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Pavlov VR Update 29: PSVR Crossplay, OpenXR, UE5

store.steampowered.com Pavlov VR - Update 29 - Steam News

Unreal 5, OpenXR, Inverse Kinematics, Audio systems, Characters, Maps, Weapons, Mod Browser, fixes and more!

Pavlov has received its long awaited Update 29, which introduces PSVR2 cross-platform lobbies, and switches over to Unreal Engine 5 and OpenXR. Previous mods are unfortunately bjorked, but a new mod browser has been added to replace Steam Workshop.

Users running eye-tracking hardware compatible with OpenXR toolkit should now able to enable eye-tracked foveated rendering as well; I can confirm it is working on my Quest Pro.

If it's been a while since you've played Pavlov, consider giving it a shot! The increased player count from PSVR has been great, and it feels good to be back after mostly playing Contractors for several months.

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  • Oh dope I've put in a lot of time on PSVR2, glad to have more people to play with.