Gods are mythical creatures,
Religious stories are fables,
Beliefs are opinions
Ignorance is bliss
Everything looks scarier through a FISHEYE LENS
I'm guessing it has to do with profession, like ASL
Replying to save for later
Grocery bags were banned. Durable "reusable" plastic bags were mandated and we were expected to re-use those bags and return them to the store. The reality is that we use them just like the old bags and just fork over the extra 10 cents for every visit.
This article is claiming the exact same thing, replacing the current "re-usable" bags with more durable "re-usable" bags that we will likely now pay 20 cents for and be expected to re-use them at the store.
We tried that. It failed.
That's pretty much what I do, except for when i dont.
Never trust a nether portal.
Sometimes, they can even spawn in the air.
My phone.
I often set it down in obscure spots and not in the 2-3 spots i expect it to be.
Well, while shitposting isn't my kind of humor, It's also not literally a "shit post". It's an art form that requires a balance of humor and degeneration.
Getting the group together in a zombie apocalypse
Hello AGM!
My players have not encountered each other, but are engaged in their own individual plots. At some point, I'd like them to be a part of the same colony, without forcing it (IE get them to becoming a "party" and working together).
I think I've hit a point where each group needs something from the other:
- Group 1 has safety and weapons, but no food
- Group 2 has safety and food, but no weapons
- Group 3 has food and weapons, but no safety
This setup was entirely on accident, but I think it will lead to them all running into each other for different reasons.
At this point, should I just airdrop hints that the other group(s) have what they need? Or how can I get to the end goal of unification?
The Zombie TTRPG is a homebrew that I made, rules are here:
https://docs.google.com/document/d/1RA-EjXm6qTo3BljSlnrYvqKnGVrDAJuI6epC7aassP4/edit?usp=sharing
If you need any additional info, ask away.
Wood, for building, shelter, and/or fire.
I'm currently running a zombie survival TTRPG if anyone is interested in exploring their ideas. It starts the day before apocalypse, and we're currently on day 2.
Now that's the first thing you said right.
Agreed
Because images and video were definitive proof at one point, but even before AI, they can be altered with image software.
I don't even play the game and I panic while watching
Minimum wage goes up -> Prices go up
The gap between wage and costs isn't changing.
It's a Valve Refurbished :D so still under warranty. I ticked off the fan setting mentioned before, just need to stress test it some more to see if that was the fix
Random Crashes
Is it kinda just common for games to crash to "desktop" on Deck? Had mine about 2 weeks, no matter if it's big, small, or dolphin emulated, games will randomly crash on me, and the Deck restarts itself.
If there's any known general settings that can stop the crashing, that'd be great.
Day Zero: A Zombie TTRPG
Details:
- Bi-weekly Wednesdays 6 PM PST
- Ongoing game
- Zombies homebrew
- Discord for VC
- Roll20 for Tabetop
- 50/50 RP and Combat
As of this post:
- 2 other players + 1 GMPC
- Looking for 1-2 more players
- This invitation is open indefinitely
Hello! I wrote Day Zero, a zombies TTRPG, which is in its first full campaign! Its aim is to be fun and simple while allowing skill and strategy. The campaign starts the day before a zombie apocalypse, and continues indefinitely (or until the GM determines an ending).
The Gameplay is based on zombie media like Walking Dead, Left 4 Dead, etc. The zombies are Romero's zombies. The characters know what zombies are (they watch movies) and are allowed to know how to kill them.
You will be joining after the apocalypse has started, but as of this post, we are just getting to the second day of the outbreak.
For your first session, I'll ask you to describe a typical day for your character, before the outbreak, to create a visual of their everyday life. Then you will be introduced into the world post-apocalypse, having endured similar challenges and struggles as the remaining survivors. Somehow, you survived this long.
The rules are here: https://docs.google.com/document/d/1RA-EjXm6qTo3BljSlnrYvqKnGVrDAJuI6epC7aassP4/edit?usp=sharing
If you are interested after having read the rules, send me a private message on Discord at "aerotactics" with the topic "Interested in Day Zero" or something similar.
Few Questions
I have some questions I haven't seen answered elsewhere. I'm asking in sincere curiosity, and to shed light on ambiguity.
- Is casually fondling genitals normal in nudist places, or is there implied rules that you just don't touch your genitals?
I think theres a difference in masturbating vs. Holding or fondling for comfort.
-
If nudity was the default, how would Public places change, if at all?
-
If nudity was the default, should people be raised with clothing being optional/determined by weather/work/necessity?
Children in non nude families will be bullied to wear clothes, first by parents, then by society. Children in nude families can be bullied for the opposite reason, so they feel obligated to not wear clothes in order to fit in and not be harassed.
In a normal world, I think clothes would just be optional: you can go out nude, or fully clothed, and nobody would care. It would be a non issue.