why is vscodium listed separately by the way, it's literally built from exactly the same code as vscode, just without the proprietary licensing, ms branding and using openvsix extension gallery by default
or just plug the phone into the computer?
and use either adb pull or mtp (adb is more reliable from my experience)
sms is essentialy just a confirmation code delivery protocol tho? (like i have around 100 "chats" with just confirmation codes in them and ZERO conversations...) and i don't see anyone using rcs mostly because of EXTREMELY poor reputation of sms messaging...
or you can allow public authenticated access to dns over https... (just don't expose the raw udp dns server, it's a really bad idea)
(not sure if DoT can also support auth, but if it does that's great because android supports dot natively)
i don't think json is guaranteed to parse 64 ints by spec tho, unless you store them as strings
why do you need an api for jit?
just unprotect a block of memory and call/jump to it?
i think it's used for the performance testing feature in google meet n stuff like that..
tbf Samsung has a decent-ish ecosystem as well...
as long as all your devices are Samsung ones
there's stuff like automatic earbud switching, dragging files between devices, "continue work on other device", Samsung seamless codec for audio etc
yeah I'm using enterprise rn, can even completely disable ms accounts, as in the os just completely forgets they exist (except per-application logins of course, by ms accounts i mean the os-wide integration)
like when you go create an account, it just skips right to local account creation...
copilot can be disabled, widgets can be disabled too...
if you have enterprise edition you can actually disable telemetry instead of trying to block it (aka the "Security" level (iirc it can also be called "Compliance" or sth), all other versions only allow "Required")
I'd rather deal with scalpers than this monopolistic bullshit
(arch with gdm3 and gnome takes around 1:30-2 minutes to boot from an hdd on my old craptop)
lol last time i played one of them forced me into selling all of my property
yes, but most games aren't.
there's no reason to avoid good indie games just because they're not foss, unless you're a toxic fossbro or something
most games are not foss, and it makes sense.
(games are more like works of art ranter than software after all, so it just doesn't matter)
copyright will eventually expire after your death
and cc nc does not prevent derivatives, just profiting off of them without explicit permission, which is not that big of a deal
the author can still sell the work, the NC prevents other people from profiting off of it without explicit permission (this does not prevent exemptions, work can still be sold under cc-by-sa as an exemption)
or CC BY-NC-SA (the non-commercial-use-only one)
The instance has been ridiculously slow for the past week
It takes like 20-40 seconds to load the homepage, up to a minute to send a comment (still takes a couple of attempts) and the inbox in sync just seemingly never ends up loading
Fix for Heroic/Legendary Launcher (Epic Games)
As the game requires online features, Epic Online Services ("EOS Overlay") must be installed and activated, and "Offline Mode" must be disabled in order for the game to boot! (otherwise it gets stuck on Step 1)
Please note that this is not the default! Epic online services must be installed manually; Offline Mode is enabled in Heroic Launcher and Playnite's Legendary plugin by default
Instructions for Heroic Launcher:
Install "EOS Overlay":
- Settings -> Advanced, scroll down to "EOS Overlay"
- Click Install (You can ignore any errors, as long as "Check for updates" button turns green)
Make sure that the game is not in Offline mode:
- Right click the game -> Settings
- Make sure that "Run game offline" option is disabled
Instructions for Playnite (With Legendary Launcher plugin):
Install "EOS Overlay":
- Add-ons (F9)
- Extension settings -> Libraries -> Legendary (Epic)
- Advanced -> EOS Overlay -> Install
Disable offline mode:
- Right click the game -> "Legendary Launcher settings"
- Make sure that "Offline mode" is disabled
if everything is set up correctly, you should be able to bring up the Epic Games overlay menu by pressing Shift+F3, like on the screenshot below:
Some feedback
-
hold to collapse (or customizable comment hold action) would've been nice to have!
-
some tabbed menus can't be swiped through.
-
Post swipe gestures are quite unreliable and often get registered as scroll gestures.
-
Chat/messages layout is really nice!
-
I think actions like upvoting should have some sort of immediate feedback (click -> soft color -> wait for action to complete -> bright color)
-
it supports ukrainian language, which is a nice bonus for me
Emudev Discord
A community of people developing emulation software mostly for video-game consoles, for fun, learning & preservation. | 6432 members
Official Stormworks Discord
Official Stormworks server to chat with other Stormworkers, get help with vehicle building and share your creations | 58354 members
Principia Bad Apple (Lua)
YouTube Video
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Online video streaming in Principia!
principia - Community dedicated to Principia, an open source sandbox game.
Community dedicated to Principia, an open source sandbox game by Bithack. principia-web [http://principia-web.se/] | Github [https://github.com/Bithack/principia] | Discord [http://principia-web.se/discord]
Principia on Discord
Check out the Principia Discord community on Discord - hang out with 335 other members and enjoy free voice and text chat.
Upcoming - Vehicle Management Upgrades
Dear Stormworkers, This week is announcement week, with last week being an update, and next week also bringing an update. This week we discuss a new upgrade that we are planning to the vehicle management engine within Stormworks. Currently in Stormworks, a single vehicle contains all the physical bo...
Yelldowlgyel - community focused on sharing images where letters appear to be arranged in a seemingly random order.
Save slots!
Video
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Demo of save slot switching and auto-saving in my Gameboy emulator (yarge/yarge-frontend-sdl); written in Rust!
video is a couple of months old but i have nothing else to share here :p