Hiker, software engineer (primarily C++, Java, and Python), Minecraft modder, hunter (of the Hunt Showdown variety), biker, adoptive Akronite, and general doer of assorted things.
That's the most complicated dad joke I've ever heard... I'll have to add it to the dad-a-base.
With Linux you just open the software manager and search for it with effectively 0 chance of your grandma downloading a virus.
The app store model is the Linux model. Linux just doesn't have paid apps in said stores.
I kinda felt that way about the entire show... Some people really loved that show and I watched it just to know what they were talking about... But for the most part I kept wondering what I was missing.
I watched all of the seasons and ultimately felt like it was a good time passer but not a particularly captivating show.
For sure! I changed my map keybind to tab and oversized the minimap into a full map. I've been making heavy use of the "minimap" for quick navigation
The problem is we had a car salesperson selling us a genuinely nice comfortable, reliable, family car vs a car salesperson selling us a "sports car" from some unknown decade with a number of questionable but loudly expressed selling points we don't understand "IT'S GOT A TURBO BOOSTMAX 9000! THAT OTHER CAR DOESN'T HAVE THAT! IT MIGHT EVEN INTENTIONALLY KILL YOU WITH ITS SO CALLED SAFETY FEATURES" belittling us for even considering taking the family car.
... we bought the "sports car."
There is a point where the salesperson is not the one responsible and the buyer is just genuinely stupid.
This is a very popular thought in the "leftist" and/or "progressive" space. However, what's your explanation for West Virginia?
I can't tell you how many people I've argued with that said "get rid of Manchin, run a real progressive."
https://web.archive.org/web/20240930203241/https://www.elliottforwv.com/issues/
Democrats are going to lose their Senate majority in no part because people decided it was better to harass Manchin into not running. Elliott is definitely much more progressive than Manchin ever was.
https://www.nbcnews.com/politics/2024-elections/west-virginia-senate-results
Elliott lost by a LANDSLIDE. How do you rationalize that? Shouldn't it have at least been close? Was he just not "progressive enough"?
Because as much as Palestine is supported on lemmy there's a lot of support for Israel within the party as well.
Part of what the Trump campaign did successfully was make both of those caucuses believe that Democrats can offer them nothing while Trump might offer them a solution.
In practice, I would be surprised if Palestine isn't leveled under the Trump administration with prejudice. Trump hasn't been particularly kind to Muslims from what I've seen.
Obama in his book says similar things about the filibuster. It's his major regret, not ending it when he had the chance so that he could've done more.
I think all three of those groups are in for a pretty bad wake up call regarding what their protest vote bought them...
That's just it ... He's heavily invested in alternative energy...
Tesla makes electric cars, home and industrial battery packs, and rooftop solar. It's in his interest for Republicans to believe in climate change.
At the very least it's in his interest for Republicans to not squash electric cars and solar power.
Yes, there are a lot of them still lurking...
Liberty Tabletop, American Blanket Company, American Giant, Craftsman, etc
Republican voters
You have to spend it before you can gain progress towards a new knowledge point.
I'm not sure it's a bug, but it's something they presumably might change in the future.
It's basically trying to stop you from wasting effort doing stuff ... because you won't get progress towards an additional point until you spend your current point.
I'm really enjoying the way the quests are written. The story so far has pulled me in much more thoroughly than the early RuneScape quests did.
It feels more like RuneScape did in the early days when you played the game ... and not to just "gain XP and level up."
I think Brighter Shores also has that "gain XP and level up" dopamine hit, but it's clearly been designed to keep you doing different things and bouncing around more and minimize the "I'm going to spend 30 hours at my computer doing the same thing over and over to get the next level" sort of thing that made RuneScape so famously grindy.
The way the game sort of "levels up" areas with you and the explanation of how each new chapter is supposed to make leveling things up again feel new is fantastic as well because it means over the long term we should see places continue to feel lively. RuneScape especially as it got older suffered from areas just feeling like wastelands because new content would be added and higher level players would abandon the old areas.
As a long time RuneScape player, I can see that Brighter Shores was carefully designed to resolve some these design issues with a long running MMO ... and that itself is really exciting to me.
I've also loved to see Andrew Gower back in the driver's seat and pushing out thoughtful blogs, quick patches, etc.
Wow! That's unexpected but awesome! Fedora KDE has been great for years so it definitely deserves the limelight.
Same! I haven't been able to play a ton, but it's been great and so hard to put down.
It reminds me of being a kid again and excited at every turn for what I'm going to find next in RuneScape.
Edit: just saw your post, very cool that we've picked up some new people that never even played RuneScape 🙂
I'm really impressed with the game so far! It's giving me the same magical feeling that the original RuneScape did but with a much more modern feel.
So far, it's everything I'd hoped it would be! The price for the premium pass is also very reasonable at $5.99/mo. I think the free to play portion is likely very generous from my initial 2 hour play session; I didn't come close to even checking out a fraction of the content in Hopeport alone.
Brighter Shores Released!
Brighter Shores has released!
https://store.steampowered.com/app/2791440/Brighter_Shores/
God I hope so
I just read opinion articles (for those that don't know, opinion articles are intended to bridge the gap; they're articles papers publish to share angles the editors disagree with). The problem is honest conservative media is basically gone. The sides have diverged to little more than fact vs fiction. Even the opinion articles can get totally ridiculous at times.
IIRC heat is the bigger issue for lithium batteries.
They're temporarily less effective in cold weather but excessive heat is the battery killer.
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Bounty Clash | Limited Time Game Mode | Hunt: Showdown 1896
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> One compound. One Bounty Token. Plenty of bullets.Bounty Clash, a brand-new way to play Hunt: Showdown 1896, is coming. Jump straight into the deadly action ...
Hunt: Showdown is a competitive first-person PvP bounty hunting game with heavy PvE elements. Set in the darkest corners of the world, Hunt packs the thrill of survival games into a match-based format.
> Hunt: Showdown is a competitive first-person PvP bounty hunting game with heavy PvE elements. Set in the darkest corners of the world, Hunt packs the thrill of survival games into a match-based format.
The anti-cheat system Valve added to Deadlock allows opponents of a detected cheater to turn them into a frog.
> The anti-cheat system Valve added to Deadlock allows opponents of a detected cheater to turn them into a frog.
Hunt Showdown: 1896 Feedback Survey
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This is Crytek's latest survey asking for feedback on the update and future game direction.
Hunt Launch - One Month Update - Stillwater Bayou Return
Crytek posted a status update today on Reddit.
Stillwater Update 2.0.1 – PC Steam, Ps5, Xbox Series – week of September 16th-20th
- Visually enhanced Stillwater Bayou map returning to rotation.
- Fixed bugs that could cause dedicated servers to crash.
- Resolved additional infrequent crashes possible during gameplay.
- Fixed an issue where a black screen might appear when launching the game for the first time on Windows 10
UI Specific Changes coming with Stillwater Update 2.0.1 – same as above
- Clicking on Bloodline Info above the hunter in the lobby now opens the player profile.
- Currencies in the menu header (top-left) now display in their respective colors.
- Streamlined 'Quit' button interaction for keyboard and mouse users.
- Updated 2D icons.
- Added a shortcut command for 'Inspect Equipment' in the Lobby screen.
- Favorite filter improvements.
- Owned items will always appear first in the inventory.
- Removed Gear from the Top Navigation.
- Removed the 'Sell' confirmation popup window from the Gear screen.
- Blood Bond prices are now more prominent when purchasing skins.
- A distinct gold popup added for items requiring Blood Bonds to purchase.
And because of the clear emphasis on the need for reworking and improving the UI we also have this list of in progress changes targeting release in our October Update. Some fixes may arrive earlier, but it is important that we now shift to blending the work of bug fix patches with previously planned content updates.
Update 2.1 (incomplete list, this partial list focused on UI specifically) – All platforms, TBD October
- Hunter paper doll loadout slots available in the Gear screen.
- Dedicated play button in top nav.
- Full shortcut button & key binding pass for clarity, consistency, and ease of use.
- Filters and sorting remembered between games.
- KDA shown in player details from Lobby.
- Individual charms attached to any number of weapons again, no single application restriction.
- Teammate's hunter level shown in the lobby.
- Affordable and unaffordable traits are easier to visually differentiate.
- The Grid View is set as the standard view for Recruit Screen.
- "Show 3d item" added to the contextual side panel.
- 280+ assorted minor bug fixes
Beyond the near-term updates above, our Road Map goals from last year continue with improvements and features still in development but not yet ready for release such as new ping limits, improved team chat functions, trade window improvements, and third slot matchmaking for duos wanting to add a random teammate. More details on those improvements will come as they approach release readiness in specific updates.
Thank you all again for your patience, your support, your feedback, and your criticisms. All of it is vital to improving the live service experience. We are mindful of both our successes and our shortfalls, and we are focused on the strongest future possible. We will not achieve any of it without a supportive and dedicated player base.
Inside Hunt: Showdown 1896 - The CryEngine Evolves - Crytek Developer Interview - YouTube
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Hunt Showdown: 1896 Community Survey
Give us feedback on the latest event in Hunt: Showdown 1896!
Originally posted to Twitter:
> Hunters, we'd like to invite you to particpate in our first Community Survey since the launch of Hunt: Showdown 1896. > > Take a moment to share your thoughts with us: https://surveymonkey.com/r/6PZ5DJC
Valve has finally made the Steam page public for Deadlock, its upcoming third-person shooter / MOBA mashup.
> Valve has finally made the Steam page public for Deadlock, its upcoming third-person shooter / MOBA mashup.
Updates from Crytek on Ongoing Issues & Feedback
Thursday, an update will go out to fix the following on the back end:
- Loadouts: fixing several bugs, most notably an issue where attempting to save stacks of 2 Consumables into a loadout fails to equip them.
- Game Lobby: fixing an issue where under specific conditions during high load, attempts at connecting to Dedicated Servers sometimes fail.
- General stability and system resilience improvements.
Next week they're hoping to deploy client hotfix #1 which should fix the following issues:
- The game can sometimes hard lock when opening the map during active banishment in Bounty Hunt.
- Occasionally, the Mission Summary is unavailable after Soul Survivor or Bounty Hunt Missions.
- Scope views are sometimes rendered with heavy blur.
- Players can select and apply a region even when the ping limit is above maximum.
They've acknowledged the following issues and intended to address them on a weekly or bi-weekly patch basis as work progresses:
- Game crash on consoles when adjusting the HDR setting
- Potential crash when too many light sources are triggered simultaneously
- Potential game stutter when entering Dark Sight
- Hunter recruitment issues when dismissing a Hunter and changing regions
- Performance drops when encountering the Hellborn
- Specific compound-related performance drops
- Infrequent game stutter and render delay when your Hunter is downed
- Red menu cursor remains on screen in-Mission
- Windows 10 issue with black screen on launch due to fire wall focus and Windows Security Alert
- KDA and KD stat misrepresentation in the UI for Statistics and My Team
- Menu preferences for filters and sorting are not saving properly
- Bandwidth issues with News Feed updates
On the black shadows some have experienced:
> The AMD RX5xx class of cards are considered below spec for Hunt: Showdown 1896 but we've seen the number of machines (roughly 3% of players attempting to play) with that class of card and are investigating an engine change to lower the requirement of dx12_1 so that dx12_0 cards are able to run without the offending shadows, we will update when one of the Hot Fixes are confirmed to be ready with that change.
On the UI feedback ... their internal testing showed it as being better for new players but moderately disliked by veteran players. They did test it but did not get this level of visceral feedback and are basically saying "we're very sorry. We'll be improving it as fast as we can."
They've also acknowledged the store skins showing up in the page to equip skins and have apologized:
- Undisputed full refunds if you send a ticket to customer service when you make an accidental purchase. Apologies this shouldn't be needed.
- Hot Fix in works that fixes remembering your filters and you can filter them to not show up in your menu. Apologies again, should not have shipped this way.
- Even if you leave them visible the iconography should be more clear and confirm to buy should be a hold button not a press.
Sources:
- https://www.reddit.com/r/HuntShowdown/comments/1ex0fx4/hunt_launch_developer_thoughts_responses/
- https://www.reddit.com/r/HuntShowdown/comments/1ewz0i8/comment/lj2t25v/
Has anyone ever cloned a disk with the GPT partition scheme?
So, I'm trying to clone an SSD to an NVME drive and I'm bumping into this "dev-disk-by" error when I boot from the NVME (the SSD is unplugged).
I can't find anyone talking about this in this context. It seems like what I've done here should be fine and should work, but there's clearly something I and the arch wiki are missing.
The owner of TownHall and other major Cleveland businesses faces multiple charges, including attempted murder and rape, according to the arrest warrant.
PC Gamer Exclusive on Hunt Showdown's new Hellborn Wild Target
The Hellborn arrives alongside Hunt: Showdown 1896's Scorched Earth event on August 15.
Deadeye Variant of the Crossbow
Crytek teased a new deadeye variant of the crossbow on Twitter today.
Age of Wonders 4 - Mystic 1.3 Update
Enthralled Godir We hope that you’ve been enjoying the summer season. For these past few weeks we’ve continued to work on the Mystic Update, undeterred by the insanity brought on through Summer Heat, Storms and Railroad Maintenance. The Mystic 1.3 Update aims to polish the changes we introduced with...
Hunt: Showdown 1896 represents the next era of Hunt, with an upgraded engine and new map coming in August.
> Hunt: Showdown 1896 represents the next era of Hunt, with an upgraded engine and new map coming in August.