The term "artificial intelligence" has been in use in this field for a very long time now, applying to a broad range of techniques. Some of them much, much more primitive than the LLMs and such that are revolutionizing the field currently. There is nothing wrong with using AI to refer to them.
no, it's quite literally AI. It's a research field in IT that is quite old.
Or are you ranting for years already that the AI that computer games use is also not really AI? Because they do that for decades as well.
People like you are really starting to be a problem, as they water down the discussion of real problems this topic has by blabbering on about "iTs nOt ReAl Ai". Stop it. It's not productive. Concentrate on the real problems instead of doing armchair bullshit like this
Yeah, AI is pretty generic: simple pathing algorithms in games are called AI.
The "AI" being hyped a lot at the moment falls in the subgroup called Machine Learning (or ML) for short, which excludes algorithms (so something like the A* pathing algorithm is AI but not ML) and isn't even all that young (I learned Neural Networks back at Uni about 3 decades ago).
It's just that computing power, the advances over time in the algorithms in Neural Networks and the use of massive datasets (LLM stands for Large Language Model) have brought us over a threshold were ML can produce output in text, imagery and audio good enough to usually deceive the average person, hence all the hype which is being backfitted to hype just about all kinds of AI, even the algorithmic stuff.