Yep, that's what I'm saying all along. The GW2 code has become a nightmare to maintain and ArenaNet desperately wanted to start from scratch with a new game (not sure that it actually was GW3), but they weren't allowed by NCSoft.
- Our current team size is roughly what it was during the development of Living World Season 4 and about 15% larger than it was at the release of End of Dragons in 2022.
- From our experiences with Secrets of the Obscure alone, we’ve adjusted development schedules, review processes, dev resource allocations, documentation and communication practices, and more. All of these contribute, to some degree, to improving the quality of what we deliver.
TL;DR: The code is already a proper mess, We are now inflating administrative overhead to further decrease efficiency. Our goal is for every new line of code to produce at least one new bug and involve at least 100 members of staff.
I've completed my bullshit bingo card not even half through the interview ...
I'm working on no longer caring about being efficient.
Ignore daily tasks and the vault while listening to Bob Marley's Redemption Song ...
Emancipate yourself from mental slavery
None but ourselves can free our minds ... 🎶
SDF's lemmy instance does not even sync lemmy user profile changes to their own mastodon instance (mastodon.sdf.org).
A theme song suggestion for this lemmy instance
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https://lemmy.sdf.org/comment/5813441
Can't remember and probably by accident, because it's a travel hub I avoid, because it removes the Jade Bot Offensive/Defensive Protocol Buffs and Battery Charges I usually stack on my open world characters.
I didn't even know I had one or rather I could get one. Thanks, now I have a new Mini.
According to the GW2Wiki the Participate in 1 Defense Event is still in the list of WvW Daily Tasks. And with only 9 tasks total the chance to get this as 1 of 4 WvW dailies is still about 45% (1 - 8/9 * 7/8 * 6/7 * 5/6).
Well, at least we can skip 1 task now (as opposed to SotO launch).
Yeah, it would really help, if the people selecting those tasks would play their own game. The old daily system was the reason, why I tried out WvW afterall as a non-PvPer. I used to be there pretty much every day at least for the dailies and sometimes a lot longer, e. g. if I bumped into a friendly squad. I'm still a pretty terrible WvW player, but I learned a lot about a game mode I otherwise wouldn't know at all.
I also wish there was more variety and that the tasks were more balanced effort-wise, e. g. Spirit Vestibule is an extreme outlier in the daily category.
Last but not least I wish that Anet would stop treating Events like Quests/Tasks. The old daily system did that, too. And even worse, they abused them again for the New Hero Jump Start. I can not overstate, how much I hate this. I want to bump into events by accident and not (desperately) look for them.
As long as I still have a character which does not have map/heart completion everywhere I don't mind some actual progress while doing the daily.
By the way, the GW2Wiki maintains a list of easy daily/weekly objectives. Of course it does. 😄
When a Vault Daily is a Heart ...
... and this completes a Map ... and you get a Black Lion Chest Key ... and you get really lucky.
since greatsword is long range on Mesmer, rifle should have been a melee weapon
😄 That's exactly what I was thinking, too.
Engineer - Weapon | Kit Swap Keybinds
When I play Engineer, I usually have exactly one Engineering Kit equipped as a Utility Skill and I basically (want to) use this Kit as my 2nd Weapon Set.
This works pretty well, but has the downside that the Weapon Swap Key only swaps from kit back to weapons but not to the kit (how would it know?) and when I press it (accidentally) while not/no longer in combat it swaps to my other actual weapon set.
So I had the idea to bind the key I'm normally using for weapon swap. i. e. ^
(caret) on my QWERTZ
keyboard, to the 3rd utility slot which is where I normally place the kit skill.
Perfect ... Exactly what I wanted for my Engineer:
- The weapon swap key now alternates between current weapon set and kit
- I can no longer accidentally swap to my other weapon set
But since GW2 does not support per-character keybindings, I would need to rebind keys again whenever I play a different (normal) profession.
Hmmm .... What if I (instead of messing with in-game key bindings) add something to my AutoHotkey script (I'm already using for Jump+Dodge) which lets me toggle Kit Mode mappings by using some special key (Numpad0
for example)?
```ahk
kitMode := false
#If WinActive("ahk_exe Gw2-64.exe") ; Toggle kitMode on Numpad0/NumpadIns Numpad0:: NumpadIns:: kitMode := !kitMode Return
#If WinActive("ahk_exe Gw2-64.exe") and kitMode
; Assuming default mappings on a QWERTZ keyboard
; Map ^ (weapon swap) to 9 (Utility Skill 3)
^::9
```
When I'm now on my Engineeer, I press Numpad0
once to enable Kit Mode which makes my weapon swap key alternate between current weapon set and kit (3rd utility slot). And when I log a different profession, I press Numpad0
once again to restore the original behavior.
🛠 Mission accomplished 🛠
[!](https://lemmy.sdf.org/pictrs/image/fea4d6ce-982c-4a38-ab51-c0d539959427.png)
[!](https://lemmy.sdf.org/pictrs/image/e354c881-21c7-464b-8132-a97e1e81d867.png)
---
See https://help.guildwars2.com/hc/en-us/articles/360013762153-Policy-Macros-and-Macro-Use > You may bind dodge and jump to a single key.
... unless they have damage modifiers tied to being farther away like
We actually know very little about the new weapons. Probably because they are far from finished. ArenaNet is coming in hot ...
Please note that since this is a beta test, there will be placeholder UI, art, and audio assets for some of the weapon skills.
Still fixing the November 7th bugs which are immediately affecting new content. Not to mention collateral damage to existing content like the Birthday Cake or the Jade Bot Buffs which have already been hit by the Halloween patch. The game seems to be falling apart.
Probably a false alarm.
Of course, breaking changes are expected while development is on 0.X. But does that mean you would or should install updates known to have breaking changes on a system which is used by other people without notifying them (in advance)?
DST in Germany ended on 2023-10-29 (2 weeks ago). You probably would have noticed by now, if the GW2wiki/Browser time is off by one hour, right?
... quest-like achievement-structure.
With the worst being task collections which have to be completed in order, e. g. Frode's Journal which even forces you to do/repeat the 3 SotO metas in a specific order or it doesn't count,
W T F !
Yep, I'm probably one of those fans. Though I also very much like the team-play aspect that usually comes with (instanced) group content. What I would like are random encounters you'd find in open world (possibly instanced) which would require encourage people to spontaneously group up as a team of max. 5 to beat it.
Similar to Dungeoneering in RuneScape, but with occurances/entrances randomly spread out over the open world, using your current gear scaled to the level of the encounter, difficulty/rewards scaled to the number of people in the group and the overall theme based on the current zone.
My interpretation is that the support team is overwhelmed by the amount of bugs that the content teams are releasing into the world on a now (new release schedule) even more regular basis.
My suggestion (to you) is that you unblock as many of those morons as you can handle by having a thick(er) skin.
NCSOFT - Q3 2023 Earnings Release
Sales Q3 2023
[!](https://lemmy.sdf.org/pictrs/image/b8f1cdc6-e87f-4618-9344-38eb09892e6f.png)
GW2 sales appear to be almost unaffected by the SotO release (2023-08-22) . Not looking good.
---
Sales Q3 2022 for comparison
[!](https://lemmy.sdf.org/pictrs/image/2d4607f9-a6f8-46d8-9d8d-144655130842.png)
EoD release (2022-02-28) was in Q1 2022 and sales didn't significantly increase before Q2 2022. Similar to PoF (2017-09-22) where it also took until the next quarter (Q4 2017) for sales to really pick up (almost 35K million). So maybe there is hope, i. e. how many people did you tell that they should buy SotO after you have played it?
---
Source: https://kr.ncsoft.com/en/ir/irArchive/earningsRelease.do
PSA: Legendary Starter Kit - Set 2 - BUGGED False Alarm
https://en-forum.guildwars2.com/topic/139721-legendary-weapon-starter-set-2-contains-weapons-which-were-already-in-set-1-intended/ > - It contains Weapons which were already in Set 1. i. e. Quip and Bolt. > - I used the new starter kit for bolt and got literally nothing. (maybe a false alarm)
https://wiki.guildwars2.com/wiki/Legendary_Weapon_Starter_Kit%E2%80%94Set_2
> Choosing the Bolt or Quip starter kits currently results in no items being received. This has been confirmed as a bug. It is suggested that players do not select a kit until this is resolved.
PSA: Don't move Commander to separate Subgroup in large LFG Squads
... since this will prevent LFG from showing that the Commander's map is full.
Moving yourself (Commander) to a separate subgroup was once used to help others to find the player whose map they should join. But this is no longer needed, since > Commanders and lieutenants are now sorted first in their subsquads following the patch on November 8, 2022.
But since LFG apparently uses Subgroup1 to determine whether a Squad's map is full, keeping this habit does more harm than good.
Yep, I agree, LFG is a mess.
PSA: Some maps might not progress the Vault Special Task "Complete 15 Tier 3 Rift Hunts"
E. g. Sandswept Isles
Today I made some progress (5 Tier 3 Rifts) by joining a commander in Amnytas who was using Rare Motivations to track and open Tier 3 Rifts. Then I joined a squad in Sandswept Isles doing the same thing, but I wasn't making any more progress towards the task while the commander (who was using the motivations) apparently did. Though I received Tier 3 Essences from the event itself, i. e. not (only) from weekly reward chests.
Also, Sandswept Isles did not work for the Rift Hunt Vault Daily Task (a day or two ago) and there is a [merged] bug thread on the forums about various Rift Hunt Reward Issues.
Krytan Rogue Chestpiece (500 Gems)
Fight with fashionable aplomb!
With Side-Lace Pants (500 Gems) and possibly Stylish Shoes (400 Gems) for a total of 1400 Gems ≈ 17.50 € ≈ 70% SotO
[!](https://lemmy.sdf.org/pictrs/image/ae0cb613-7c9a-4d0b-838a-9b78686ba390.png)
Preview on Norn
[!](https://lemmy.sdf.org/pictrs/image/a378ceb0-b14a-405f-92a1-a4bb41eb5378.png)
That's the content we want, not hunting stupid demons for months and months. On the other hand ... in RPGs this is the kind of content the community typically provides via mods.
Despite of mixed feedback on the forums it's pretty clear that this (kind of) armor will make ArenaNet a decent chunk of money. Well played!
that_shaman: Guild Wars 2 Jumping Puzzle Shortcut - Stopped Clock Tower
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Stop, I'm Already Dead
This is what I hear in my head each time I play the Skywatch Archipelago Meta or rather visit the location of the final event, when it's not currently running.
that_shaman: Guild Wars 2 Wizard's Trial under a minute
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@[email protected] That was smooth, but did you see the Boots?
[!](https://youtu.be/aVpQDAq1OZw?si=-xDgCNnflpFY47OD&t=59)
I don't like Mondays
I know it's entirely my own fault, but I somehow feel I have to get the weekly rift hunts and weekly vault tasks done, before moving on to things I actually like to do in the game.
Is Rift Hunting actually a good way to make gold?
I see a lot of guides popping up which suggest that Rift Hunting is a good method of making gold in the game, but I completely fail to understand this. IMHO it's terribly boring and does not even have a good gold/hour ratio.
My understanding is that the main reason for doing Rifts is to get those Essences which you will need for the new Legendary PvE Armor, i. e. you do the Weekly Rift Hunting Achievements which give you a decent amount of additional higher level Essences (even from Tier 1 Rifts) and that's it.
Doing Tier 1 Rifts without receiving Kryptis Rift Extraction containers has very poor rewards and doing Tier 2 and/or Tier 3 requires very expensive Kryptis Motivation consumables which means you either need to join (leech) a Tier 2|3 Rift Hunting Squad (those appear to be rare) or organize one yourself and try to share the costs. But maybe I'm not quite getting it.
Addition: It appears that the gold making strategy is based on using the Essences you get from your Rift Hunts to craft and then sell Uncommon and Rare Kryptis Motivations on the TP which implies the following to make this actually work:
- You don't need thoses Essences yourself, i. e. you are not interested in the new Open World Legendary Armor which requires a LOT of them.
- There is or rather continues to be a market for those Motivations, i. e. people are willing to buy them to do (additional) T2 and/or T3 Rift Hunts for higher level Essences beyond the 5 x 5 Weekly Rift Hunts which grant them via reward chests.
Here are some gold making alternatives with varying levels of required skill/engagement.
- Fishing
- sell Chunk of Ancient Ambergris
- craft and sell Zephyrite Fish Jerky
- Daily (limited chests) Map Metas
- Dragonfall, not on a fixed schedule, IMHO the best (most fun) map meta in the game
- Istan (Palawadan + Great Hall), every 2 hours, use LFG to check for a squad and join the commander's map instance early
- ...
- Daily Fractals
- Easy Daily Strikes, i. e.
- Shiverpeaks Pass
- Fraenir of Jormag
- Voice of the Fallen and Claw of the Fallen
- Cosmic Observatory
- Other Daily Strikes including Challenge Motes (CM)
- Weekly Raids
- sPvP (Automated Tournaments)
Imagine Equipment Templates had slots for all equippable weapons ...
... from which you could choose the actual eqipped sets. This would allow for one Equipment Template for Power with all power weapons (stats) and one for Conditions or Support with all condition/support weapons (stats) and it would solve the weapon swapping issues with Legendary Weapons.
Basically Equipment Templates would have multiple weapon loadout variants. But I assume ArenaNet is more interested in selling us full Equipment Templates, even when those are merely used to store weapon set variants.
Just having 4 additional slots for a passive set would already go a long way. Assuming of course that moving legendary weapons between the active and the passive set would not remove their customization and upgrades.
[!](https://lemmy.sdf.org/pictrs/image/a9337d02-993f-479f-8f51-26bebf150db7.png)
that_shaman: F2P accounts can equip jade cores
Attached: 1 image Looks like you can actually equip Jade Bot Cores on a F2P account as well 🤔 (you do need a second player to send one to you)
@[email protected] said: > Looks like you can actually equip Jade Bot Cores on a F2P account as well 🤔 (you do need a second player to send one to you) > > !
Black Lion Stolen Goods Recovery Event - Your Rewards
- Which weapon skin did you choose using the Black Lion Weapons Voucher?
- Which skin/mount/... was randomly unlocked by using the Knife Tail Gang Hunting Bond?
I chose the Elegant Fan Focus Skin for my Elementalist (despite Warhorn being the offhand of chocie for pretty much all builds at the moment) and got the Equinox Staff Skin from the Knife Tail Gang member.
Updrafts and spirals are back on the menu!
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This is how Weeping Willow says Thank you, ArenaNet!
Amazing! Especially the navigation of Tangled Depths. Some of the transitions were breathtaking, too.
While it's clear that this kind of skill is far, far beyond my reach ... HoT maps are where I need to go and try out the new flying mount masteries.
Transforming Quartz into charged Quartz Crystals disabled
https://en-forum.guildwars2.com/topic/138309-we-are-temporarily-disabling-the-ability-to-transform-quartz-into-charged-quartz-crystals-while-we-address-an-issue/#comment-2001604 > ##### We are temporarily disabling the ability to transform Quartz into Charged Quartz Crystals while we address an issue. > We'll update once we have addressed the issue and re-enabled this content.
Does anybody know, why?