https://www.youtube.com/root42 Coding, tinkering, ancient hardware and software. he/him \#retrogaming #letscode #demoscene If you want to support me, you can do so at the links below. I also have Ko-Fi, but there aren’t enough entries…
There is hardly a controller that screams so much SciFi and also retro at the same time as the Atari Pro Line joysticks.
There is hardly a controller that screams so much SciFi and also retro at the same time as the Atari Pro Line joysticks. #atari #atari7800 #retrogaming
@[email protected] Amiga 500s are relatively easy to repair. Quite a bit more complicated than a C64 but still very well documented. You will fix it for sure!
@[email protected] @[email protected] Well, who knows... I might have something in my video pipeline...
@[email protected] Q14... saw that. Didn't know you meant it as a joke...
@[email protected] @[email protected] And I say the Amiga with an MT-32 would also have been okay! And sounded much better than Paula! 😄
@[email protected] You mean 2nd quarter of 1992, right? 9212 would probably mean 12th week of 1992.
@[email protected] Oh yeah, I LOVE the SID! I should have specified PC / MS DOS
@[email protected] I should have specified: PC computer games! :)
This is THE sound of 1980s computer games, or in this case mid 1992…
This is THE sound of 1980s computer games, or in this case mid 1992… #retrogaming #roland #mt32 #lapci
@[email protected] she was even there in 1980! Mystery House was the reason Sierra was founded in the first place.
@[email protected] I wouldn't say "poor man's". They basically invented the graphical adventure genre and were feeling their way around how to make games, and how to make better games. Yes, they were more quantity than quality, compared to LucasArts, but I give them the benefit of doubt, as it was definitely a pioneering task.
There seems to be a WIP project to port Larry 1 to the C64. The AGI engine by Sierra famously never supported the C64, contrary to the early Lucas SCUMM games. The author describes the challenges of
There seems to be a WIP project to port Larry 1 to the C64. The AGI engine by Sierra famously never supported the C64, contrary to the early Lucas SCUMM games. The author describes the challenges of porting AGI games:
https://www.area536.com/posts/larry_c64_001/
#retrogaming #commodore #c64 #sierraonline
@[email protected] Exactly. This is true for most Sierra games actually. And which is why I prefer games that follow @[email protected]'s rules much more enjoyable.
https://grumpygamer.com/why_adventure_games_suck
What‘s your favorite Sierra game from the 80s to early 90s? I think for me it’s probably Space Quest III. It‘s a very short game, and not a great game, but I have a lots of nostalgia for it.
What‘s your favorite Sierra game from the 80s to early 90s? I think for me it’s probably Space Quest III. It‘s a very short game, and not a great game, but I have a lots of nostalgia for it. #retrogaming #sierraonline
Blockout was one of the first games I played in the PC, a 286 back then. California Dreams didn’t make many games, and this one stood out due to its high res EGA graphics.
Blockout was one of the first games I played in the PC, a 286 back then. California Dreams didn’t make many games, and this one stood out due to its high res EGA graphics. #msdos #retrogaming
@[email protected] Beautiful! 😄
@[email protected] pictures please!
@[email protected] in US and Europe the NES came out 1985/86. So that makes it an even better deal!
@[email protected] that‘s a solid one!nice.
@[email protected] wild cover pic! Was it on cassette or 3“ disk?
@[email protected] wow, two bundled games isn’t bad! Didn’t know they did that. Plus the lightgun was also included I guess?
Interplay‘s Lord of the Rings was the first big box game I bought from my own money. It was on sale at the local Karstadt mall. I never completed the game, but loved it so much! What was your first
Interplay‘s Lord of the Rings was the first big box game I bought from my own money. It was on sale at the local Karstadt mall. I never completed the game, but loved it so much! What was your first game, bought with your own money? #retrogaming #interplay
@[email protected] yes, it’s a very classic horizontal SHMUP.
Pushing up Roses did a nice review of the Crimson Diamond. If the game had come out for old platforms I‘d definitely have bought it, but as it stands I have so much games still to play, I just skip on
Pushing up Roses did a nice review of the Crimson Diamond. If the game had come out for old platforms I‘d definitely have bought it, but as it stands I have so much games still to play, I just skip on the modern platforms. :)
https://youtube.com/watch?v=f8bdlagJsZA&si=hluBGs2x9rsrUn8p #retrogaming #crimsondiamond #adventuregames
Inviyya is a beautiful but incredibly frustrating and hard game. You have to memorize every level. That’s something some people like. But I hate it. Every small mistake gets punished brutally. You
Inviyya is a beautiful but incredibly frustrating and hard game. You have to memorize every level. That’s something some people like. But I hate it. Every small mistake gets punished brutally. You lose all your power ups and can basically start again from scratch. Technically it’s a brilliantly coded game though. #commodore #amiga500 #retrogaming #inviyya
@smalllebowsky @CAPSLOCKFTW ich habe gedacht der Opa im Bild heißt Magnus…