I was fighting the automatons at fairly close range and managed to blow myself up when my grenade bounced on their armor straight back to me. That’s when I learned that the autocannon works way better for the automatons.
A buddy of mine realized a fun thing. If you, say, want to main autocannon, recoilless, or have any of the assistant backpacks, equipping the resupply pack stratagem is still good as a secondary resupply.
You pick it up, resupply yourself, maybe a few teammates, then just drop it for your main BP and move on.
It's kinda obvious but it was huge for us when we connected the dots.
When I was under level 15, I called in resupplies, often away from the other 3, way more than I should have. I didn't know they were shared.
I also rushed the core objectives and called in extract while the other 3 were doing side objectives more times that I'd care to admit. I didn't know how important the side objectives are.
I get the learning curve there (exacerbated by the fact that I don't voicechat), so I am patient, mostly with under lvl 15s.
What keeps happening to me that I absolutely cannot stand is dying from friendly grenades and airstrikes. And Arc Throwers. So many lvl 35+ people murdering me with Ark Throwers aimed at Chargers when I am trying to flamethrow them...
This is why I go with Sickle + Laser Cannon as my main quickplay build. I usually find enough stims and grenades laying out in the world to keep enough supply to get through entire missions without ever touching a resupply pack. In fact, I'm usually the one watching my team's inventory icons and calling resupplies when I see them running low. I'd rather let the randoms in my lobbies stay stocked up.