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Patch 14.15 Preview
Patch 14.15 Preview Matt Leung-Harrison @RiotPhroxzon
Boots
- For a long time, defensive boots have been too good in high levels of play (especially) while being unattractive in lowers levels
- This often results in mirror matchup defensive boot laning phases in midlane where neither player is able to die and they opt to farm it out instead
- At the same time, boots have been very strong for their cost, leading to unintuitive optimizations to prioritize boots over Epic components that are mainly only engaged in high levels of play (further leading to this effect).
- We want to reduce the potency of all boots, make early MR components weaker as Mercs is disproportionately strong relative to other options (and therefore buffing the relative value of HP in these cases that are more available to tanks and fighters).
- Some MR items that need it will be getting buffed to compensate, however we expect the MPen nerf to sorcs to also not hit MR itemization for tanks, fighters too hard
- We also want to keep the Sorcs/Lucidity choice structure intact
ADC Ecosystem
- While we think individual champion changes and absorb life changes from last patch will help here, we're following up with further changes to bring ADC's early game down (Pro has been mostly playing on 14.13 without 14.14 changes)
- This includes nerfs to Statikk, Kraken, Fleet early healing to reduce the power of the 1 item spike
- We're also reverting a portion of the %attack reduction on Steelcaps to make Fighters and Tanks more resilient to ADC's later in the game
- We believe these will be meaningful hits to some of the double ADC comps we're seeing in (especially) very high MMR play
AP Systems
- We would like to balance around the tuning of Fated Ashes and Liandrys/BFT for now, so we are not riot specialing champions
- We believe it's close and don't want to overnerf this playstyle (especially for AP JG) because it's "different"
- We're hoping that over time it will pay benefits in making the jungle role more diverse and increase the number of viable team comps
- However, we believe some of the other AP items are not up to scratch like Cosmic Drive, Stormsurge, etc. that are not primarily used by the already strong Liandrys users, we're simply bringing the weaker portions of the system up to par
Decline Button Abuse
- We're making some changes to the Decline Queue button in 14.15 to reduce incidences of queue sniping and disruptive behavior in this space in general
- We're reducing the number of declines you are able to do in a row without getting a lockout and some changes to how declines are counted in a party
- We're increasing the lockout for players who are engaging in a multi-decline pattern
- We think it's reasonable to miss a queue pop, even 2 to get food and or a drink, but not so many that you're making the matchmaking experience worse for the other 9 players
Arena
- There will be a variety of arena changes this patch coming to freshen up the experience, including some small adjustments to Koi Pond to make it less favorable to stat-checky comps and a variety of new items and augments
- There's too many changes to list, so check out the patch notes
Will talk about champions tomorrow!
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Cleared Extreme Aatrox on all champions AMA
Decided to post this here since this community isn't very active :(.
I had a blast with Swarm overall. It's an excellent game mode.
I cleared Aatrox in the order Riven > the rest in order that they appear in the selector. I attempted it with full upgrades + lv 10-20 anima power (don't remember the exact number) with the reroll behind "kill 40 elite monsters) still locked. I'm fairly certain you can attempt it as soon as you have full upgrades.
- www.leagueoflegends.com Patch 14.14 Notes
Calling all Anima Squad recruits, it’s time for patch 14.14!
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14.14 Patch Preview
> 14.14 Preview!
> Un-Pro skewing some champs
> - Over the years, we've unskewed a lot of champions from Pro, including Akali, Sylas, Irelia, etc. to make them more effective for normal players
> - These champs are now really playable for regular players, which is great, but we're investigating adding some of their skew back so they're more usable in Pro/High MMR in some situations
> - Pro has been suffering from a lack of viable aggressive options and even the ones that do (Ahri, LB, etc.) frequently purchase things like defensive boots, etc.
> Teleport
> - It's been a long time coming, but we're investigating changes to Teleport to resolve its ability to wash lanes, while also still avoiding the bot lane party
> - We haven't been happy with it in its current state or how inelegant some of the solutions we're thinking about but it's gotten to the point where early TP's are so uninteractive, we feel we need to act
> Defensive Boots
> - Defensive boots are a little too strong and have been for a while (eg. Mercs), though the changes we did earlier to Steelcaps ended up being too power positive, so we'll likely scale them back
> - It might take a bit of time to land on a good solution here, but we're thinking about the problem
> More on champions tomorrow
- https://x.com/RiotPhroxzon/status/1810519980544557086
#PBE CHANGES ARE SUBJECT TO CHANGE
Credit to /u/FrankTheBoxMonster for PBE changes.
#>>> Champion Buffs <<<
##Aphelios
----- ##Cho'Gath
----- ##Hecarim
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HP per level increased 99 >>> 106
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[W] Spirit of Dread adjustments:
- Healing post-mitigation damage ratio increased 20% >>> 25%
- Duration reduced 5 >>> 4 seconds
- Cooldown reduced 16/15.5/15/14.5/14 >>> 14 flat seconds
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[E] Devastating Charge cooldown adjusted 18 flat >>> 20/19/18/17/16 seconds
----- ##Jayce
----- ##Sion
----- ##Zed
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#>>> Champion Nerfs <<<
##Bel'Veth
----- ##Brand
----- ##Corki
> "Reducing the power of Corki's scaling to skew him a bit towards bot lane and an overall nerf. His normal winrate is also depressed because of wrong max orders"
----- ##Jax
----- ##Kindred
----- ##Lillia
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Dream-Laden Bough heal effectiveness against targets beyond the first reduced 33% >>> 15%
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[E] Swirlseed damage reduced 70/95/120/145/170 (+60% AP) >>> 60/85/110/135/160 (+50% AP)
----- ##Nidalee
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[Cougar-W] Pounce damage adjusted 60/110/160/210 (+30% AP) >>> 55/100/145/190 (+30% AP) (+50% bAD)
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[Cougar-E] Swipe damage adjusted 80/140/200/260 (+45% AP) (+40% bAD) >>> 60/115/170/225 (+40% AP) (+70% bAD)
----- ##Rumble
- [Q] Flamespitter nerfs:
- Base damage per tick reduced 10.417/11.667/12.917/14.167/15.417 >>> 6.667/8.75/10.833/12.917/15 (125/140/155/170/185 >>> 80/105/130/155/180 total)
- Minion damage ratio adjusted 55/60/65/70/75% >>> 70% flat
----- ##Tristana
> "Reducing the power of Trist's early game pushing power"
----- ##Zyra
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#>>> Champion Adjustments <<<
##Aurelion Sol
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Base AD increased 55 >>> 58
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Attack Range increased 550 >>> 575
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[Q] Breath of Light mana cost adjusted 15/17.5/20/22.5/25 per 0.5 seconds >>> 30/35/40/45/50 for the first 0-1 seconds regardless of duration, then 15/17.5/20/22.5/25 per 0.5 seconds after 1 second
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[W] Astral Flight cast range adjusted 1200 (+750% Stardust stacks) >>> 1500/1600/1700/1800/1900 (+650% Stardust stacks)
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[E] Singularity adjustments:
- Mana cost reduced 80/85/90/95/100 >>> 80 flat
- No longer reduces summoned minions' Move Speed to 0
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[R/Empowered-R] Falling Star/The Skies Descend adjustments:
- [R] Falling Star damage AP ratio increased 65% >>> 75%
- [Empowered-R] The Skies Descend shockwave damage adjusted 150/250/350 (+65% AP) >>> 135/225/315 (+67.5% AP)
----- ##Irelia
----- ##Milio
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[P] Fired Up! nerfs:
- Bonus magic damage ally AD ratio reduced 15% flat >>> 7/11/15% (levels 1/6/9)
- Burn base damage reduced 15-50 >>> 10-50 (based on levels 1-18, linear)
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[Q] Ultra Mega Fire Kick buffs:
- Range increased 1000 >>> 1200
- Cooldown reduced 12 >>> 10 seconds
- Now refunds 50% mana cost when hitting at least one enemy champion
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[W] Cozy Campfire recast range increased 700 >>> 3000
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[E] Warm Hugs shield adjusted 60/90/120/150/180 (+30% AP) >>> 45/75/105/135/165 (+45% AP)
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#>>> System Nerfs <<<
##Absorb Life
> "We're looking at reducing the power of early sustain (Fleet adjustments in 14.15 as well) by nerfing Absorb Life in the early game and skewing its power more towards late game"
----- ##Warmog's Armor
> "Warmogs is finally in a spot where it's seeing play which is good
> It's a little too good in general though, especially 1st on supports
> For some champs, we're OK with it as a first rush, but primarily gearing it towards being good second and just nerfing it generally
>We think warmogs is a great tank pattern in general and are happy it's seeing more play though"
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#>>> Arena <<<
> "If you've been following @RiotRogueFool and @Damascus_Glenn, we've been preparing some new content for Arena coming in Patch 14.15!
> Check out their accounts for some additional deets
> This will be a bunch of new Prismatic items, augments and a few other adjustments"
##Arena Champion Buffs
- Hecarim
- Irelia
- Ivern
- Kennen
- Kog'Maw
- Neeko
- Nidalee
- Orianna
- Pantheon
- Thresh
- Twitch
----- ##Arena Champion Nerfs
- Alistar
- Brand
- Garen
- Master Yi
- Naafiri
- Pyke
- Shaco
- Swain
- Yorick
- Zed
----- ##Arena Augment Buffs
- Feel the Burn
- Phenomenal Evil
- Snowball Fight
- Urf's Champion
----- ##Arena Augment Nerfs
- The Brutalizer
----- ##Arena Item Nerfs
- Duskblade of Draktharr
- Gargoyle's Stoneplate
- Prowler's Claw
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#>>> ARAM <<<
##ARAM Champion Nerfs
- Lulu
- Thresh
- Viego
- Zeri
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The Dive Podcast - League of ADCs, Champ Design & Aurora with Riot Lexical
open.spotify.com League of ADCs, Champ Design & Aurora with Riot Lexical | The Dive Driven by KiaListen to this episode from The Dive | Driven by Kia - A League of Legends Esports Podcast on Spotify. Hello and welcome back to another episode of The Dive Driven by Kia! Kobe, Azael, and Meteos give a quick recap of Week 3. Then, Riot Lexical from the Champions Team joins to talk shop about develo...
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How is LCS Best of 3's So far? (Week 2)
I know it's probably too early to tell but I've been working weekends lately so it's been hard to watch the LCS and catch up, even though I was excited about this season. How are people enjoying the changes? Bo3's seem like a positive change so far?
What about people from other regions? Have they had changes to their esports that seem positive or negative so far?
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The Dive Podcast - IS NRG DOOMED?! Bo3s, Aurora reveal & more!
open.spotify.com IS NRG DOOMED?! Bo3s, Aurora reveal & more! | The Dive Driven by KiaListen to this episode from The Dive | Driven by Kia - A League of Legends Esports Podcast on Spotify. Hello and welcome back to another episode of The Dive Driven by Kia! Kobe, Azael, and Meteos break down Week 1, debate the causes and effects of burnout and Solo Queue’s effectiveness, and pro play...
I recommend AntennaPod, an open source podcast player.
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YouTube Short - Get ready for Aurora, the Witch Between Worlds
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Patch 14.13 Preview
Matt Leung-Harrison @RiotPhroxzon Patch 14.13!
Will chat about champions tomorrow.
Domination Keystone Pass
- This patch we're taking a swing at differentiating Electrocute and Dark Harvest, making Electrocute more of an early game focused rune and having Dark Harvest lean more into the stacking fantasy
- Simultaneously, there is a stretch goal to have Dark Harvest be better for laning champions by bringing the cooldown down so it can stack more quickly
- We're simultaneously changing several Dark Harvest users, so trying to be a bit more risk averse here
Opportunity
- Opportunity has become the default choice for many Pro ADC's particularly as the games are slower and they are more reliant on high impact, low frequency moments
- We think the gap between Opportunity and other Lethality items could be reduced some, so we are nerfing the item for Ranged champions, while leaving melee intact
Kalista/Varus
- Kalista Varus have been some of the stronger Pro champs for a while
- At the same time, we expect Ezreal to enter the meta in a big way in 14.12 (already seeing play in 14.11) and we haven't seen him for a while
- We are looking at some changes to Varus to make him a little less valuable in Pro while still retaining both of his builds in some capacity
- Right now, Lethality is clearly the best build though and we're looking to make on-hit more competitive
Other
- We're choosing to nerf several of the champions who buy Fated Ashes items, as we believe the items are in a reasonable spot.
- We're also trying to be a bit more cautious with these changes as surrounding systems like Domination keystones are changing and we can't rule out changing Fated Ashes at a later stage
Arena Overall, Arena balance feels like it is in a good spot, props to the team for diligent followup here. How has the experience been with 16 bans?
Our main focus with this set of changes was to audit any Arena specific buffs and nerfs to target satisfaction of abilities that are baseline weaker in the mode due to less champions or map traversal value, like Taliyah R, Kassadin E, etc.
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Buffs: Back to Basics, Demonic Embrace, Overlord's Bloodmail, Detonation Orb, Akali, Blitz, Yone, Azir, Corki, Heimerdinger, Kai'sa, Taliyah, Kassadin, Rek'Sai
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Nerfs: Kha'Zix, Sylas, Pyke, Kayn, Hamstringer
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Adjustments: Vi (making the spell have value at rank 1 again)
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Dash's Reaction to LCS in 2024 - Refuses to host Saudi event
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Riot devs say playerbase is getting older, with fewer newbies jumping in - PCGamer
www.pcgamer.com Senior Riot devs say the League of Legends playerbase is getting older, with fewer newbies jumping in: 'Candidly, it's not the same situation it was 10 years ago'It's a common problem in long running live service games: how do you onboard new players into something this complex?
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List of Confirmed LCS Watch Parties for Opening Week
Check out these confirmed watch parties and meet up with fellow LCS fans for Opening Week! Outside of Opening Week, we’ll continue to add confirmed watch parties to this list throughout the Summer Split.
CA: GuildHouse, 420 S 1st St, San Jose, CA 95113 FL: UCF Student Union, 3rd Floor, 12715 Pegasus Dr, Orlando, FL 32816 IL: Ignite Gaming Lounge, 8125 Skokie Blvd, Skokie, IL 60077 MO: Center Hall, 402 Kentucky Blvd., Columbia MO, 65201 NY: BrookLAN, 339 Troutman St. Brooklyn, NY 11237 NY: OS NYC, 50 Bowery, New York, NY 10013 WI: Isthmian Gaming Lounge, 2500 Rimrock Rd, Madison, WI 53713
As always, you can watch the LCS Broadcast on lolesports.com, YouTube, or Twitch. Co-Streamers will be making a return appearance during the Summer Split - stay tuned for that announcement.
- Originally posted by "LCS Official"
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Arcane Season 2 | Official Teaser Trailer
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> > > The hunt is on. > > > > Arcane, the final season coming this November to Netflix. > >
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LCS Power Rankings & Crazy Off-Season Changes | The Dive
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Shakarez of the LEC, aka Kayle Bot, has left Riot - YouTube
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Best of 3's, Losers Bracket Gauntlet, new NACL Partners & more | LCS Summer Primer
YouTube Video
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Open Source League of Legends remake in the works!
cross-posted from: https://lemmy.world/post/16069250
> There is a community forming right now that aims to write a MOBA from scratch, mostly fueled due to the Vanguard incident on Linux. I am not affiliated with the project, but wanted to raise attention to it (as I am currently on cold League turkey since a month). > > The announcement post on rEdDiT: https://old.reddit.com/r/opensourcegames/comments/1cz3212/open_source_league_of_legends_an_attempt/ > > GitHub: https://github.com/OpenChamp > > Discord: https://discord.gg/f6DGjvTWYT > > Related Lemmy post: https://lemmy.world/post/16065982 >
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Large Scripting Ban Wave
>Overwhelming majority of these bans displayed are for scripters, rather than botted accounts.
>Most of the leveling bots have been prevented since they were running in virtualized environments. We are keeping track of the farms new methods though, but that's not really represented in this graph. We may update later with some before and after about botted accounts/queues popular with those bots.
- RiotK3o
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Why Vanguard is bad for me as a Software Developer
This got deleted on LoL reddit, what a pity!
I simply can not run Vanguard and docker/wsl2 for my daily software projects at the same time. There might be workarounds, but this is a deal breaker for me. if you force me to always switch configurations or put extra work into finding a solution for making both usable, then this is simply unacceptable. Riot should find another way to catch cheaters. Until then i will keep criticising.
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MSI Preview with Special Guests Emily, Drakos, & Aux | The Dive
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LCS's Largest Single Split Growth (Spring 2024 Retro)
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FlyQuest vs Team Liquid - LCS Playoffs Finals 2024
FlyQuest vs Team Liquid - LCS Playoffs Spring 2024
FlyQuest vs Team Liquid LCS 2024 - Playoffs Finals Spring 2024 Official page | Leaguepedia | Liquipedia | Eventvods.com | New to LoL
---- !FlyQuest vs !Team Liquid
Flyquest | Leaguepedia | Liquipedia | Website | Twitter | Facebook | YouTube Team Liquid | Leaguepedia | Liquipedia | Website | Twitter | Facebook | YouTube
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results
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Team Liquid vs Cloud 9 - LCS Playoffs Spring 2024
Team Liquid vs Cloud 9 LCS 2024 - Playoffs Spring 2024 Official page | Leaguepedia | Liquipedia | Eventvods.com | New to LoL
---- !Team Liquid vs !Cloud 9
Team Liquid | Leaguepedia | Liquipedia | Website | Twitter | Facebook | YouTube Cloud 9 | Leaguepedia | Liquipedia | Website | Twitter | Facebook | YouTube
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results
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