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HoukaiAmplifier99 @lemmy.fmhy.ml
Posts 3
Comments 16
Why is the cutscene/FMV problem in Linux gaming so difficult to fix?
  • Most recent example I can think of is the Mega Man ZX games in the Mega Man Zero/ZX Legacy Collection, which are PC ports of old NDS games. The cutscenes just show a white screen. Did manage to fix that thanks to someone's help on reddit (was related to mfplat and another component iirc), but there are also instances where that won't work (I tried to help someone fix a cutscene issue on an obscure visual novel, but I couldn't get that to work if my life depended on it).

    Modern games do seem fairly safe though, like you said.

  • Why is the cutscene/FMV problem in Linux gaming so difficult to fix?

    I see it a lot in visual novels, older PC games and PC ports of older non-PC games. It sounds so trivial on paper, like... just play the video? But I know it's not. Why though? Can we ever expect the problem to be fully solved? Right now it kinda seems like an uphill struggle, like by fixing cutscene playback in one game doesn't really seem to automatically fix it for other games, so it's not a situation where a convenient one size fits all solution works.

    And I don't really get it, because if it's related to video codecs, there are only so many codecs out there, right? And then you also expect that there's probably just a few popular ones out there that'll be used for 99% of all cases, with a few odd outliers here and there perhaps.

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    What is your go-to Linux distro and why?
  • Fedora, although I dislike SELinux and I think they should have a less strict policy with regards to FLOSS. Like, I prefer FLOSS over proprietary software, but I just wish they'd be a bit more pragmatic and allow both on the default repos and just leave it up to the user to decide what to use and what not. I guess that would also prevent dilemmas like the recent hardware acceleration drama?

    Otherwise I like their balance between stability and being up to date, fast update cycle and the large amount of available packages.

  • Anyone else starting to favor Flatpak over native packages?
  • What's good about AppImages? Imo they're the worst packaging format; you can't install and upgrade them from the command line like with native packages or Flatpaks, there's not a repository-like centralized place for them, they get messy quickly since there's not really an "official" default installation path so it's up to you to keep them organized, they don't integrate with system themes very well and you need a separate program (AppImage Launcher) to even get them to show up as an installed program or even pin them to your taskbar.

  • Hentai boobs
  • I don't know that one, but older hentai is indeed full of the kinda bizarre plots that anime (and especially hentai) is usually stereotyped as having, while nowadays that stereotype seems further and further from the truth.

    I'm actually planning on making doujin myself one day and learning from the plots of older doujin and h-anime.

  • Dead Mount Death Play
  • Had high hopes for it before it began airing, but gave up yesterday after ep 10.

    I love the visuals so much, the art, character designs, overall aesthetic, etc, is awesome, but... Narita really isn't my kind of writer. I don't care for the characters, the main plot seems kinda like it was forgotten about by ep 2 in favor of all kinds of side stories, humor feels awkward and forced, everything feels really chaotic and hard to follow, and nothing ever really seems to happen.

  • Hentai boobs
  • As a fan of big melons, that's one of the things I like about newer hentai. For some reason it's like the average size exponentially grew over the years, stuff from like 1992 that's tagged as "big boobs" seems kinda small or mid to me, really. Too bad newer hentai tends to be kinda boring in terms of writing.

  • Can we have weekly CDF threads on here?

    One of my favorite parts of reddit is the weekly CDF threads on /r/anime, would be great to see them here as well.

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