I tend to go with Mage being the one that is the most correct in any instance, especially if an Awakened happens to be nearby. That being said, its like saying that quantum physics is more "correct" than chemistry.
I played a game where a vampire, a werewolf, and a Promethean worked together to deal with supernatural problems that the powers-that-be couldn't deal with. It was a blast but figuring out how the rules interacted took a lot of improvisation.
For a long time I never understood the prevailing opinion about the inherent incompatibility of the game lines in WoD because I mixed them up all the time. But now thinking back on it I realize that I never really needed to use the rules, like for combat, between the types. I don't know if it was the stories I ran, or the people I gamed with, but interactions were either cautious curiosity, or abject avoidance ("Oh shit, werewolf! Run!!!")
Well there was that one time in live when my Toreador fought a lupine, and that went fine. Idk, maybe the live rules were designed better for that?
They aren't really incompatible in game. For Vampires, a Lupine should be an OH FUCK OH SHIT OH FUCK tier enemy to most parties, either a run (smart) or fight as a team (good luck) encounter.
Did your Toreador solo a lupine by themselves? Were they a powerful Elder, or the world's luckiest roller?
They aren’t really incompatible in game. For Vampires, a Lupine should be an OH FUCK OH SHIT OH FUCK tier enemy to most parties, either a run (smart) or fight as a team (good luck) encounter.
Yeah. One time in tt, our malk and a setite met one on the Santa Monica pier. Malk got a miraculous 8 successes on Athletics to get away (took a picture of it), while the setite did the smart thing and dove into the water.
Did your Toreador solo a lupine by themselves? Were they a powerful Elder, or the world’s luckiest roller?
Not an elder, but a martial artist with max Celerity. Still lost though, because at the time I sucked at challenges.
I haven't actually played Mage, but from what I understand the rules for magic are basically just make up something that you can justify being covered by the disciplines/schools you have points in and more dots means you can get away with cooler stuff.
And yet it is also accurate. I personally conclude that there are NO real metaphysics and it basically works on discworld rules where how your magic works is entierly based on your own belief.
Wow, I can't believe someone responded to a comment online before genuflecting to avoid offense.
It would truly be a World Of Darkness if people didn't include at least 1 run-on sentence stating how much they appreciate and acknowledge the other person's worldview before respectfully disagreeing