Halo Infinite has hit 18,000 concurrent players on steam, this is it's highest peak since the launch of Season 2, 17 months ago. It is currently in the Top 50 on steam right now
You know you can get plenty of cosmetics for free just for playing the game (without the battle pass even) right? You do not need to buy the $15 skin packs to enjoy the game. Nor is anyone forcing you to buy them.
My character is pretty heavily customized and I haven't spent a dime on the game.
What's caused the resurgence? Must admit I played a lot when it was new but my interest just fell off. Guess cause of the leveling up partly.
Oddly I did just play titanfall 2 online for the time in forever, heard they'd fixed the issues at last, and right enough I was in a game in under a minute. Missed it more than I realised.
Couch coop is the only thing missing afaik and they axed that a while ago (even though there was a bug that would allow you to do it for a while lol). The non-battle pass progression system is pretty underwhelming as well but overall I'd say the game is complete now.
If there was ever a game that deserved DLSS or FSR, it’s Halo Infinite. The TAA is garbage and the ray tracing isn’t worth using with the current performance hit. I don’t understand why it isn’t in the game yet.
Unrelated, did anyone else have horrible frame pacing until around season 3? The game didn’t play nice with my VRR display
I played it on a gamepass trial in January and single player was fun. It was a pretty basic open world experience, but I don't know what was promised or released.