Borderlands is a genuine bomb, and Lionsgate CEO Jon Feltheimer said that "everything that could go wrong did go wrong."
“On Borderlands, nearly everything that could go wrong did go wrong: it sat on the shelf for “On Borderlands, nearly everything that could go wrong did go wrong: it sat on the shelf for too long during the pandemic, and reshoots and rising interest rates took it outside the safety zone of our usual strict financial models,” Feltheimer said. With a budget of around $120 million, Borderlands stands to lose the studio a lot of money. Although Lionsgate did mitigate some of the risks by selling foreign rights, sources told Deadline that Borderlands could still lose as much as $30 million. “The success of our financial models doesn’t take the place of also getting the creative right,” Feltheimer added long during the pandemic, and reshoots and rising interest rates took it outside the safety zone of our usual strict financial models,” Feltheimer said. With a budget of around $120 million, Borderlands stands to lose the studio a lot of money. Although Lionsgate did mitigate some of the risks by selling foreign rights, sources told Deadline that Borderlands could still lose as much as $30 million. “The success of our financial models doesn’t take the place of also getting the creative right,” Feltheimer added
As a gamer, I can say for certain that most gamers were not looking for a Borderlands movie to be made. There are SO many better games that could have a movie made out of them. An RPG stuck on rails is not going to surprise or delight anybody.
I would agree. I'd personally love to see an animated series using the games art style. Either one could be done so well if the studios would stop making all their movies basically the same using actors who really don't have the energy needed for the rolls.