Created a new community, [email protected], for the newly-released Age of Mythology game
Created this account so I could create the community. Decided on lemm.ee because my main account is on aussie.zone, which does not allow community creation (and limits its communities to things about Australia). Figured lemm.ee is better than lemmy.world due to the latter's performance/federation issues.
OP's link is bad - they've created a direct link to the community on lemm.ee and named that link [email protected], rather than just typing [email protected]. Lemmy and PieFed can both handle the link, but it seems that Mbin is struggling with it.
A proper ! link should work on Mbin - you've previously said that Mbin has been configured to point ! links to '/search?', so an unknown community gets resolved.
As for solving the problem of Lemmy throwing a generic error page whilst its backend is busy resolving unknown communities, that's a UX issue for the devs to fix, or for the users to know that they need to press 'refresh'.
That both Mbin and Lemmy have a '/search' endpoint is more of a coincidence than anything - I don't think it can be relied upon to provide some kind of universal 'fediverse link' (and I'm not just saying that because PieFed has no clue what to do with your link!)
I just used the autocomplete built into Lemmy after typing !aom. It works just fine. If I click it on this account it takes me to https://lemm.ee/c/aom, if I click it on my main account it takes me to https://aussie.zone/c/[email protected]. Which is the desired behaviour.
Mbin and others might have issues with Lemmy created links
But shouldn't the plain [email protected] be enough? Not sure about the link above, I've seen original lucifer post those before, never really investigated why
If you want game-related communities, I can create them for you on https://level-up.zone and make you a moderator.
(OT: this decision of only allowing users of an instance to create communities is one of the things that I dislike the most about Lemmy. I am seriously considering creating a separate service to let people request communities on instances without an account)
Oh neat. I've never even seen that instance before. I was thinking at some point I might get around to creating an aoe4 community too, and possibly creating an aoe2 one on a less controversial instance than the current [email protected] (and with a mod who's not inactive). But I've my hands full already so I won't be doing that too soon.
Yeah, I have created a bunch of topic-based instances with the idea of having communities created in "neutral ground" and avoiding issues like "instance from instance Z has defederated from X and Y, so now the people need to create duplicate communities and/or duplicate accounts".
The whole list of instances is on the sidebar of [email protected] if you are interested.
Also, because I got someone reporting me for not "disclosing my interests". Communick is a business.
It makes money by providing paid access accounts to Fediverse services, like communick.news and mastodon.communick.com. These topic-based instances however are never going to be closed or exclusive to paying customers. Anyone that wants to create a new community based on a specific interest, just send me a DM and I will happily create it and make you a moderator. I created them to help organize communities during the migration and to distribute the load from all the mirrored content from alien.top.
It's not so much a new game as a remaster of the old game. Back in like 2016 they announced they were making Age of Empires 4 and also "Definitive Editions" of 1, 2, and 3. The DEs came out in 2018, 2019, and 2020, and AoE2 and 3 DE were both really good and successful. Then a couple of years ago they announced Age of Mythology was getting a similar treatment. It came out for people who ordered the Premium Edition last Wednesday, and releases to the general audience tomorrow. So far it's been a massive success critically both in mainstream gaming press and with Age players.
edit: AoE2 DE did a fantastic job of unifying disparate communities. Before it, most low-level casuals played on the 2013 HD edition and most high-level and pro players played on Voobly with fan patches based on the original CD version of the game. After DE, everyone plays DE. The same seems to be coming true for AoM. Previously there was a split between Voobly and the 2014 "Extended Edition" (which also included some very controversial patches around 2016 to coincide with an equally-controversial expansion DLC). But already it seems as though people are embracing the "Retold" edition of the game, whether casual or pro.