact. They actively pulled support because they said they saw disproportionately more cheating under those platforms. I have no idea if that's true, but it's certainly what they said. It sure doesn't sound like that'll change anytime soon, unless Windows enacts the same restrictions on Kernel-level access or Linux develops some equivalent.
I'd say that's probably a distant priority over, I don't know, getting decent Nvidia support, but knowing the way Linux progresses that may absolutely not be true.
Free to play games do take your money, though. Especially Destiny 2, which is a free to play game that happens to cost about sixty bucks a year. And Rust did offer a refund to users, but not because Valve made them do it (my understanding is they had to actually negotiate with Valve how that would even work). They issued a refund because they announced a native Linux client and then backed out of that promise.
So yeah, no, I don't see what reasonable expectation for refunds there is, I don't see Valve having ever mentioned that Steam Deck compatibility being rolled back or removed would be grounds for a refund (at least outside their time limited no-cause refund policy) or that the reaction to compatibility changes with Proton or Linux would be any different across Epic, GOG or Valve at this point. Things may change if the Deck platform gets a lot bigger in the future and Valve decide to push for it as a closed environment, but that's not where we are.
To your question, the other big game that comes to mind having done the same thing as Apex would be GTA V, which to my knowledge is still listed as "Unsupported" due to adding anticheat, despite initially working on Deck. And I guess you could count the FIFA franchise if you see it as a single game, because I think there was at least one of them supported on Deck before they rolled out Anticheat and all the newer ones have not been supported.
So it's definitely not a one-off thing, and there has been no action from Valve.
The level of quasi-religious fervor is... kind of scary. Especially given that it's over this one billionare techbro. I mean, good for them, they have a great product and a better understanding of how to make money with only light enshittification, but still...
Well, they refused to offer refunds for a long time after people like EA and GOG had already implemented it, and only relented when forced by regulators. And they screwed up their Green Light process for a long time despite every developer telling them it sucked. There's the ongoing use of loot boxes and monetized UGC, of course. Your tolerance for that one may vary.
I think Valve makes very good software and good hardware, and they have a way better handle on where they can squeeze users versus side with them than pretty much anybody else in the industry.
But, you know, they're a corpo ran by a reclusive techbro, they're still frequently sketchy.
Which is also very much true of GOG and CD Projekt, for the record.
The guy you're replying to was joking, saying they are in charge of your notifications.
Lemmy notifications depend on the client you're using. I'm using Sync which is far from perfect with push notifs, usually they only pop up when I open the app.
I think sometimes they're just slow, so you may have clicked into the thread before it found out you needed a notification. I'm not an expert though. It's just a guess based on personal experience.
I just save my money and play something else or buy something else. There's more games than can be played that I've never felt like I was losing out by not buying a game from epic.
Some perspective from someone vocally against Epic:
They entered the market and tried to get their foot in the door not by providing a better service or experience to the consumers, but by being underhanded and anticompetitive while accusing their competition of being underhanded and anticompetitive. Add on that with the fact that their CEO lacks any sort of humility and integrity, and I simply do not trust them to give a single shit about me as a customer. If they achieved their goals, I'm confident that they would leverage their position to extract value out of me immediately—be it through ads, increased prices, or selling my data to third parties. I don't want to support that by giving them any of money.
While I don't think Valve is my friend either, they at least:
Have a history of doing things that provide some benefit to their users, even if its clearly out of self-interest.
Fair point with neither being publicly traded. I should have been more clear on that.
Unreal the engine, or the game series? From the perspective of a consumer, I don't think either of them seem to be in good shape these days, unfortunately.
Er... Carmarck is in Id. Epic's founder and CEO is Tim Sweeney.