It's not even a close comparison, Nintendo games look like ass because they have a max resolution of 1600x900 and 30fps, add in the texture resolution of things in game as well and it's obvious why PC games often run "worse" also... They have one console they release on instead of the literally millions of possible different PC configurations
It’s not even a close comparison, Nintendo games look like ass because they have a max resolution of 1600x900 and 30fps, add in the texture resolution of things in game as well and it’s obvious why PC games often run “worse” also…
Did you account for the fact that Nintendo was developing for massively underpowered handheld hardware? And not significantly more powerful Xbox Series consoles? And actually made their games to fit the strengths and limitations of their target hardware?
They have one console they release on instead of the literally millions of possible different PC configurations.
You would have a point...if Starfield ran with decent performance on even the Xbox Series X. You know, the target platform?
...the fact that it has to run at 30fps on powerful hardware despite having nothing to show for it?
To put it another way, how the fuck is it not targeting 60 on the Series X? I could understand it for the Series S, but there is little to no fidelity improvements on show like they said there'd be.
It is definitely prettier then Witcher 3 lmfao, Cyberpunk is probably prettier however it also ran like shit for everyone and was infamously bad at launch lmfao.
The XSX isn't running full fat Windows in the background for one thing, which adds overhead, for another XSX games can be optimised for the hardware at a level that isn't feasible for equivalent generic PC hardware.
Despite that, the XSX still can't run it at 60, how was generic PC hardware going to fare any better?