If it helps, you're not logged into EOS automatically anymore in 1.0. You have the option for direct IP connect, Steam, or EOS.
There are many new settings that you can apply to a session. Now you can play singleplayer with all the multiplayer capabilities disabled. You can now play exclusively using Steam to connect, or exclusively use Epic Online Services, as well as choose to have Crossplay between both platforms.
That's your right and I support you but... If your standard is "I don't buy products that are made by bad people"... You're gonna have a tough time. No such thing as ethical capitalism and all that.
I'm not them, but I dislike Epic Online Servies, too. Last time I read the terms document, it granted permission for way too much data collection, and I'm not a fan of spyware.
I mean if you don't log in, at least the dedicated server only makes two calls to EOS. The SDK is in the game, sure, but if you're not logging in to Epic then I don't really see the threat. It seems like classic sinophobia to be totally blasé about any data Steam (or Coffee Stain) want to collect, but to avoid the entire product because Tencent might be able to associate your IP with the fact that you own the game.
I said the problem is not UE, I didn't say i love it, did I? I only said the engine is not the problem if it's not infested with EOS. Games that force it now or retroactively add it are the big problem, EOS and Tim is the second problem
But... Why? I don't understand why you would be okay with using a company's engine but not their online services. Is it a privacy issue? You don't even have to log in to Epic unless you want cross platform play.
I don't use it nor I'm okay using it. You're forced to use their launcher and have an account with them. I wouldn't really mind an account to use the engine (if I was good at making games! But that's another problem 🤷♂️) but why is it tied to okay I was gonna make an argument at why is the engine tied to a launcher but steam is the same (I knew but checked to be sure) not that I care much in both cases tho.
The problem is I don't trust epic and their EOS since they have a bad reputation for what they do and did.
You don't have to install the launcher to play games that use EOS. You don't have to make an account unless you want to log into Epic, which is not necessary to play the game (unless of course you bought it on the epic store).
The only arguably bad thing about EOS' inclusion is that it can collect some telemetry about you, which Epic currently claims to be pretty sparse.
Yes, I know but the problem is that it gets installed with the game even if you don't want it, it's used even with single player games and deleting it, the game refuses to launch. Why single player games need it? No, the "for Telemetry purposes" is not a valid answer. I don't want it on my system, period. We can argue whether it's the dev or not since I'm sure (assumption since I'm not a dev nor I know one) it's not the dev that decides to add it. Damn, I wish I could remember which game didn't work with eos dll removed (happened months ago). Ooh Apex Legends (good or not, don't care about it) added eos mandatory, if you block your pc to phoning home (hosts file) to epic, it refuses to launch. WHY?!
If Satisfactory can run in single player (don't care about multi nor I have friends lol) without the eos dll and updates don't add it back, maybe I'll think about it but I can't test it since I don't own the game.