Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'
I'm an Elite Dangerous veteran and
have no problem with that. I think it's more realistic.
I'm about 18 hours in and the illusion of variety hasn't worn off yet. Plenty of things to find, with some travel time though. Unlock/upgrade your backpack boosters and it's almost like Tribes though, as you go flying across the landscape in short bursts to keep moving forward in the air.
Yeah, I'm right here with you. I've explored hundreds of systems in Elite. I get excited when I find an interesting planet. It would be really weird and immersion breaking for me if every planet was interesting.
Lol, ED players. We get far too excited at finding errors in the galaxy generation logic. Planet too small? Fast orbit? Floating rocks? Close to rings? OMG look what I found!1!
Oddly enough, it's misleading. Planets are covered with procedural generated POIs what he meant is that the environment of most planets is barren. I wish there were actually unexplored planets that weren't covered in POIs too.